Player Matchup

Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BabiiBlueAngel
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,403 Elo+
Party 1
Ullr
Ullr
EloquentBoof8621
Ullr
Level 106
God Stats
2W - 0L
1,691 SR
Queue Stats
99W - 105L
1,422 Elo+
Solo
Zeus
Zeus
FoulHowler
Zeus
Level 95
God Stats
3W - 2L
1,495 SR
Queue Stats
266W - 250L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Izzy4Granted
Tsukuyomi
Level 64
God Stats
1W - 2L
1,214 SR
Queue Stats
43W - 49L
1,379 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,430 Elo+

VS

Team Averages
Level 71
1,468 SR
1,412 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EvangelionPaper
Sol
Level 57
God Stats
0W - 2L
1,342 SR
Queue Stats
104W - 85L
1,423 Elo+
Solo
Charon
Charon
LucifersAxe
Charon
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 204L
1,419 Elo+
Solo
Bakasura
Bakasura
SMOKE_92
Bakasura
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 170L
1,384 Elo+
Solo
Cernunnos
Cernunnos
ewdaddy
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 4 / 15
9,252
771
9,807
14,334
18,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
17
3 / 2 / 14
10,084
840
12,104
9,714
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 16
9,545
795
11,296
12,708
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 1 / 8
10,733
894
15,669
7,153
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Izzy4Granted
Tsukuyomi
13
1 / 6 / 14
8,262
689
9,128
11,097
4,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 6
11,483
957
15,495
10,073
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 6
8,894
741
14,248
13,990
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
16
1 / 5 / 10
9,466
789
7,250
17,456
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SMOKE_92
Bakasura
14
1 / 6 / 6
8,375
698
7,388
14,057
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ewdaddy
Cernunnos
8
0 / 5 / 1
6,769
564
2,028
6,880
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
21
Kills
15
15
Deaths
21
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
4
15
2.63
L
Kukulkan
 
Kukulkan
9
1
6
12
W
Cliodhna
3
2
14
5
W
2
2
16
5
L
4
4
6
1.75
W
12
1
8
16
W
Tsukuyomi
Izzy4Granted
Tsukuyomi
1
6
14
1.33
L
Charon
1
5
10
1.2
L
Bakasura
SMOKE_92
Bakasura
1
6
6
0.67
L
Cernunnos
ewdaddy
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
46,409
55,006
Taken
62,456
35,967
Mitigated
49,746
15,718
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,807
831
819
2,194
14,334
18,698
67
9,227
4,577
0
12,227
L
Kukulkan
 
Kukulkan
15,495
1,261
974
2,416
10,073
5,395
0
2,817
6,770
46,408
0
W
Cliodhna
12,104
847
395
939
9,714
4,267
0
6,929
2,324
0
32,034
W
11,296
7,189
2,112
3,316
12,708
5,514
1,902
7,873
4,401
0
22,171
L
14,248
3,865
2,473
4,680
13,990
6,233
0
3,279
10,504
22,991
0
W
15,669
3,611
1,880
892
7,153
3,005
970
3,560
3,251
32,863
0
W
Tsukuyomi
Izzy4Granted
Tsukuyomi
9,128
3,881
2,461
710
11,097
4,483
0
9,404
1,510
0
17,760
L
Charon
7,250
1,068
427
1,210
17,456
19,034
0
5,415
11,245
14,990
0
L
Bakasura
SMOKE_92
Bakasura
7,388
4,790
965
1,677
14,057
16,158
0
2,253
11,483
0
8,059
L
Cernunnos
ewdaddy
Cernunnos
2,028
566
102
52
6,880
2,926
0
1,905
4,652
0
4,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,876
Gold Earned
44,987
142
Minions Killed
125
0
Camps Cleared
0
1,234,904
Distance Traveled
1,014,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,252
771
6
1
0
278,131
0
L
Kukulkan
11,483
957
92
8
0
246,315
0
W
Cliodhna
10,084
840
42
4
0
245,661
0
W
Ullr
9,545
795
32
3
0
258,218
0
L
Sol
8,894
741
13
1
0
217,311
0
W
Zeus
10,733
894
44
4
0
219,306
0
W
Tsukuyomi
8,262
689
18
2
0
233,588
0
L
Charon
9,466
789
9
1
0
233,633
0
L
Bakasura
8,375
698
7
1
0
219,339
0
L
Cernunnos
6,769
564
4
0
0
98,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role