Player Matchup

Thanatos
Thanatos
Longtails
Thanatos
Level 105
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Atlas
Atlas
MIlkyMoon01
Atlas
Level 26
God Stats
1W - 2L
1,391 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Surtr
Surtr
SirAEOX
Surtr
Level 78
God Stats
0W - 2L
1,777 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Agni
Agni
bloddyarchfeind
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Rama
Rama
lilxMonika
Rama
Level 128
God Stats
1W - 2L
1,686 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 1
Team Averages
Level 72
1,605 SR
1,400 Elo+

VS

Team Averages
Level 119
1,567 SR
1,517 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChocolateMtnMan
Hachiman
Level 69
God Stats
18W - 11L
1,582 SR
Queue Stats
260W - 238L
1,533 Elo+
Party 2
Neith
Neith
LadyFoust
Neith
Level 144
God Stats
280W - 274L
1,604 SR
Queue Stats
588W - 551L
1,526 Elo+
Party 2
Pele
Pele
SirFoust
Pele
Level 156
God Stats
9W - 6L
1,593 SR
Queue Stats
577W - 563L
1,505 Elo+
Party 2
Surtr
Surtr
theWAZOWSKIshow
Surtr
Level 61
God Stats
5W - 3L
1,559 SR
Queue Stats
233W - 210L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Longtails
Thanatos
13
3 / 3 / 1
7,438
531
6,210
12,625
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 2
6,709
479
4,646
9,155
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
SirAEOX
Surtr
13
0 / 2 / 0
7,141
510
8,064
13,018
9,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,551
468
2,699
6,748
2,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 1
6,539
467
4,515
9,807
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 0 / 0
8,204
586
8,041
13,607
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
5 / 1 / 0
9,654
690
5,807
9,312
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LadyFoust
Neith
12
0 / 1 / 2
7,241
517
7,840
6,644
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
13
1 / 2 / 2
7,316
523
3,106
11,701
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 2
7,275
520
5,014
8,652
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
11
11
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
0
2
W
Hachiman
5
1
0
5
W
Neith
LadyFoust
Neith
0
1
2
1
L
Thanatos
Longtails
Thanatos
3
3
1
1.17
L
2
1
2
3
L
Surtr
SirAEOX
Surtr
0
2
0
0
W
Pele
1
2
2
1
L
0
3
0
0
L
2
2
1
1.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
29,808
51,353
Taken
49,916
27,028
Mitigated
24,459
20,129
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,041
626
0
1,665
13,607
9,090
0
448
13,159
63,895
0
W
Hachiman
5,807
3,801
0
5,227
9,312
3,376
0
2,775
6,537
0
90,964
W
Neith
LadyFoust
Neith
7,840
2,872
0
2,157
6,644
2,363
703
1,905
4,739
0
61,580
L
Thanatos
Longtails
Thanatos
6,210
2,173
0
8,123
12,625
4,838
0
974
11,566
0
63,546
L
4,646
1,717
0
2,202
9,155
7,187
0
161
8,950
20,121
0
L
Surtr
SirAEOX
Surtr
8,064
3,649
0
5,354
13,018
9,441
0
6,038
6,152
688
54,299
W
Pele
3,106
714
0
2,445
11,701
3,790
0
712
10,989
0
62,619
L
2,699
337
0
1,510
6,748
2,062
0
35
6,713
42,699
0
L
4,515
3,750
0
2,940
9,807
3,500
0
86
9,721
0
47,028
W
5,014
1,711
38
1,491
8,652
5,840
0
1,812
6,840
638
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
39,690
392
Minions Killed
484
0
Camps Cleared
0
1,333,576
Distance Traveled
1,361,141
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,204
586
113
8
0
273,385
0
W
Hachiman
9,654
690
151
11
0
262,905
2
W
Neith
7,241
517
97
7
0
236,459
3
L
Thanatos
7,438
531
83
6
0
314,676
0
L
Atlas
6,709
479
29
2
0
296,577
3
L
Surtr
7,141
510
101
7
0
250,825
0
W
Pele
7,316
523
94
7
0
302,494
1
L
Agni
6,551
468
83
6
0
238,856
0
L
Rama
6,539
467
96
7
0
232,642
0
W
Surtr
7,275
520
29
2
0
285,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role