Player Matchup

Gilgamesh
Gilgamesh
Jastiin
Gilgamesh
Level 83
God Stats
3W - 4L
1,643 SR
Queue Stats
180W - 174L
1,623 Elo+
Party 2
Xing Tian
Xing Tian
Le0M3L0M4M4
Xing Tian
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
181W - 159L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
Munjir
Kuzenbo
Level 121
God Stats
3W - 0L
1,708 SR
Queue Stats
171W - 185L
1,567 Elo+
Party 2
Ravana
Ravana
RubySeal212
Ravana
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 70L
1,640 Elo+
Party 2
Janus
Janus
villitaflaying
Janus
Level 28
God Stats
4W - 4L
1,497 SR
Queue Stats
11W - 14L
1,543 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,601 Elo+

VS

Team Averages
Level 90
1,498 SR
1,482 Elo+
Bake Kujira
Bake Kujira
Direpuppington
Bake Kujira
Level 44
God Stats
30W - 30L
1,563 SR
Queue Stats
134W - 189L
1,463 Elo+
Party 1
Mulan
Mulan
Kitsunneko
Mulan
Level 79
God Stats
1W - 4L
1,361 SR
Queue Stats
333W - 370L
1,512 Elo+
Party 1
Izanami
Izanami
LetJemming
Izanami
Level 115
God Stats
1W - 1L
1,711 SR
Queue Stats
43W - 83L
1,420 Elo+
Party 1
Lancelot
Lancelot
TheChiefTM
Lancelot
Level 152
God Stats
7W - 8L
1,519 SR
Queue Stats
529W - 551L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
sinknotswim
Kukulkan
Level 61
God Stats
1W - 4L
1,338 SR
Queue Stats
203W - 283L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jastiin
Gilgamesh
16
1 / 2 / 2
9,559
531
8,195
20,971
18,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Le0M3L0M4M4
Xing Tian
15
5 / 0 / 8
9,773
543
12,071
14,320
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Munjir
Kuzenbo
17
5 / 2 / 0
9,503
528
10,466
17,602
13,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
18
9 / 1 / 2
10,727
596
12,889
9,700
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 4
9,604
534
5,853
9,588
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Direpuppington
Bake Kujira
16
1 / 2 / 3
10,537
585
14,415
18,120
23,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
12
0 / 5 / 1
8,212
456
5,439
16,719
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LetJemming
Izanami
13
0 / 7 / 0
8,071
448
5,215
13,220
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TheChiefTM
Lancelot
15
7 / 4 / 0
9,487
527
13,579
16,254
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
sinknotswim
Kukulkan
14
0 / 4 / 1
9,059
503
4,541
9,136
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
8
8
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Direpuppington
Bake Kujira
1
2
3
1.25
W
Gilgamesh
Jastiin
Gilgamesh
1
2
2
1
L
Mulan
0
5
1
0.1
W
Xing Tian
Le0M3L0M4M4
Xing Tian
5
0
8
9
L
Izanami
LetJemming
Izanami
0
7
0
0
W
Kuzenbo
Munjir
Kuzenbo
5
2
0
2.5
W
Ravana
9
1
2
10
L
Lancelot
TheChiefTM
Lancelot
7
4
0
1.75
L
Kukulkan
sinknotswim
Kukulkan
0
4
1
0.13
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
43,189
72,181
Taken
73,449
58,538
Mitigated
52,307
14,095
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Direpuppington
Bake Kujira
14,415
9,405
0
2,498
18,120
23,455
703
4,954
13,166
97,596
0
W
Gilgamesh
Jastiin
Gilgamesh
8,195
2,417
0
1,258
20,971
18,712
579
11,215
9,756
0
73,881
L
Mulan
5,439
840
92
3,968
16,719
13,394
144
8,509
8,128
0
39,714
W
Xing Tian
Le0M3L0M4M4
Xing Tian
12,071
1,687
0
2,020
14,320
16,974
0
2,797
11,523
28,669
0
L
Izanami
LetJemming
Izanami
5,215
4,149
0
1,869
13,220
4,284
32
1,244
11,976
0
60,574
W
Kuzenbo
Munjir
Kuzenbo
10,466
3,532
0
8,646
17,602
13,565
27
2,395
15,207
90,306
2,067
W
Ravana
12,889
4,111
0
1,921
9,700
4,876
0
470
9,230
0
94,080
L
Lancelot
TheChiefTM
Lancelot
13,579
3,564
0
908
16,254
7,541
0
7,194
9,060
0
77,252
L
Kukulkan
sinknotswim
Kukulkan
4,541
893
0
500
9,136
3,633
900
5,804
3,132
79,153
0
W
5,853
551
0
250
9,588
4,411
0
2,079
7,509
78,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
45,366
580
Minions Killed
559
0
Camps Cleared
0
1,928,127
Distance Traveled
1,688,984
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
10,537
585
146
8
0
325,242
4
W
Gilgamesh
9,559
531
134
7
0
381,536
0
L
Mulan
8,212
456
50
3
0
342,873
0
W
Xing Tian
9,773
543
33
2
0
389,774
3
L
Izanami
8,071
448
119
7
0
292,471
0
W
Kuzenbo
9,503
528
114
6
0
406,768
1
W
Ravana
10,727
596
144
8
0
384,680
4
L
Lancelot
9,487
527
101
6
0
413,077
0
L
Kukulkan
9,059
503
143
8
0
315,321
0
W
Janus
9,604
534
155
9
0
365,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role