Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ArkvelI
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,562 Elo+
Party 1
Maui
Maui
Kmush
Maui
Level 153
God Stats
3W - 2L
1,631 SR
Queue Stats
292W - 329L
1,511 Elo+
Solo
Tyr
Tyr
diazalejo
Tyr
Level 146
God Stats
17W - 20L
1,445 SR
Queue Stats
379W - 384L
1,515 Elo+
Solo
Team Averages
Level 134
1,515 SR
1,518 Elo+

VS

Team Averages
Level 129
1,512 SR
1,482 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Blableblih
Janus
Level 127
God Stats
52W - 64L
1,418 SR
Queue Stats
436W - 484L
1,453 Elo+
Solo
Thanatos
Thanatos
WindFragger
Thanatos
Level 108
God Stats
4W - 4L
1,516 SR
Queue Stats
264W - 325L
1,428 Elo+
Solo
Loki
Loki
bea21223
Loki
Level 138
God Stats
13W - 11L
1,618 SR
Queue Stats
348W - 356L
1,565 Elo+
Solo
Baba Yaga
Baba Yaga
viquint21
Baba Yaga
Level 159
God Stats
8W - 11L
1,508 SR
Queue Stats
289W - 321L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 4
6,712
1,342
3,564
2,046
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
 
Yu Huang
11
1 / 0 / 3
6,032
1,206
1,922
1,347
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
ArkvelI
Susano
11
2 / 0 / 3
6,267
1,253
2,053
3,418
1,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Kmush
Maui
12
1 / 0 / 5
7,153
1,431
1,588
2,320
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 4
6,303
1,261
3,599
5,145
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

383

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 0
5,254
1,051
835
1,803
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
11
0 / 1 / 0
6,064
1,213
2,969
2,514
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WindFragger
Thanatos
11
0 / 4 / 1
5,833
1,167
2,074
6,162
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
10
1 / 1 / 0
5,777
1,155
3,685
2,859
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
viquint21
Baba Yaga
10
0 / 0 / 0
5,745
1,149
2,910
731
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
7
Kills
1
1
Deaths
7
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
W
Yu Huang
 
Yu Huang
1
0
3
2.5
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Susano
ArkvelI
Susano
2
0
3
3.5
L
Janus
0
1
0
0
W
Maui
Kmush
Maui
1
0
5
3.5
L
Thanatos
WindFragger
Thanatos
0
4
1
0.13
L
Loki
1
1
0
1
W
1
0
4
3
L
Baba Yaga
viquint21
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
12,473
14,276
Taken
14,069
7,523
Mitigated
5,376
2,241
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,564
221
0
74
2,046
488
0
163
1,849
20,210
0
W
Yu Huang
 
Yu Huang
1,922
102
0
0
1,347
412
0
455
858
8,919
0
L
Xbalanque
 
Xbalanque
835
400
0
571
1,803
576
0
1,127
634
0
1,990
W
Susano
ArkvelI
Susano
2,053
86
0
0
3,418
1,158
0
1,538
1,708
0
5,644
L
Janus
2,969
41
0
228
2,514
1,003
0
1,000
1,505
29,038
0
W
Maui
Kmush
Maui
1,588
186
0
827
2,320
1,813
0
883
1,363
3,911
0
L
Thanatos
WindFragger
Thanatos
2,074
298
0
1,082
6,162
2,602
0
2,776
3,354
0
7,209
L
Loki
3,685
342
0
0
2,859
831
0
1,673
1,150
0
6,074
W
3,599
262
0
1,340
5,145
3,652
0
2,464
2,619
0
18,583
L
Baba Yaga
viquint21
Baba Yaga
2,910
47
0
125
731
364
0
353
352
11,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
28,673
111
Minions Killed
111
6
Camps Cleared
5
536,598
Distance Traveled
389,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,712
1,342
64
13
0
106,808
0
W
Yu Huang
6,032
1,206
10
2
0
98,708
0
L
Xbalanque
5,254
1,051
0
0
0
31,507
0
W
Susano
6,267
1,253
5
1
3
103,775
0
L
Janus
6,064
1,213
65
13
0
104,701
0
W
Maui
7,153
1,431
1
0
1
109,697
0
L
Thanatos
5,833
1,167
19
4
2
97,635
0
L
Loki
5,777
1,155
2
0
0
79,637
0
W
Tyr
6,303
1,261
31
6
2
117,610
0
L
Baba Yaga
5,745
1,149
25
5
3
76,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role