Player Matchup

Osiris
Osiris
Monkey_D_Lucy_
Osiris
Level 163
God Stats
11W - 21L
1,326 SR
Queue Stats
683W - 707L
1,477 Elo+
Party 3
Hera
Hera
Sunrise_Elleth
Hera
Level 128
God Stats
2W - 1L
1,856 SR
Queue Stats
662W - 675L
1,476 Elo+
Party 3
Kuzenbo
Kuzenbo
knemo
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,148 Elo+
Solo
Pele
Pele
r2thedestroyer13
Pele
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Ganesha
Ganesha
x J DUBYA x
Ganesha
Level 144
God Stats
1W - 3L
1,342 SR
Queue Stats
140W - 141L
1,480 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,372 Elo+

VS

Team Averages
Level 106
1,602 SR
1,434 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bellonasocks
Osiris
Level 137
God Stats
5W - 2L
1,653 SR
Queue Stats
360W - 357L
1,479 Elo+
Party 1
Sol
Sol
DreDub420
Sol
Level 46
God Stats
3W - 1L
1,630 SR
Queue Stats
45W - 62L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
InjectedLED187
Danzaburou
Level 158
God Stats
3W - 2L
1,558 SR
Queue Stats
400W - 424L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
KingOfChardonnay
Ah Puch
Level 88
God Stats
4W - 0L
1,667 SR
Queue Stats
70W - 98L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
6,252
893
4,743
6,628
6,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 4
7,221
1,032
7,046
6,400
2,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
knemo
Kuzenbo
12
2 / 3 / 6
6,752
965
4,180
8,879
10,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 2
6,557
937
5,849
10,641
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
x J DUBYA x
Ganesha
1
0 / 0 / 0
1,912
273
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 1 / 6
7,874
1,125
4,178
5,603
2,101
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
9
0 / 3 / 4
5,927
847
1,513
5,561
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 8
8,266
1,181
7,526
6,847
2,589
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
InjectedLED187
Danzaburou
12
3 / 2 / 4
7,003
1,000
4,825
4,243
1,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 2 / 8
7,852
1,122
9,910
6,132
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
9
Kills
12
12
Deaths
9
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
6
7
W
Osiris
0
3
4
0.67
W
3
1
8
7
W
Danzaburou
InjectedLED187
Danzaburou
3
2
4
2.5
W
2
2
8
3
L
1
1
7
4.5
L
4
3
4
2
L
Kuzenbo
knemo
Kuzenbo
2
3
6
1.67
L
2
5
2
0.6
L
Ganesha
x J DUBYA x
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
27,952
32,548
Taken
28,386
24,376
Mitigated
13,160
6,241
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,178
396
1,860
1,831
5,603
2,101
308
1,311
4,163
0
11,059
W
Osiris
1,513
338
0
107
5,561
4,354
0
2,052
3,364
0
2,506
W
7,526
2,587
1,414
3,088
6,847
2,589
641
3,142
3,613
18,179
0
W
Danzaburou
InjectedLED187
Danzaburou
4,825
3,065
0
328
4,243
1,732
465
1,612
2,456
0
9,638
W
9,910
596
647
1,063
6,132
2,384
80
3,109
2,933
28,054
0
L
4,743
861
352
1,490
6,628
6,700
234
4,082
2,546
0
10,162
L
7,046
1,496
506
912
6,400
2,730
72
4,297
2,103
17,858
0
L
Kuzenbo
knemo
Kuzenbo
4,180
2,153
851
1,287
8,879
10,219
50
3,614
5,265
5,365
0
L
5,849
1,513
164
679
10,641
4,727
273
5,443
5,198
0
14,359
L
Ganesha
x J DUBYA x
Ganesha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
36,922
65
Minions Killed
100
0
Camps Cleared
0
537,558
Distance Traveled
678,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,874
1,125
10
1
0
171,176
0
W
Osiris
5,927
847
1
0
0
100,898
0
W
Sol
8,266
1,181
35
5
0
142,411
0
W
Danzaburou
7,003
1,000
14
2
0
112,020
0
W
Ah Puch
7,852
1,122
40
6
0
152,353
0
L
Osiris
6,252
893
9
1
0
147,322
0
L
Hera
7,221
1,032
31
4
0
120,307
0
L
Kuzenbo
6,752
965
6
1
0
132,867
0
L
Pele
6,557
937
19
3
0
137,062
0
L
Ganesha
1,912
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role