Player Matchup

Jing Wei
Jing Wei
FrogWithHatStaff
Jing Wei
Level 127
God Stats
0W - 1L
1,370 SR
Queue Stats
18W - 17L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
LordPug2112
Danzaburou
Level 107
God Stats
2W - 1L
1,717 SR
Queue Stats
39W - 29L
1,598 Elo+
Party 1
Odin
Odin
Zivis
Odin
Level 104
God Stats
5W - 3L
1,700 SR
Queue Stats
329W - 327L
1,495 Elo+
Solo
Merlin
Merlin
aSaltyAnemone
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,566 Elo+
Party 1
Bastet
Bastet
northshorre
Bastet
Level 146
God Stats
7W - 10L
1,455 SR
Queue Stats
541W - 571L
1,448 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,528 Elo+

VS

Team Averages
Level 109
1,443 SR
1,488 Elo+
Medusa
Medusa
AgentKhepri
Medusa
Level 43
God Stats
1W - 1L
1,460 SR
Queue Stats
35W - 39L
1,444 Elo+
Party 2
Athena
Athena
Chiggu
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,444 Elo+
Party 2
Da Ji
Da Ji
TwitchySCG
Da Ji
Level 153
God Stats
1W - 1L
1,288 SR
Queue Stats
31W - 28L
1,552 Elo+
Solo
Sol
Sol
WoefulFruitcake
Sol
Level 129
God Stats
2W - 2L
1,468 SR
Queue Stats
207W - 170L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
iamparz1va1
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
6,976
698
6,230
8,115
3,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LordPug2112
Danzaburou
15
2 / 3 / 6
7,808
781
6,270
7,274
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Zivis
Odin
13
1 / 2 / 7
7,987
799
6,797
9,022
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 3
8,695
870
11,417
8,137
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
1 / 4 / 5
7,132
713
6,225
9,295
4,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 8
8,038
804
11,426
9,432
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Chiggu
Athena
14
1 / 2 / 12
8,267
827
3,224
11,492
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
14
9 / 2 / 6
9,118
912
9,612
7,407
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 8
7,815
782
9,563
6,593
2,972
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
iamparz1va1
Kuzenbo
13
0 / 2 / 12
8,000
800
4,993
10,948
12,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
10
Kills
17
17
Deaths
10
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
8
4.5
W
Athena
Chiggu
Athena
1
2
12
3.5
L
1
4
5
0.88
L
Danzaburou
LordPug2112
Danzaburou
2
3
6
1.67
W
Da Ji
9
2
6
6
W
2
2
8
3
L
Odin
Zivis
Odin
1
2
7
2.25
L
5
4
3
1.63
W
Kuzenbo
iamparz1va1
Kuzenbo
0
2
12
3
L
Bastet
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
38,818
41,843
Taken
45,872
24,321
Mitigated
36,582
9,306
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,426
2,182
377
838
9,432
5,038
0
2,809
6,623
0
23,921
W
Athena
Chiggu
Athena
3,224
1,288
1,283
2,040
11,492
10,453
0
2,152
9,340
9,963
0
L
6,230
4,607
9
327
8,115
3,708
0
4,349
3,766
0
14,519
L
Danzaburou
LordPug2112
Danzaburou
6,270
1,217
618
1,952
7,274
3,334
252
2,297
4,977
0
19,834
W
Da Ji
9,612
1,472
600
950
7,407
5,328
0
1,061
6,346
0
13,767
W
9,563
1,278
1,852
1,747
6,593
2,972
769
1,750
4,843
25,063
0
L
Odin
Zivis
Odin
6,797
650
635
1,865
9,022
9,373
0
4,205
4,817
0
8,588
L
11,417
231
1,271
1,175
8,137
3,720
369
2,706
5,431
26,834
0
W
Kuzenbo
iamparz1va1
Kuzenbo
4,993
1,959
1,867
3,319
10,948
12,791
164
3,645
7,303
7,513
0
L
Bastet
6,225
2,144
162
1,292
9,295
4,186
0
4,223
5,072
0
10,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
41,238
104
Minions Killed
115
0
Camps Cleared
0
927,939
Distance Traveled
1,037,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,038
804
28
3
0
208,529
0
W
Athena
8,267
827
19
2
0
211,361
0
L
Jing Wei
6,976
698
22
2
0
165,639
0
L
Danzaburou
7,808
781
34
3
0
193,983
0
W
Da Ji
9,118
912
8
1
0
215,282
0
W
Sol
7,815
782
50
5
0
190,842
0
L
Odin
7,987
799
5
1
0
182,822
0
L
Merlin
8,695
870
32
3
0
176,211
0
W
Kuzenbo
8,000
800
10
1
0
211,058
0
L
Bastet
7,132
713
11
1
0
209,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role