Player Matchup

Shiva
Shiva
Buddha_J_
Shiva
Level 158
God Stats
3W - 3L
1,617 SR
Queue Stats
260W - 250L
1,500 Elo+
Party 3
Scylla
Scylla
Its_Alucard
Scylla
Level 156
God Stats
3W - 3L
1,608 SR
Queue Stats
235W - 237L
1,498 Elo+
Party 3
Cupid
Cupid
LsK_Nimble
Cupid
Level 129
God Stats
2W - 4L
1,529 SR
Queue Stats
528W - 525L
1,510 Elo+
Party 2
Agni
Agni
Noxinyoface
Agni
Level 89
God Stats
0W - 2L
1,229 SR
Queue Stats
110W - 120L
1,527 Elo+
Solo
Janus
Janus
RED_OCTOBER777
Janus
Level 157
God Stats
5W - 8L
1,448 SR
Queue Stats
322W - 304L
1,525 Elo+
Party 2
Team Averages
Level 138
1,486 SR
1,512 Elo+

VS

Team Averages
Level 155
1,608 SR
1,531 Elo+
Medusa
Medusa
EddSh
Medusa
Level 175
God Stats
7W - 1L
1,764 SR
Queue Stats
218W - 143L
1,611 Elo+
Solo
Chernobog
Chernobog
GIRTH W0RM JIM
Chernobog
Level 139
God Stats
4W - 1L
1,869 SR
Queue Stats
304W - 332L
1,546 Elo+
Party 1
Chronos
Chronos
Girth Diggler69
Chronos
Level 154
God Stats
3W - 2L
1,494 SR
Queue Stats
269W - 289L
1,501 Elo+
Party 1
Artio
Artio
Gorge Michael
Artio
Level 149
God Stats
5W - 5L
1,416 SR
Queue Stats
349W - 361L
1,504 Elo+
Party 1
Apollo
Apollo
Stubb12
Apollo
Level 156
God Stats
3W - 2L
1,498 SR
Queue Stats
198W - 199L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Buddha_J_
Shiva
14
0 / 4 / 10
8,082
674
12,396
19,558
24,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
3 / 4 / 9
8,519
710
15,424
9,807
5,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
16
5 / 4 / 10
9,260
772
11,782
14,966
8,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 7
8,446
704
13,606
11,502
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 2 / 8
10,921
910
22,053
10,193
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EddSh
Medusa
18
6 / 3 / 11
11,237
936
18,307
15,936
7,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
GIRTH W0RM JIM
Chernobog
17
4 / 5 / 10
10,125
844
12,628
15,819
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 9
9,827
819
9,691
18,043
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 6
11,016
918
5,614
22,301
24,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Stubb12
Apollo
17
3 / 3 / 11
10,080
840
11,981
16,789
15,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
66
20
Kills
19
19
Deaths
20
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
Buddha_J_
Shiva
0
4
10
1.25
W
Medusa
EddSh
Medusa
6
3
11
3.83
W
Chernobog
GIRTH W0RM JIM
Chernobog
4
5
10
1.8
W
2
5
9
1.3
W
4
4
6
1.75
L
Scylla
3
4
9
1.88
L
Cupid
5
4
10
2.5
L
3
5
7
1.3
L
9
2
8
6.5
W
Apollo
Stubb12
Apollo
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,261
Damage
58,221
66,026
Taken
88,888
49,157
Mitigated
61,986
27,007
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Buddha_J_
Shiva
12,396
980
2,311
5,140
19,558
24,035
0
5,632
13,926
0
16,488
W
Medusa
EddSh
Medusa
18,307
4,640
2,108
4,064
15,936
7,441
1,651
9,473
5,971
0
33,704
W
Chernobog
GIRTH W0RM JIM
Chernobog
12,628
6,469
1,885
2,523
15,819
7,764
2,649
9,367
6,070
0
25,991
W
9,691
4,913
1,024
2,111
18,043
7,131
2,645
11,140
6,423
28,990
945
W
5,614
198
4,803
6,741
22,301
24,287
285
11,121
10,375
12,326
0
L
Scylla
15,424
1,846
447
770
9,807
5,438
0
1,486
8,321
27,162
0
L
Cupid
11,782
6,964
5,992
5,161
14,966
8,613
16
3,861
11,105
0
23,081
L
13,606
484
2,944
1,581
11,502
5,132
0
3,410
8,092
20,176
0
L
22,053
79
745
1,916
10,193
5,939
0
855
9,338
39,192
0
W
Apollo
Stubb12
Apollo
11,981
6,016
1,241
3,047
16,789
15,363
1,076
8,464
7,612
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
52,285
132
Minions Killed
143
0
Camps Cleared
0
1,127,033
Distance Traveled
1,155,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,082
674
9
1
0
265,102
0
W
Medusa
11,237
936
34
3
0
261,174
0
W
Chernobog
10,125
844
20
2
0
237,581
0
W
Chronos
9,827
819
45
4
0
217,899
0
W
Artio
11,016
918
7
1
0
229,711
0
L
Scylla
8,519
710
28
2
0
163,558
0
L
Cupid
9,260
772
35
3
0
206,421
0
L
Agni
8,446
704
13
1
0
227,277
0
L
Janus
10,921
910
47
4
0
264,675
0
W
Apollo
10,080
840
37
3
0
208,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role