Player Matchup

Fenrir
Fenrir
Gold III
TRINIs BADDMAN
Fenrir
Gold III
Level 150
God Stats
11W - 17L
1,461 SR
Queue Stats
339W - 354L
1,397 MMR
Party 1
Achilles
Achilles
Gold V
Tobiashi
Achilles
Gold V
Level 148
God Stats
88W - 69L
1,630 SR
Queue Stats
1,217W - 1,221L
1,234 MMR
Party 1
Nox
Nox
Bronze V
cornnilious
Nox
Bronze V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,530 SR
1,317 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,665 SR
1,295 MMR
Chronos
Chronos
Silver IV
Luisnosbest
Chronos
Silver IV
Level 151
God Stats
0W - 1L
1,781 SR
Queue Stats
9W - 10L
1,417 MMR
Party 2
Rama
Rama
Silver IV
oGodFlow
Rama
Silver IV
Level 77
God Stats
4W - 10L
1,499 SR
Queue Stats
36W - 37L
1,243 MMR
Solo
Kukulkan
Kukulkan
Bronze I
starly12222
Kukulkan
Bronze I
Level 148
God Stats
0W - 2L
1,716 SR
Queue Stats
7W - 17L
1,226 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 3
10,207
851
7,649
10,822
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tobiashi
Achilles
11
2 / 2 / 7
8,784
732
9,070
14,033
17,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 6
8,947
746
9,529
4,871
2,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaCliodhnaKuzenboAtlasThoth

VS

Bans
Baron SamediCharonHachimanAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Luisnosbest
Chronos
12
1 / 7 / 3
8,784
732
6,720
13,555
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
13
3 / 1 / 1
9,882
824
6,410
7,757
3,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
starly12222
Kukulkan
11
0 / 5 / 2
8,504
709
4,750
7,269
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Luisnosbest
Chronos
1
7
3
0.36
W
9
2
3
5.25
W
Achilles
Tobiashi
Achilles
2
2
7
2.75
W
2
0
6
5
L
Rama
3
1
1
3.5
L
Kukulkan
starly12222
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
17,880
29,726
Taken
28,581
30,281
Mitigated
10,630
6,686
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Luisnosbest
Chronos
6,720
2,851
0
1,327
13,555
4,705
0
5,383
7,373
25,772
0
W
7,649
780
0
2,152
10,822
11,063
0
4,804
6,018
795
15,835
W
Achilles
Tobiashi
Achilles
9,070
1,316
0
4,534
14,033
17,040
0
3,593
10,440
0
26,605
W
9,529
535
0
0
4,871
2,178
0
3,308
1,563
44,523
0
L
Rama
6,410
5,775
0
2,563
7,757
3,041
0
3,723
3,651
0
26,688
L
Kukulkan
starly12222
Kukulkan
4,750
350
0
0
7,269
2,884
0
1,140
5,582
40,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
27,170
111
Minions Killed
139
0
Camps Cleared
0
650,430
Distance Traveled
586,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,784
732
29
2
0
204,922
0
W
Fenrir
10,207
851
21
2
0
199,562
0
W
Achilles
8,784
732
20
2
0
224,747
0
W
Nox
8,947
746
70
6
0
226,121
0
L
Rama
9,882
824
45
4
0
188,484
0
L
Kukulkan
8,504
709
65
5
0
192,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role