Player Matchup

Aphrodite
Aphrodite
PikadorahTTV
Aphrodite
Level 75
God Stats
6W - 7L
1,541 SR
Queue Stats
207W - 216L
1,472 Elo+
Solo
Mercury
Mercury
Ralenth
Mercury
Level 107
God Stats
3W - 2L
1,744 SR
Queue Stats
47W - 31L
1,532 Elo+
Party 2
Janus
Janus
SchnEviL-US
Janus
Level 102
God Stats
3W - 4L
1,639 SR
Queue Stats
69W - 55L
1,523 Elo+
Party 2
Neith
Neith
Skadi2Hotti
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,442 Elo+
Solo
Hercules
Hercules
loydsuntiedshoe
Hercules
Level 42
God Stats
4W - 3L
1,616 SR
Queue Stats
15W - 15L
1,387 Elo+
Party 2
Team Averages
Level 75
1,608 SR
1,471 Elo+

VS

Team Averages
Level 59
1,493 SR
1,430 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GroveMother
Danzaburou
Level 109
God Stats
33W - 17L
1,586 SR
Queue Stats
237W - 262L
1,391 Elo+
Party 1
Tiamat
Tiamat
GroveUncle
Tiamat
Level 24
God Stats
4W - 4L
1,333 SR
Queue Stats
21W - 30L
1,322 Elo+
Party 1
Mulan
Mulan
IdTapNeith
Mulan
Level 46
God Stats
3W - 2L
1,548 SR
Queue Stats
154W - 137L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PikadorahTTV
Aphrodite
11
0 / 3 / 4
7,271
454
4,446
13,391
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ralenth
Mercury
15
5 / 4 / 3
9,226
577
10,531
15,156
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 6
8,160
510
8,500
9,041
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
7,562
473
9,708
9,427
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
11
2 / 7 / 0
7,030
439
3,734
18,068
15,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 5
8,178
511
9,467
12,604
9,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
 
Arachne
12
1 / 3 / 0
7,575
473
2,464
14,611
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Danzaburou
GroveMother
Danzaburou
14
4 / 2 / 6
9,575
598
12,682
12,665
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
GroveUncle
Tiamat
13
1 / 3 / 2
8,317
520
7,688
8,182
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
15
8 / 1 / 4
10,375
648
15,849
15,321
13,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
18
19
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
5
6.5
W
Arachne
 
Arachne
1
3
0
0.33
W
Danzaburou
GroveMother
Danzaburou
4
2
6
3.5
W
Tiamat
GroveUncle
Tiamat
1
3
2
0.67
W
Mulan
8
1
4
10
L
Aphrodite
PikadorahTTV
Aphrodite
0
3
4
0.67
L
Mercury
Ralenth
Mercury
5
4
3
1.63
L
1
3
6
1.33
L
2
2
1
1.25
L
Hercules
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
48,150
65,083
Taken
63,383
40,620
Mitigated
38,800
16,405
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,467
417
0
1,787
12,604
9,223
0
3,714
8,731
41,570
0
W
Arachne
 
Arachne
2,464
1,303
0
4,023
14,611
6,026
0
728
13,855
0
53,904
W
Danzaburou
GroveMother
Danzaburou
12,682
5,657
0
4,727
12,665
5,668
58
1,479
11,182
0
63,056
W
Tiamat
GroveUncle
Tiamat
7,688
768
0
1,682
8,182
4,190
520
3,848
4,105
45,593
0
W
Mulan
15,849
2,167
0
6,467
15,321
13,693
0
3,417
11,850
0
80,260
L
Aphrodite
PikadorahTTV
Aphrodite
4,446
663
4,213
5,982
13,391
10,878
0
5,392
7,359
26,879
0
L
Mercury
Ralenth
Mercury
10,531
3,870
0
1,447
15,156
6,354
0
2,285
12,667
0
76,086
L
8,500
602
0
439
9,041
3,878
118
4,259
4,300
67,680
0
L
9,708
3,786
0
2,360
9,427
3,824
423
1,973
7,228
0
53,203
L
Hercules
3,734
599
0
1,964
18,068
15,686
0
1,564
16,374
0
27,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
44,020
395
Minions Killed
425
0
Camps Cleared
0
1,513,031
Distance Traveled
1,593,779
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,178
511
55
3
0
339,156
0
W
Arachne
7,575
473
71
4
0
320,609
1
W
Danzaburou
9,575
598
95
6
0
294,457
3
W
Tiamat
8,317
520
103
6
0
315,451
0
W
Mulan
10,375
648
101
6
0
324,106
2
L
Aphrodite
7,271
454
42
3
0
302,159
2
L
Mercury
9,226
577
118
7
0
397,159
2
L
Janus
8,160
510
118
7
0
307,418
1
L
Neith
7,562
473
89
6
0
214,598
0
L
Hercules
7,030
439
28
2
0
291,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role