Player Matchup

Agni
Agni
Bronze I
CEBOLLIN1912
Agni
Bronze I
Level 126
God Stats
18W - 28L
1,435 SR
Queue Stats
80W - 107L
797 MMR
Solo
Loki
Loki
Silver III
EdgyPolecat5419
Loki
Silver III
Level 121
God Stats
12W - 14L
1,499 SR
Queue Stats
331W - 346L
874 MMR
Solo
Shiva
Shiva
Silver V
Quietuscall2020
Shiva
Silver V
Level 125
God Stats
13W - 13L
1,533 SR
Queue Stats
160W - 187L
372 MMR
Solo
Anhur
Anhur
Silver III
S1LLy-
Anhur
Silver III
Level 185
God Stats
7W - 11L
1,590 SR
Queue Stats
93W - 93L
1,026 MMR
Solo
Artio
Artio
Silver II
jib_nation
Artio
Silver II
Level 83
God Stats
8W - 4L
1,098 SR
Queue Stats
218W - 237L
699 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,431 SR
754 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,491 SR
1,190 MMR
Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Blitzkrieg1194
Janus
Silver II
Level 155
God Stats
5W - 7L
1,232 SR
Queue Stats
193W - 198L
1,167 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
FinesseLux
Cu Chulainn
Silver II
Level 131
God Stats
32W - 20L
1,544 SR
Queue Stats
189W - 205L
1,085 MMR
Solo
Athena
Athena
Silver IV
vboyy17
Athena
Silver IV
Level 87
God Stats
17W - 8L
1,676 SR
Queue Stats
294W - 343L
700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,976
570
5,657
7,553
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 0 / 0
7,916
565
7,761
9,466
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,752
482
6,537
14,728
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
S1LLy-
Anhur
15
7 / 0 / 6
9,047
646
15,364
10,972
4,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
11
1 / 1 / 10
7,106
508
4,125
13,770
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AnubisAo KuangChang'eMaman Brigitte

VS

Bans
AresGebThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 3
6,521
466
3,955
13,619
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
10
0 / 4 / 0
6,079
434
5,678
9,091
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,839
489
9,589
8,681
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
FinesseLux
Cu Chulainn
15
2 / 0 / 0
8,766
626
10,440
12,879
9,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
vboyy17
Athena
10
0 / 4 / 1
6,252
447
5,123
15,066
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
3
0.38
L
Cernunnos
 
Cernunnos
0
4
0
0
L
1
3
0
0.33
W
2
0
5
4.5
W
5
0
0
5
L
Cu Chulainn
FinesseLux
Cu Chulainn
2
0
0
2
W
0
2
0
0
W
Anhur
S1LLy-
Anhur
7
0
6
10
W
Artio
1
1
10
6
L
Athena
vboyy17
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
34,785
56,489
Taken
59,336
30,964
Mitigated
30,352
22,527
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,955
878
0
1,661
13,619
5,084
0
3,009
10,530
0
42,198
L
Cernunnos
 
Cernunnos
5,678
3,031
0
2,647
9,091
2,589
0
1,590
7,501
0
43,731
L
9,589
347
0
1,824
8,681
2,856
0
2,356
6,325
54,977
0
W
5,657
583
0
2,000
7,553
2,771
354
3,595
3,662
64,659
0
W
7,761
2,611
0
5,448
9,466
3,378
0
1,307
8,085
0
52,310
L
Cu Chulainn
FinesseLux
Cu Chulainn
10,440
1,439
0
4,172
12,879
9,979
0
0
12,174
0
83,087
W
6,537
1,073
0
3,857
14,728
8,308
0
0
14,728
0
45,657
W
Anhur
S1LLy-
Anhur
15,364
10,285
0
6,097
10,972
4,762
0
3,635
7,243
0
82,863
W
Artio
4,125
546
1,080
4,045
13,770
11,745
217
5,495
8,059
9,383
0
L
Athena
vboyy17
Athena
5,123
2,221
0
2,046
15,066
9,844
100
2,827
12,239
17,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
34,457
402
Minions Killed
355
0
Camps Cleared
0
1,411,568
Distance Traveled
1,354,385
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,521
466
63
5
0
305,614
0
L
Cernunnos
6,079
434
60
4
0
233,264
0
L
Janus
6,839
489
88
6
0
255,116
1
W
Agni
7,976
570
109
8
0
283,670
0
W
Loki
7,916
565
75
5
0
310,914
2
L
Cu Chulainn
8,766
626
123
9
0
279,741
0
W
Shiva
6,752
482
82
6
0
275,457
0
W
Anhur
9,047
646
129
9
0
250,042
3
W
Artio
7,106
508
7
1
0
291,485
6
L
Athena
6,252
447
21
2
0
280,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role