Player Matchup

Charon
Charon
 
Charon
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BaconBits317
Merlin
Level 91
God Stats
0W - 7L
1,330 SR
Queue Stats
230W - 233L
1,469 Elo+
Party 1
Scylla
Scylla
DinoNuggys082
Scylla
Level 107
God Stats
12W - 11L
1,488 SR
Queue Stats
278W - 279L
1,475 Elo+
Party 1
Charybdis
Charybdis
Jhethio
Charybdis
Level 159
God Stats
4W - 6L
1,617 SR
Queue Stats
304W - 295L
1,521 Elo+
Solo
Loki
Loki
LazyTurtle069
Loki
Level 103
God Stats
6W - 14L
1,189 SR
Queue Stats
315W - 305L
1,453 Elo+
Party 1
Team Averages
Level 126
1,425 SR
1,484 Elo+

VS

Team Averages
Level 124
1,576 SR
1,536 Elo+
Fenrir
Fenrir
Fardeep
Fenrir
Level 77
God Stats
3W - 2L
1,461 SR
Queue Stats
24W - 20L
1,519 Elo+
Party 2
Chang'e
Chang'e
Its Bean Juice
Chang'e
Level 148
God Stats
4W - 2L
1,652 SR
Queue Stats
206W - 188L
1,540 Elo+
Solo
Artemis
Artemis
Kinglet
Artemis
Level 123
God Stats
5W - 1L
1,717 SR
Queue Stats
361W - 334L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
PruneDaddy
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,492 Elo+
Party 2
Sol
Sol
endeavorslilsmut
Sol
Level 127
God Stats
6W - 4L
1,550 SR
Queue Stats
185W - 161L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 5 / 1
7,510
442
7,376
18,224
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
1 / 2 / 0
7,208
424
1,896
5,958
2,022
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 0
7,951
468
5,866
9,833
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Jhethio
Charybdis
16
3 / 0 / 0
9,474
557
9,064
12,863
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 2
7,856
462
4,853
14,192
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fardeep
Fenrir
12
1 / 0 / 4
8,092
476
4,213
12,875
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 3
8,595
506
5,356
10,952
7,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Kinglet
Artemis
15
3 / 3 / 0
9,361
551
9,774
14,017
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
PruneDaddy
Cu Chulainn
16
3 / 1 / 3
10,439
614
10,925
14,605
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 1
10,424
613
13,738
10,926
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
12
12
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
5
1
0.3
L
Merlin
1
2
0
0.5
L
0
3
0
0
W
Fenrir
Fardeep
Fenrir
1
0
4
3
W
1
1
3
2.5
L
Charybdis
Jhethio
Charybdis
3
0
0
3
W
Artemis
Kinglet
Artemis
3
3
0
1
L
0
2
2
0.5
W
Cu Chulainn
PruneDaddy
Cu Chulainn
3
1
3
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
44,006
61,070
Taken
63,375
33,664
Mitigated
34,819
16,906
Healing
26,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,376
1,407
0
3,077
18,224
16,253
0
8,713
9,511
26,819
0
L
Merlin
1,896
111
0
1,355
5,958
2,022
0
0
5,958
33,828
0
L
5,866
325
0
1,747
9,833
4,646
0
5,102
4,731
64,387
0
W
Fenrir
Fardeep
Fenrir
4,213
772
0
2,676
12,875
5,018
0
3,389
9,486
0
51,910
W
5,356
232
3,684
5,473
10,952
7,532
0
4,080
6,872
32,004
0
L
Charybdis
Jhethio
Charybdis
9,064
5,029
0
4,841
12,863
4,730
477
1,650
11,213
0
85,422
W
Artemis
Kinglet
Artemis
9,774
5,055
0
5,817
14,017
5,294
1,196
1,110
12,907
0
75,451
L
4,853
919
0
5,886
14,192
6,013
0
3,521
10,671
0
64,844
W
Cu Chulainn
PruneDaddy
Cu Chulainn
10,925
1,050
0
1,612
14,605
13,072
163
3,998
10,607
0
74,401
W
13,738
5,738
0
6,745
10,926
3,903
1,635
3,634
7,292
92,736
11,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
46,911
464
Minions Killed
480
0
Camps Cleared
0
1,654,187
Distance Traveled
1,671,915
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,510
442
28
2
0
317,573
4
L
Merlin
7,208
424
52
3
0
291,695
0
L
Scylla
7,951
468
142
8
0
312,513
3
W
Fenrir
8,092
476
56
3
0
379,900
0
W
Chang'e
8,595
506
32
2
0
341,338
3
L
Charybdis
9,474
557
150
9
0
331,957
0
W
Artemis
9,361
551
120
7
0
298,461
3
L
Loki
7,856
462
92
5
0
400,449
0
W
Cu Chulainn
10,439
614
124
7
0
336,145
4
W
Sol
10,424
613
148
9
0
316,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role