Player Matchup

Kuzenbo
Kuzenbo
Gold II
CTORLELNITN
Kuzenbo
Gold II
Level 157
God Stats
13W - 1L
1,653 SR
Queue Stats
24W - 2L
1,847 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
SirGarrison
Guan Yu
Gold IV
Level 139
God Stats
2W - 0L
1,564 SR
Queue Stats
26W - 7L
1,693 MMR
Party 1
Hou Yi
Hou Yi
Gold II
YumIsDumb
Hou Yi
Gold II
Level 163
God Stats
2W - 0L
1,404 SR
Queue Stats
32W - 6L
1,849 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,540 SR
1,796 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,611 SR
1,773 MMR
Terra
Terra
Platinum V
AdyAdz
Terra
Platinum V
Level 149
God Stats
1W - 3L
1,589 SR
Queue Stats
28W - 33L
1,664 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
ICE 177
Gilgamesh
Gold III
Level 165
God Stats
43W - 37L
1,561 SR
Queue Stats
93W - 108L
1,715 MMR
Solo
Ra
Ra
Platinum II
cyb3rknight
Ra
Platinum II
Level 153
God Stats
0W - 1L
1,684 SR
Queue Stats
58W - 49L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CTORLELNITN
Kuzenbo
12
1 / 0 / 10
9,611
801
8,231
15,557
20,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SirGarrison
Guan Yu
13
3 / 1 / 8
10,025
835
11,200
12,695
13,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hou Yi
YumIsDumb
Hou Yi
14
8 / 1 / 3
10,953
913
16,042
11,170
5,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayNe ZhaBacchusXbalanqueThoth

VS

Bans
AchillesGebHachimanGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AdyAdz
Terra
9
0 / 4 / 1
7,964
664
8,887
12,269
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
ICE 177
Gilgamesh
11
1 / 2 / 1
8,662
722
12,539
17,459
14,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
8,890
741
6,287
10,051
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
AdyAdz
Terra
0
4
1
0.13
W
Kuzenbo
CTORLELNITN
Kuzenbo
1
0
10
6
L
Gilgamesh
ICE 177
Gilgamesh
1
2
1
0.75
W
Guan Yu
SirGarrison
Guan Yu
3
1
8
7
W
Hou Yi
YumIsDumb
Hou Yi
8
1
3
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
27,713
39,422
Taken
39,779
38,744
Mitigated
31,199
18,124
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AdyAdz
Terra
8,887
426
1,361
1,609
12,269
12,233
0
2,441
9,828
17,094
0
W
Kuzenbo
CTORLELNITN
Kuzenbo
8,231
3,269
0
2,480
15,557
20,058
145
5,862
9,066
22,834
352
L
Gilgamesh
ICE 177
Gilgamesh
12,539
3,181
0
5,153
17,459
14,767
0
2,496
14,963
43
23,895
W
Guan Yu
SirGarrison
Guan Yu
11,200
1,916
2,466
7,021
12,695
13,582
173
4,564
7,216
0
30,754
W
Hou Yi
YumIsDumb
Hou Yi
16,042
10,264
0
6,157
11,170
5,104
2,758
3,821
6,619
0
68,831
L
6,287
428
1,047
1,146
10,051
4,199
0
3,362
6,689
53,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
25,516
139
Minions Killed
123
0
Camps Cleared
0
760,497
Distance Traveled
705,602
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,964
664
14
1
0
236,951
6
W
Kuzenbo
9,611
801
13
1
0
255,901
2
L
Gilgamesh
8,662
722
16
1
0
247,772
5
W
Guan Yu
10,025
835
32
3
0
272,624
0
W
Hou Yi
10,953
913
94
8
0
231,972
0
L
Ra
8,890
741
93
8
0
220,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role