Player Matchup

Baba Yaga
Baba Yaga
ChaoticDoom1
Baba Yaga
Level 106
God Stats
10W - 9L
1,574 SR
Queue Stats
160W - 167L
1,406 Elo+
Party 2
Ullr
Ullr
TheLostS8nt
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 279L
1,429 Elo+
Party 2
Bastet
Bastet
TheSnowEcho
Bastet
Level 87
God Stats
0W - 1L
1,479 SR
Queue Stats
19W - 13L
1,433 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,422 Elo+

VS

Team Averages
Level 69
1,386 SR
1,255 Elo+
Cabrakan
Cabrakan
GalinhaKill
Cabrakan
Level 109
God Stats
1W - 1L
1,497 SR
Queue Stats
8W - 14L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Miguelmitobr354
Morgan Le Fay
Level 16
God Stats
1W - 2L
1,167 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 1
Medusa
Medusa
URDADDII90
Medusa
Level 83
God Stats
7W - 4L
1,495 SR
Queue Stats
32W - 48L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChaoticDoom1
Baba Yaga
11
4 / 7 / 4
9,404
855
11,987
10,426
4,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 6
8,275
752
3,156
9,268
5,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
12
4 / 4 / 2
8,989
817
8,004
9,569
3,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GalinhaKill
Cabrakan
11
2 / 5 / 8
9,046
822
8,472
11,944
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Miguelmitobr354
Morgan Le Fay
13
7 / 2 / 4
10,026
911
5,897
9,593
3,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
URDADDII90
Medusa
14
6 / 1 / 7
10,352
941
8,562
9,096
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
15
16
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ChaoticDoom1
Baba Yaga
4
7
4
0.86
W
Cabrakan
GalinhaKill
Cabrakan
2
5
8
1.2
W
Morgan Le Fay
Miguelmitobr354
Morgan Le Fay
7
2
4
4.5
L
0
5
6
0.6
L
Bastet
4
4
2
1.25
W
Medusa
URDADDII90
Medusa
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
22,931
29,263
Taken
30,633
13,444
Mitigated
14,874
1,527
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ChaoticDoom1
Baba Yaga
11,987
119
0
226
10,426
4,544
0
3,960
6,271
40,142
0
W
Cabrakan
GalinhaKill
Cabrakan
8,472
1,528
0
833
11,944
7,346
371
3,854
8,090
19,906
0
W
Morgan Le Fay
Miguelmitobr354
Morgan Le Fay
5,897
230
178
1,345
9,593
3,931
0
5,196
4,397
24,349
0
L
3,156
938
0
150
9,268
5,505
0
5,931
3,107
0
13,377
L
Bastet
8,004
2,129
312
839
9,569
3,395
0
4,414
5,041
0
24,484
W
Medusa
URDADDII90
Medusa
8,562
2,953
12
2,349
9,096
3,597
1,044
3,859
5,237
0
48,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
29,424
97
Minions Killed
108
0
Camps Cleared
0
626,109
Distance Traveled
630,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,404
855
49
4
0
202,846
0
W
Cabrakan
9,046
822
16
1
0
195,620
0
W
Morgan Le Fay
10,026
911
31
3
0
218,685
0
L
Ullr
8,275
752
18
2
0
189,475
0
L
Bastet
8,989
817
30
3
0
233,788
0
W
Medusa
10,352
941
61
6
0
216,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role