Player Matchup

Neith
Neith
BellaHikari
Neith
Level 84
God Stats
1W - 4L
1,267 SR
Queue Stats
17W - 28L
1,253 Elo+
Party 1
Loki
Loki
LuluShoeBox
Loki
Level 8
God Stats
1W - 5L
1,012 SR
Queue Stats
5W - 11L
837 Elo+
Party 1
Ix Chel
Ix Chel
Triangle Bill
Ix Chel
Level 27
God Stats
0W - 4L
928 SR
Queue Stats
2W - 10L
854 Elo+
Party 1
Team Averages
Level 40
1,069 SR
981 Elo+

VS

Team Averages
Level 39
1,500 SR
1,615 Elo+
Erlang Shen
Erlang Shen
MrImpasaShot21
Erlang Shen
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
StevenGawking
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
remitzoo
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
10,380
741
13,333
13,761
5,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 1
8,514
608
3,339
10,981
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
0 / 5 / 1
9,080
649
8,865
10,716
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrImpasaShot21
Erlang Shen
14
8 / 1 / 7
11,668
833
11,462
15,333
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
StevenGawking
Gilgamesh
14
4 / 0 / 11
10,981
784
13,086
20,020
21,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
remitzoo
Sun Wukong
12
4 / 0 / 8
10,358
740
6,374
10,211
9,372
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
7
1
0.07
W
Erlang Shen
MrImpasaShot21
Erlang Shen
8
1
7
11.5
W
Gilgamesh
StevenGawking
Gilgamesh
4
0
11
9.5
L
Ix Chel
0
5
1
0.1
W
Sun Wukong
remitzoo
Sun Wukong
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
30,922
35,458
Taken
45,564
16,164
Mitigated
39,628
5,186
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,333
5,283
0
1,688
13,761
5,795
0
1,597
12,164
0
59,527
L
3,339
452
0
241
10,981
3,237
0
135
10,846
0
17,814
W
Erlang Shen
MrImpasaShot21
Erlang Shen
11,462
6,692
0
3,284
15,333
8,724
642
3,388
11,945
45
28,234
W
Gilgamesh
StevenGawking
Gilgamesh
13,086
2,391
0
263
20,020
21,532
774
3,952
16,068
4,476
37,314
L
Ix Chel
8,865
2,828
283
2,974
10,716
7,132
0
1,611
9,105
23,673
0
W
Sun Wukong
remitzoo
Sun Wukong
6,374
544
0
926
10,211
9,372
424
2,179
8,032
531
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
33,007
119
Minions Killed
113
0
Camps Cleared
0
658,370
Distance Traveled
765,798
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,380
741
79
6
0
226,515
0
L
Loki
8,514
608
20
1
0
239,712
0
W
Erlang Shen
11,668
833
45
3
0
245,134
2
W
Gilgamesh
10,981
784
41
3
0
270,647
0
L
Ix Chel
9,080
649
20
1
0
192,143
0
W
Sun Wukong
10,358
740
27
2
0
250,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role