Player Matchup

Pele
Pele
Felyia19
Pele
Level 114
God Stats
0W - 3L
1,237 SR
Queue Stats
138W - 132L
1,436 Elo+
Party 1
Zeus
Zeus
Rotyz
Zeus
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
31W - 40L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
SlobbyRobby
Gilgamesh
Level 107
God Stats
2W - 5L
1,395 SR
Queue Stats
64W - 58L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
exoticz24
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
kcocGolbler
Heimdallr
Level 60
God Stats
3W - 3L
1,393 SR
Queue Stats
120W - 107L
1,474 Elo+
Party 1
Team Averages
Level 67
1,409 SR
1,452 Elo+

VS

Team Averages
Level 88
1,532 SR
1,512 Elo+
Sylvanus
Sylvanus
GameFenrir
Sylvanus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 54L
1,507 Elo+
Party 2
Scylla
Scylla
Jahiro_06
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,511 Elo+
Party 2
Mulan
Mulan
NutFanatic
Mulan
Level 67
God Stats
17W - 19L
1,523 SR
Queue Stats
202W - 205L
1,513 Elo+
Solo
Serqet
Serqet
PhantomOfMoon
Serqet
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 86L
1,488 Elo+
Solo
Xbalanque
Xbalanque
charming-force
Xbalanque
Level 85
God Stats
11W - 1L
1,635 SR
Queue Stats
98W - 78L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 1 / 1
6,972
581
10,097
12,225
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Rotyz
Zeus
11
0 / 4 / 1
6,565
547
5,469
7,157
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SlobbyRobby
Gilgamesh
11
1 / 3 / 2
6,924
577
9,076
13,715
8,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
exoticz24
Sylvanus
9
0 / 2 / 3
5,604
467
2,923
8,767
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
kcocGolbler
Heimdallr
10
1 / 2 / 2
5,827
486
4,348
8,178
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GameFenrir
Sylvanus
11
2 / 1 / 3
6,724
560
4,941
12,215
8,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Jahiro_06
Scylla
14
5 / 0 / 1
8,046
671
7,113
6,114
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
13
2 / 2 / 1
7,685
640
9,964
14,326
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 4
6,619
552
5,048
10,037
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
charming-force
Xbalanque
11
2 / 1 / 0
6,684
557
6,180
6,631
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
12
12
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
5
1
1
5.5
W
Sylvanus
GameFenrir
Sylvanus
2
1
3
3.5
W
Scylla
Jahiro_06
Scylla
5
0
1
5.5
W
Mulan
2
2
1
1.25
W
1
3
4
1
L
Zeus
Rotyz
Zeus
0
4
1
0.13
L
Gilgamesh
SlobbyRobby
Gilgamesh
1
3
2
0.67
W
Xbalanque
charming-force
Xbalanque
2
1
0
2
L
Sylvanus
exoticz24
Sylvanus
0
2
3
0.75
L
Heimdallr
kcocGolbler
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,913
Damage
33,246
50,042
Taken
49,323
24,504
Mitigated
27,396
12,295
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,097
2,795
0
3,108
12,225
4,280
0
4,345
7,670
0
57,503
W
Sylvanus
GameFenrir
Sylvanus
4,941
1,408
2,225
4,702
12,215
8,203
0
3,181
9,034
20,719
0
W
Scylla
Jahiro_06
Scylla
7,113
392
0
1,950
6,114
2,180
0
2,517
3,597
58,986
0
W
Mulan
9,964
1,799
0
6,637
14,326
11,080
0
822
13,504
0
62,574
W
5,048
1,109
0
583
10,037
3,649
546
778
9,259
0
43,853
L
Zeus
Rotyz
Zeus
5,469
804
0
766
7,157
2,596
0
3,773
3,232
49,389
0
L
Gilgamesh
SlobbyRobby
Gilgamesh
9,076
3,616
0
2,528
13,715
8,715
0
1,288
11,637
0
53,327
W
Xbalanque
charming-force
Xbalanque
6,180
3,570
0
2,368
6,631
2,284
712
1,094
5,537
0
47,152
L
Sylvanus
exoticz24
Sylvanus
2,923
928
978
2,513
8,767
5,860
0
1,164
7,363
16,071
0
L
Heimdallr
kcocGolbler
Heimdallr
4,348
2,620
0
2,402
8,178
3,053
0
1,484
6,448
0
41,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
35,758
348
Minions Killed
396
0
Camps Cleared
0
1,115,571
Distance Traveled
1,253,056
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,972
581
77
6
0
259,017
0
W
Sylvanus
6,724
560
29
2
0
248,336
3
W
Scylla
8,046
671
106
9
0
243,024
2
W
Mulan
7,685
640
104
9
0
235,327
0
W
Serqet
6,619
552
64
5
0
276,263
0
L
Zeus
6,565
547
93
8
0
222,498
0
L
Gilgamesh
6,924
577
84
7
0
218,272
1
W
Xbalanque
6,684
557
93
8
0
250,106
0
L
Sylvanus
5,604
467
24
2
0
195,794
0
L
Heimdallr
5,827
486
70
6
0
219,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role