Player Matchup

Nox
Nox
Longtails
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Arachne
Arachne
MIlkyMoon01
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
SirAEOX
Gilgamesh
Level 78
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Chiron
Chiron
bloddyarchfeind
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Athena
Athena
lilxMonika
Athena
Level 128
God Stats
0W - 1L
1,845 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 2
Team Averages
Level 72
1,614 SR
1,460 Elo+

VS

Team Averages
Level 144
1,408 SR
1,524 Elo+
Thor
Thor
BabyPlouxto
Thor
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 104L
1,577 Elo+
Party 3
Chang'e
Chang'e
OhMyHime
Chang'e
Level 148
God Stats
53W - 35L
1,554 SR
Queue Stats
206W - 211L
1,483 Elo+
Party 1
Horus
Horus
Too Stizzy
Horus
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
83W - 77L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
TopWardsPlaced
Nu Wa
Level 108
God Stats
1W - 2L
1,208 SR
Queue Stats
190W - 192L
1,504 Elo+
Party 1
Artemis
Artemis
ll--W3irD0--ll
Artemis
Level 239
God Stats
1W - 1L
1,280 SR
Queue Stats
83W - 89L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,059
543
6,595
6,051
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MIlkyMoon01
Arachne
10
0 / 4 / 0
5,759
443
3,626
13,156
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SirAEOX
Gilgamesh
11
0 / 1 / 0
6,381
491
9,116
13,969
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,959
458
5,380
8,533
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
lilxMonika
Athena
8
0 / 0 / 3
5,768
444
4,325
12,969
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,657
666
9,229
13,926
13,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
OhMyHime
Chang'e
11
2 / 0 / 5
7,686
591
7,779
11,263
8,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
13
6 / 0 / 4
7,982
614
6,472
9,627
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 4
6,876
529
7,034
6,963
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 5
6,631
510
6,299
6,671
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
3
2
0
1.5
L
Arachne
MIlkyMoon01
Arachne
0
4
0
0
W
Chang'e
OhMyHime
Chang'e
2
0
5
4.5
L
Gilgamesh
SirAEOX
Gilgamesh
0
1
0
0
W
Horus
6
0
4
8
W
0
1
4
2
L
0
3
1
0.17
L
Athena
lilxMonika
Athena
0
0
3
1.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
36,813
54,678
Taken
48,450
29,262
Mitigated
31,942
11,014
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
2,386
0
1,000
13,926
13,150
0
308
12,875
622
67,357
L
6,595
639
0
500
6,051
2,529
0
2,931
2,884
53,656
0
L
Arachne
MIlkyMoon01
Arachne
3,626
2,362
0
3,119
13,156
4,670
0
2,667
10,373
0
48,012
W
Chang'e
OhMyHime
Chang'e
7,779
1,667
4,612
7,080
11,263
8,552
0
4,185
7,078
31,056
0
L
Gilgamesh
SirAEOX
Gilgamesh
9,116
3,761
0
1,369
13,969
9,833
0
1,113
12,771
0
42,385
W
Horus
6,472
3,880
120
2,778
9,627
4,711
80
1,754
7,744
0
51,882
W
7,034
1,230
0
990
6,963
2,833
720
2,737
4,226
59,238
0
L
5,380
1,328
524
1,878
8,533
2,644
0
2,122
6,279
0
37,450
L
Athena
lilxMonika
Athena
4,325
1,647
0
3,624
12,969
9,586
0
5,851
6,930
13,346
0
W
6,299
2,992
0
1,676
6,671
2,696
728
1,936
4,735
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
37,832
323
Minions Killed
408
0
Camps Cleared
0
1,326,260
Distance Traveled
1,241,769
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,657
666
114
9
0
240,833
0
L
Nox
7,059
543
96
7
0
241,566
0
L
Arachne
5,759
443
72
6
0
306,400
0
W
Chang'e
7,686
591
49
4
0
237,191
1
L
Gilgamesh
6,381
491
78
6
0
259,064
0
W
Horus
7,982
614
76
6
0
293,512
0
W
Nu Wa
6,876
529
105
8
0
258,791
4
L
Chiron
5,959
458
60
5
0
232,241
0
L
Athena
5,768
444
17
1
0
286,989
3
W
Artemis
6,631
510
64
5
0
211,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role