Player Matchup

Bastet
Bastet
Silver III
FISCHJ95
Bastet
Silver III
Level 205
God Stats
16W - 18L
1,409 SR
Queue Stats
139W - 161L
854 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
Gwayy93
Ah Puch
Silver IV
Level 129
God Stats
83W - 73L
1,499 SR
Queue Stats
155W - 187L
660 MMR
Solo
Tyr
Tyr
Silver IV
ProphetWorm
Tyr
Silver IV
Level 146
God Stats
5W - 1L
1,554 SR
Queue Stats
75W - 95L
614 MMR
Party 3
Discordia
Discordia
Silver V
WildCj19
Discordia
Silver V
Level 154
God Stats
3W - 2L
1,528 SR
Queue Stats
194W - 228L
588 MMR
Party 2
Hercules
Hercules
Silver II
WolfofAstrea
Hercules
Silver II
Level 124
God Stats
1W - 2L
1,449 SR
Queue Stats
50W - 67L
886 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,488 SR
720 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,552 SR
848 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver V
DBDRUINMARINE
Geb
Silver V
Level 144
God Stats
10W - 5L
1,645 SR
Queue Stats
121W - 136L
665 MMR
Solo
Janus
Janus
Silver V
Snagglet666
Janus
Silver V
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
27W - 55L
657 MMR
Solo
Serqet
Serqet
Silver V
Trueke7
Serqet
Silver V
Level 128
God Stats
0W - 2L
1,744 SR
Queue Stats
31W - 54L
698 MMR
Solo
Skadi
Skadi
Bronze III
wachs69
Skadi
Bronze III
Level 104
God Stats
17W - 15L
1,314 SR
Queue Stats
64W - 80L
722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FISCHJ95
Bastet
16
7 / 2 / 6
9,846
615
12,105
13,986
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Gwayy93
Ah Puch
16
3 / 0 / 1
10,035
627
9,562
5,389
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 3 / 4
8,704
544
8,064
11,380
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
WildCj19
Discordia
14
5 / 1 / 3
9,033
565
9,837
7,809
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WolfofAstrea
Hercules
16
2 / 2 / 4
9,205
575
11,192
12,025
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AnubisGilgameshMaman BrigitteArachne

VS

Bans
RatatoskrAthenaThanatosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 2
8,708
544
8,674
17,980
8,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
7,275
455
4,110
12,777
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
7,822
489
6,369
11,025
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Trueke7
Serqet
13
0 / 4 / 0
7,934
496
4,681
17,794
10,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
wachs69
Skadi
12
0 / 6 / 4
7,047
440
5,018
13,975
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
22
Kills
8
8
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
2
1.4
L
1
2
2
1
W
Bastet
FISCHJ95
Bastet
7
2
6
5
W
Ah Puch
Gwayy93
Ah Puch
3
0
1
3.5
W
5
3
4
2.33
L
1
5
1
0.3
L
Serqet
Trueke7
Serqet
0
4
0
0
W
Discordia
WildCj19
Discordia
5
1
3
6.5
W
Hercules
WolfofAstrea
Hercules
2
2
4
2
L
Skadi
wachs69
Skadi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
28,852
50,589
Taken
73,551
20,777
Mitigated
36,777
12,970
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,674
1,656
0
2,996
17,980
8,853
0
1,949
16,031
0
64,309
L
4,110
195
0
1,592
12,777
9,254
0
2,723
10,054
20,743
0
W
Bastet
FISCHJ95
Bastet
12,105
2,759
0
5,606
13,986
4,930
0
3,440
10,246
0
71,305
W
Ah Puch
Gwayy93
Ah Puch
9,562
244
0
2,227
5,389
1,783
42
622
4,239
82,273
0
W
8,064
1,477
0
1,143
11,380
5,923
184
1,133
10,247
0
44,275
L
6,369
134
0
527
11,025
3,979
0
3,655
7,370
60,547
0
L
Serqet
Trueke7
Serqet
4,681
422
0
2,938
17,794
10,480
0
9,527
8,267
0
61,852
W
Discordia
WildCj19
Discordia
9,837
303
0
1,429
7,809
2,426
0
3,243
4,338
61,448
0
W
Hercules
WolfofAstrea
Hercules
11,192
2,864
0
2,565
12,025
5,715
92
2,041
9,984
0
74,288
L
Skadi
wachs69
Skadi
5,018
1,940
0
1,806
13,975
4,211
226
1,545
12,430
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
38,786
491
Minions Killed
419
0
Camps Cleared
0
1,641,230
Distance Traveled
1,640,372
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,708
544
80
5
0
340,510
2
L
Geb
7,275
455
21
1
0
346,141
3
W
Bastet
9,846
615
82
5
0
337,181
0
W
Ah Puch
10,035
627
148
9
0
326,848
7
W
Tyr
8,704
544
54
3
0
349,137
0
L
Janus
7,822
489
107
7
0
314,084
0
L
Serqet
7,934
496
122
8
0
339,465
0
W
Discordia
9,033
565
85
5
0
283,838
5
W
Hercules
9,205
575
122
8
0
344,226
11
L
Skadi
7,047
440
89
6
0
300,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role