Player Matchup

Agni
Agni
MigueXG
Agni
Level 166
God Stats
9W - 5L
1,575 SR
Queue Stats
148W - 147L
1,509 Elo+
Solo
Vamana
Vamana
Wandfox-RJ
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,080 Elo+
Party 1
Ymir
Ymir
danielmotta05
Ymir
Level 35
God Stats
4W - 16L
1,133 SR
Queue Stats
11W - 31L
1,064 Elo+
Party 1
Medusa
Medusa
llDiaboVerdell
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,021 Elo+
Party 1
Thanatos
Thanatos
zBlackStarR
Thanatos
Level 59
God Stats
1W - 5L
1,092 SR
Queue Stats
4W - 22L
1,032 Elo+
Party 1
Team Averages
Level 63
1,360 SR
1,141 Elo+

VS

Team Averages
Level 92
1,505 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LUA_Nicko97
Nox
Level 86
God Stats
31W - 31L
1,509 SR
Queue Stats
145W - 163L
1,433 Elo+
Party 2
Sol
Sol
Ranjex
Sol
Level 80
God Stats
65W - 35L
1,598 SR
Queue Stats
129W - 120L
1,496 Elo+
Solo
Nu Wa
Nu Wa
ellukii_
Nu Wa
Level 87
God Stats
7W - 3L
1,634 SR
Queue Stats
132W - 124L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
lautii_forg
The Morrigan
Level 99
God Stats
3W - 7L
1,281 SR
Queue Stats
134W - 133L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MigueXG
Agni
16
5 / 1 / 2
9,401
588
16,718
9,126
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Wandfox-RJ
Vamana
12
0 / 2 / 0
6,991
437
2,576
12,837
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 1
8,304
519
1,853
14,043
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 1
7,288
456
3,115
9,298
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
zBlackStarR
Thanatos
10
1 / 4 / 0
6,810
426
3,382
13,823
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 0 / 3
9,807
613
3,635
11,584
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 11
8,474
530
4,555
8,805
8,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Ranjex
Sol
14
9 / 2 / 3
9,886
618
17,739
9,224
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
ellukii_
Nu Wa
16
3 / 0 / 2
10,264
642
12,552
7,293
2,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
lautii_forg
The Morrigan
11
0 / 5 / 0
6,673
417
1,279
9,636
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
17
17
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
3
5.5
W
1
2
11
3.25
L
Agni
MigueXG
Agni
5
1
2
6
W
Sol
Ranjex
Sol
9
2
3
5.25
L
Vamana
Wandfox-RJ
Vamana
0
2
0
0
L
2
5
1
0.5
W
Nu Wa
ellukii_
Nu Wa
3
0
2
4
W
The Morrigan
lautii_forg
The Morrigan
0
5
0
0
L
1
5
1
0.3
L
Thanatos
zBlackStarR
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
39,760
59,127
Taken
46,542
35,416
Mitigated
21,309
11,407
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,635
3,307
0
3,068
11,584
4,918
1,050
2,587
8,949
0
96,825
W
4,555
378
0
1,199
8,805
8,002
0
3,397
5,408
25,437
0
L
Agni
MigueXG
Agni
16,718
347
0
806
9,126
3,754
0
5,282
3,744
96,942
1,494
W
Sol
Ranjex
Sol
17,739
7,478
0
4,886
9,224
3,182
1,385
3,595
5,629
75,568
4,647
L
Vamana
Wandfox-RJ
Vamana
2,576
919
0
866
12,837
11,197
126
6,541
5,757
0
43,542
L
1,853
338
0
1,293
14,043
11,679
0
10,018
3,941
18,326
0
W
Nu Wa
ellukii_
Nu Wa
12,552
2,374
57
2,386
7,293
2,399
694
1,230
5,610
81,871
0
W
The Morrigan
lautii_forg
The Morrigan
1,279
264
0
750
9,636
2,808
0
7,320
2,316
42,869
0
L
3,115
1,421
0
1,483
9,298
3,718
0
6,962
2,274
0
44,479
L
Thanatos
zBlackStarR
Thanatos
3,382
521
0
6,959
13,823
5,068
0
6,255
7,474
0
42,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
45,104
400
Minions Killed
544
0
Camps Cleared
0
1,598,629
Distance Traveled
1,530,547
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,807
613
154
10
0
356,035
0
W
Nox
8,474
530
45
3
0
323,586
3
L
Agni
9,401
588
177
11
0
341,476
0
W
Sol
9,886
618
126
8
0
315,735
5
L
Vamana
6,991
437
56
4
0
301,404
0
L
Ymir
8,304
519
30
2
0
298,690
8
W
Nu Wa
10,264
642
151
9
0
282,278
0
W
The Morrigan
6,673
417
68
4
0
252,913
0
L
Medusa
7,288
456
80
5
0
312,446
0
L
Thanatos
6,810
426
57
4
0
344,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role