Player Matchup

Bacchus
Bacchus
BlowsChunks_
Bacchus
Level 25
God Stats
1W - 1L
1,251 SR
Queue Stats
33W - 50L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
Lezalit2012
Hun Batz
Level 80
God Stats
6W - 2L
1,643 SR
Queue Stats
389W - 346L
1,436 Elo+
Solo
Merlin
Merlin
Taxman6494
Merlin
Level 83
God Stats
4W - 6L
1,291 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 2
Charybdis
Charybdis
chris awesome15
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
tr1stman
Sun Wukong
Level 68
God Stats
5W - 2L
1,756 SR
Queue Stats
21W - 17L
1,474 Elo+
Party 2
Team Averages
Level 67
1,488 SR
1,393 Elo+

VS

Team Averages
Level 60
1,377 SR
1,281 Elo+
Medusa
Medusa
BeetlePine61272
Medusa
Level 38
God Stats
6W - 12L
1,284 SR
Queue Stats
9W - 16L
1,219 Elo+
Solo
Arachne
Arachne
Doomsaucers21
Arachne
Level 123
God Stats
114W - 98L
1,581 SR
Queue Stats
775W - 777L
1,466 Elo+
Solo
Surtr
Surtr
Haze_Wrld999
Surtr
Level 40
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 13L
1,287 Elo+
Party 1
Anubis
Anubis
SirLoglin
Anubis
Level 52
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Maui
Maui
Yonko_Weezy
Maui
Level 49
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlowsChunks_
Bacchus
13
2 / 1 / 4
8,539
502
6,694
14,131
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lezalit2012
Hun Batz
16
3 / 0 / 4
9,138
538
7,476
11,112
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Taxman6494
Merlin
15
1 / 3 / 0
8,750
515
8,744
8,734
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
chris awesome15
Charybdis
13
1 / 4 / 1
8,057
474
5,029
8,338
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
tr1stman
Sun Wukong
16
4 / 2 / 4
10,621
625
18,464
20,470
17,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,128
478
6,124
7,701
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
16
4 / 2 / 2
9,258
545
9,220
15,370
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 5 / 1
8,516
501
13,021
23,879
11,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SirLoglin
Anubis
14
2 / 2 / 2
8,998
529
10,083
11,383
5,873
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 1
7,084
417
2,161
12,057
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
10
10
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Bacchus
BlowsChunks_
Bacchus
2
1
4
4
L
Arachne
4
2
2
2.5
L
2
5
1
0.5
W
Hun Batz
Lezalit2012
Hun Batz
3
0
4
5
L
Anubis
SirLoglin
Anubis
2
2
2
1.5
W
Merlin
Taxman6494
Merlin
1
3
0
0.33
L
1
1
1
1.5
W
Charybdis
chris awesome15
Charybdis
1
4
1
0.38
W
Sun Wukong
tr1stman
Sun Wukong
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
40,609
62,785
Taken
70,390
46,444
Mitigated
39,238
19,114
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,124
2,088
0
1,175
7,701
3,206
558
2,009
5,650
0
63,185
W
Bacchus
BlowsChunks_
Bacchus
6,694
941
423
4,398
14,131
17,427
174
2,853
11,278
21,976
0
L
Arachne
9,220
6,007
0
8,329
15,370
7,620
14
3,128
12,160
0
82,626
L
13,021
6,449
183
7,229
23,879
11,854
401
886
22,957
885
56,377
W
Hun Batz
Lezalit2012
Hun Batz
7,476
3,461
0
2,937
11,112
5,247
0
1,104
10,008
0
91,944
L
Anubis
SirLoglin
Anubis
10,083
929
18
4,959
11,383
5,873
725
4,764
6,089
77,695
0
W
Merlin
Taxman6494
Merlin
8,744
256
0
712
8,734
3,025
505
3,954
4,780
68,245
0
L
2,161
749
186
2,412
12,057
10,685
0
3,865
8,096
11,284
0
W
Charybdis
chris awesome15
Charybdis
5,029
2,332
111
2,215
8,338
3,296
556
161
8,177
0
53,377
W
Sun Wukong
tr1stman
Sun Wukong
18,464
5,958
0
8,318
20,470
17,449
538
4,588
15,882
0
99,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
41,984
517
Minions Killed
418
0
Camps Cleared
0
1,579,097
Distance Traveled
1,637,342
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,128
478
94
6
0
288,033
1
W
Bacchus
8,539
502
23
1
0
374,870
0
L
Arachne
9,258
545
110
6
0
419,870
1
L
Surtr
8,516
501
84
5
0
318,953
0
W
Hun Batz
9,138
538
105
6
0
280,764
0
L
Anubis
8,998
529
107
6
0
268,576
0
W
Merlin
8,750
515
122
7
0
312,446
1
L
Maui
7,084
417
23
1
0
341,910
0
W
Charybdis
8,057
474
81
5
0
311,102
0
W
Sun Wukong
10,621
625
186
11
0
299,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role