Player Matchup

Arachne
Arachne
GETHARRED69
Arachne
Level 112
God Stats
1W - 3L
1,378 SR
Queue Stats
69W - 95L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
Thirsty777
Amaterasu
Level 94
God Stats
2W - 3L
1,548 SR
Queue Stats
269W - 265L
1,429 Elo+
Party 2
Ares
Ares
Trementido241
Ares
Level 68
God Stats
17W - 20L
1,505 SR
Queue Stats
326W - 327L
1,472 Elo+
Solo
Ullr
Ullr
iancuq01
Ullr
Level 112
God Stats
1W - 2L
1,648 SR
Queue Stats
55W - 56L
1,475 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xXPiRaFlOwXx
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,771 SR
Queue Stats
26W - 18L
1,526 Elo+
Party 3
Team Averages
Level 81
1,570 SR
1,461 Elo+

VS

Team Averages
Level 86
1,576 SR
1,459 Elo+
Thoth
Thoth
GuidedTAKO
Thoth
Level 105
God Stats
15W - 18L
1,485 SR
Queue Stats
112W - 103L
1,438 Elo+
Party 1
Sol
Sol
brotherallen
Sol
Level 107
God Stats
48W - 36L
1,597 SR
Queue Stats
111W - 108L
1,478 Elo+
Party 1
Tyr
Tyr
kannedkewchi
Tyr
Level 100
God Stats
5W - 4L
1,525 SR
Queue Stats
196W - 191L
1,411 Elo+
Solo
Maui
Maui
sendemback
Maui
Level 29
God Stats
2W - 0L
1,605 SR
Queue Stats
46W - 34L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
takosauruswrecks
Tsukuyomi
Level 87
God Stats
2W - 1L
1,668 SR
Queue Stats
166W - 148L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GETHARRED69
Arachne
11
1 / 0 / 1
6,005
500
2,103
6,787
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Amaterasu
Thirsty777
Amaterasu
11
0 / 2 / 0
5,892
491
4,301
9,795
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 5 / 2
5,662
472
2,140
11,241
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
2 / 2 / 0
5,676
473
2,582
7,201
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xXPiRaFlOwXx
Morgan Le Fay
11
1 / 2 / 1
6,492
541
5,723
5,306
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 1 / 0
7,226
602
1,595
6,340
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 2 / 1
6,879
573
10,524
9,054
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 0 / 1
7,771
648
6,239
8,393
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 5
6,945
579
3,233
9,579
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
11
3 / 1 / 0
6,825
569
3,311
7,374
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
GETHARRED69
Arachne
1
0
1
1.5
W
Thoth
1
1
0
1
L
Amaterasu
Thirsty777
Amaterasu
0
2
0
0
L
1
5
2
0.4
W
6
2
1
3.25
L
Ullr
2
2
0
1
W
1
0
1
1.5
W
0
1
5
2.5
W
Tsukuyomi
3
1
0
3
L
Morgan Le Fay
xXPiRaFlOwXx
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
24,902
40,330
Taken
40,740
25,144
Mitigated
24,203
8,949
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GETHARRED69
Arachne
2,103
1,697
0
2,329
6,787
2,661
0
632
6,155
0
41,336
W
Thoth
1,595
299
0
888
6,340
2,270
0
3,324
3,016
58,462
0
L
Amaterasu
Thirsty777
Amaterasu
4,301
1,897
0
2,110
9,795
7,545
0
0
9,795
0
39,454
L
2,140
383
0
1,559
11,241
10,204
0
8,716
2,525
14,119
0
W
10,524
5,247
0
4,733
9,054
3,070
2,715
2,537
6,517
53,566
0
L
Ullr
2,582
1,171
0
2,046
7,201
2,901
0
4,512
2,689
0
29,572
W
6,239
965
0
3,530
8,393
7,547
255
0
7,837
0
60,128
W
3,233
1,066
0
2,088
9,579
8,563
448
1,863
7,716
21,863
0
W
Tsukuyomi
3,311
619
0
4,195
7,374
2,753
473
1,587
5,787
0
33,393
L
Morgan Le Fay
xXPiRaFlOwXx
Morgan Le Fay
5,723
307
0
905
5,306
1,833
0
1,492
3,814
44,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
35,646
289
Minions Killed
363
0
Camps Cleared
0
1,152,140
Distance Traveled
1,188,545
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,005
500
82
7
0
264,968
0
W
Thoth
7,226
602
105
9
0
219,098
4
L
Amaterasu
5,892
491
63
5
0
246,985
0
L
Ares
5,662
472
10
1
0
196,595
6
W
Sol
6,879
573
70
6
0
219,141
0
L
Ullr
5,676
473
54
5
0
206,734
0
W
Tyr
7,771
648
95
8
0
239,061
2
W
Maui
6,945
579
27
2
0
244,550
0
W
Tsukuyomi
6,825
569
66
6
0
266,695
0
L
Morgan Le Fay
6,492
541
80
7
0
236,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role