Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ichigo12317
Cernunnos
Level 106
God Stats
1W - 3L
1,169 SR
Queue Stats
40W - 38L
1,493 Elo+
Party 2
Chang'e
Chang'e
OneTapIGuess
Chang'e
Level 109
God Stats
12W - 10L
1,681 SR
Queue Stats
401W - 378L
1,534 Elo+
Solo
Bacchus
Bacchus
Reckhammer
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,491 Elo+
Party 2
Mercury
Mercury
randomkite
Mercury
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 40L
1,491 Elo+
Party 2
Team Averages
Level 125
1,470 SR
1,502 Elo+

VS

Team Averages
Level 85
1,516 SR
1,427 Elo+
Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
LilRoIII
Bake Kujira
Level 89
God Stats
20W - 8L
1,695 SR
Queue Stats
107W - 100L
1,425 Elo+
Party 1
Ra
Ra
MOTAS2164
Ra
Level 66
God Stats
1W - 6L
1,304 SR
Queue Stats
174W - 158L
1,445 Elo+
Solo
Arachne
Arachne
RoboMaster001
Arachne
Level 62
God Stats
1W - 2L
1,583 SR
Queue Stats
6W - 9L
1,413 Elo+
Solo
Bacchus
Bacchus
The mcfuzz98
Bacchus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 0 / 0
10,417
694
9,162
9,278
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Ichigo12317
Cernunnos
12
2 / 1 / 4
7,294
486
9,313
10,570
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
OneTapIGuess
Chang'e
15
0 / 2 / 0
8,627
575
6,966
10,370
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Reckhammer
Bacchus
11
1 / 1 / 5
7,221
481
6,478
11,279
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
randomkite
Mercury
12
3 / 0 / 1
7,486
499
4,126
10,596
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 0
6,574
438
8,044
9,461
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
LilRoIII
Bake Kujira
10
1 / 3 / 0
6,777
452
9,429
15,355
17,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 0
8,619
575
5,923
8,332
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
9
0 / 1 / 1
5,870
391
1,900
10,242
3,542
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
The mcfuzz98
Bacchus
11
0 / 2 / 0
7,117
474
2,273
13,753
14,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
4
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
0
2
L
Odin
 
Odin
1
2
0
0.5
W
Cernunnos
Ichigo12317
Cernunnos
2
1
4
4
L
Bake Kujira
LilRoIII
Bake Kujira
1
3
0
0.33
L
2
0
0
2
W
Chang'e
OneTapIGuess
Chang'e
0
2
0
0
W
Bacchus
Reckhammer
Bacchus
1
1
5
3.5
L
Arachne
0
1
1
0.5
L
Bacchus
The mcfuzz98
Bacchus
0
2
0
0
W
Mercury
randomkite
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
27,569
52,093
Taken
57,143
28,775
Mitigated
41,848
15,973
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,162
4,827
0
2,144
9,278
4,913
3,637
2,315
6,963
91,465
13,251
L
Odin
 
Odin
8,044
930
136
2,229
9,461
3,855
0
1,845
7,616
0
36,418
W
Cernunnos
Ichigo12317
Cernunnos
9,313
4,238
0
3,078
10,570
4,501
0
3,307
7,263
0
47,958
L
Bake Kujira
LilRoIII
Bake Kujira
9,429
6,537
0
1,149
15,355
17,218
0
4,284
11,071
48,880
0
L
5,923
501
228
2,974
8,332
3,052
0
5,616
2,716
83,191
0
W
Chang'e
OneTapIGuess
Chang'e
6,966
488
241
3,274
10,370
4,095
754
5,565
4,707
77,452
0
W
Bacchus
Reckhammer
Bacchus
6,478
1,262
0
2,266
11,279
11,123
0
5,219
6,060
23,458
0
L
Arachne
1,900
949
0
4,134
10,242
3,542
0
2,255
7,987
0
33,780
L
Bacchus
The mcfuzz98
Bacchus
2,273
128
0
2,600
13,753
14,181
0
7,985
5,768
34,863
0
W
Mercury
randomkite
Mercury
4,126
2,810
0
4,970
10,596
4,143
0
1,121
9,475
0
49,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
34,957
500
Minions Killed
371
0
Camps Cleared
0
1,488,335
Distance Traveled
1,480,708
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,417
694
175
12
0
287,864
0
L
Odin
6,574
438
57
4
0
306,715
0
W
Cernunnos
7,294
486
81
5
0
297,004
0
L
Bake Kujira
6,777
452
73
5
0
283,906
1
L
Ra
8,619
575
147
10
0
315,733
0
W
Chang'e
8,627
575
140
9
0
270,127
2
W
Bacchus
7,221
481
25
2
0
301,141
6
L
Arachne
5,870
391
52
3
0
301,685
0
L
Bacchus
7,117
474
42
3
0
272,669
1
W
Mercury
7,486
499
79
5
0
332,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role