Player Matchup

Amaterasu
Amaterasu
Akexxai
Amaterasu
Level 85
God Stats
7W - 2L
1,677 SR
Queue Stats
133W - 125L
1,482 Elo+
Party 1
Charybdis
Charybdis
HumanBønes
Charybdis
Level 87
God Stats
54W - 60L
1,496 SR
Queue Stats
70W - 83L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Ravaeron
Sylvanus
Level 68
God Stats
1W - 0L
1,678 SR
Queue Stats
27W - 27L
1,528 Elo+
Party 1
Bake Kujira
Bake Kujira
VitalAmplifier
Bake Kujira
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,469 Elo+
Party 1
Ra
Ra
mooninvasion
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 250L
1,494 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,482 Elo+

VS

Team Averages
Level 112
1,604 SR
1,413 Elo+
Jormungandr
Jormungandr
Atroticus
Jormungandr
Level 78
God Stats
10W - 6L
1,501 SR
Queue Stats
28W - 41L
1,374 Elo+
Party 2
Thor
Thor
Krazi3DreW
Thor
Level 60
God Stats
0W - 1L
1,641 SR
Queue Stats
17W - 25L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
M1N10N 597
Sun Wukong
Level 120
God Stats
9W - 5L
1,687 SR
Queue Stats
80W - 111L
1,424 Elo+
Solo
Hou Yi
Hou Yi
ryandris1
Hou Yi
Level 175
God Stats
4W - 3L
1,597 SR
Queue Stats
134W - 158L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
thicccestaphro
Nu Wa
Level 127
God Stats
8W - 6L
1,595 SR
Queue Stats
65W - 81L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akexxai
Amaterasu
14
1 / 1 / 6
8,195
820
7,431
12,772
13,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
HumanBønes
Charybdis
16
4 / 0 / 5
8,858
886
7,769
5,916
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ravaeron
Sylvanus
14
0 / 1 / 6
8,306
831
2,574
10,202
8,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
VitalAmplifier
Bake Kujira
15
3 / 1 / 5
8,689
869
9,919
10,004
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 3
9,543
954
11,515
8,806
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atroticus
Jormungandr
14
0 / 3 / 3
7,526
753
6,339
10,269
9,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,020
802
8,893
12,671
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
M1N10N 597
Sun Wukong
14
2 / 2 / 1
8,068
807
7,140
9,570
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ryandris1
Hou Yi
14
0 / 3 / 1
7,733
773
6,083
8,633
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
7,692
769
6,636
5,083
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
12
Kills
4
4
Deaths
12
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akexxai
Amaterasu
1
1
6
4
L
Jormungandr
Atroticus
Jormungandr
0
3
3
0.5
W
Charybdis
HumanBønes
Charybdis
4
0
5
6.5
L
2
3
2
1
L
Sun Wukong
M1N10N 597
Sun Wukong
2
2
1
1.25
W
Sylvanus
Ravaeron
Sylvanus
0
1
6
3
W
Bake Kujira
VitalAmplifier
Bake Kujira
3
1
5
5.5
W
4
1
3
5.5
L
Hou Yi
ryandris1
Hou Yi
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
35,091
47,700
Taken
46,226
38,620
Mitigated
27,230
12,820
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akexxai
Amaterasu
7,431
2,848
143
2,372
12,772
13,168
12
2,049
10,723
0
19,890
L
Jormungandr
Atroticus
Jormungandr
6,339
1,223
0
1,659
10,269
9,808
0
4,701
5,377
22,260
0
W
Charybdis
HumanBønes
Charybdis
7,769
5,103
0
1,587
5,916
2,293
1,735
2,203
3,713
0
26,634
L
8,893
1,676
0
560
12,671
5,274
0
7,711
4,534
0
20,502
L
Sun Wukong
M1N10N 597
Sun Wukong
7,140
855
0
1,461
9,570
6,383
0
4,884
4,282
582
16,674
W
Sylvanus
Ravaeron
Sylvanus
2,574
541
2,458
2,167
10,202
8,486
31
4,213
5,989
10,754
0
W
Bake Kujira
VitalAmplifier
Bake Kujira
9,919
4,168
0
404
10,004
10,873
319
3,418
6,586
28,562
539
W
11,515
1,025
651
3,038
8,806
3,800
0
1,411
7,395
52,371
0
L
Hou Yi
ryandris1
Hou Yi
6,083
3,003
0
0
8,633
3,801
0
3,320
5,012
0
21,174
L
6,636
1,758
0
1,760
5,083
1,964
261
2,133
2,825
32,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
39,039
239
Minions Killed
190
0
Camps Cleared
0
1,120,190
Distance Traveled
997,658
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,195
820
30
3
0
256,146
0
L
Jormungandr
7,526
753
34
3
0
180,297
0
W
Charybdis
8,858
886
51
5
0
212,806
0
L
Thor
8,020
802
33
3
0
225,382
1
L
Sun Wukong
8,068
807
35
4
0
205,485
0
W
Sylvanus
8,306
831
17
2
0
186,809
2
W
Bake Kujira
8,689
869
34
3
0
239,131
0
W
Ra
9,543
954
107
11
0
225,298
0
L
Hou Yi
7,733
773
41
4
0
170,450
0
L
Nu Wa
7,692
769
47
5
0
216,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role