Player Matchup

Erlang Shen
Erlang Shen
Silver IV
IStealDonuts
Erlang Shen
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
987 MMR
Party 1
Thanatos
Thanatos
Silver V
LeafyGilbert
Thanatos
Silver V
Level 86
God Stats
0W - 1L
1,245 SR
Queue Stats
38W - 47L
987 MMR
Party 1
Chang'e
Chang'e
Silver IV
The Pal Sal
Chang'e
Silver IV
Level 84
God Stats
2W - 3L
1,732 SR
Queue Stats
35W - 42L
1,039 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,492 SR
1,004 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,434 SR
1,058 MMR
Morgan Le Fay
Morgan Le Fay
Silver V
SopaDeFrango
Morgan Le Fay
Silver V
Level 47
God Stats
2W - 2L
1,417 SR
Queue Stats
26W - 42L
1,078 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
SpiTMonkeyBars
Sun Wukong
Silver II
Level 128
God Stats
23W - 20L
1,427 SR
Queue Stats
64W - 78L
941 MMR
Solo
Danzaburou
Danzaburou
Silver I
YellowArcher702
Danzaburou
Silver I
Level 128
God Stats
20W - 27L
1,458 SR
Queue Stats
580W - 677L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IStealDonuts
Erlang Shen
15
5 / 7 / 3
12,550
784
13,955
28,640
38,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
LeafyGilbert
Thanatos
14
4 / 10 / 4
12,310
769
12,001
21,158
9,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
The Pal Sal
Chang'e
15
2 / 5 / 6
12,555
785
15,391
20,970
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisAchillesVulcanKukulkanChaac

VS

Bans
JanusBacchusBastetYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SopaDeFrango
Morgan Le Fay
17
14 / 2 / 6
14,903
931
25,765
17,642
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SpiTMonkeyBars
Sun Wukong
17
6 / 3 / 11
13,610
851
17,369
23,416
28,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
YellowArcher702
Danzaburou
14
2 / 6 / 13
12,224
764
19,547
18,001
7,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
22
22
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IStealDonuts
Erlang Shen
5
7
3
0.93
L
Thanatos
LeafyGilbert
Thanatos
4
10
4
0.6
W
Morgan Le Fay
SopaDeFrango
Morgan Le Fay
14
2
6
8.5
W
Sun Wukong
SpiTMonkeyBars
Sun Wukong
6
3
11
3.83
L
Chang'e
The Pal Sal
Chang'e
2
5
6
1
W
Danzaburou
YellowArcher702
Danzaburou
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
62,681
70,768
Taken
59,059
58,076
Mitigated
43,878
18,839
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IStealDonuts
Erlang Shen
13,955
7,410
0
3,482
28,640
38,260
0
10,305
17,789
0
37,144
L
Thanatos
LeafyGilbert
Thanatos
12,001
4,019
0
5,487
21,158
9,907
852
8,711
12,147
0
30,187
W
Morgan Le Fay
SopaDeFrango
Morgan Le Fay
25,765
2,629
360
4,311
17,642
8,153
1,455
5,486
12,156
68,846
0
W
Sun Wukong
SpiTMonkeyBars
Sun Wukong
17,369
5,048
0
7,436
23,416
28,160
258
7,962
15,454
0
49,486
L
Chang'e
The Pal Sal
Chang'e
15,391
1,876
3,902
5,968
20,970
9,909
570
7,027
13,531
52,096
0
W
Danzaburou
YellowArcher702
Danzaburou
19,547
8,477
0
4,601
18,001
7,565
940
3,345
14,656
0
72,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
40,737
149
Minions Killed
178
0
Camps Cleared
0
832,531
Distance Traveled
816,715
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,550
784
34
2
0
282,927
3
L
Thanatos
12,310
769
29
2
0
293,484
1
W
Morgan Le Fay
14,903
931
77
5
0
265,074
0
W
Sun Wukong
13,610
851
37
2
0
302,066
3
L
Chang'e
12,555
785
86
5
0
256,120
4
W
Danzaburou
12,224
764
64
4
0
249,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role