Player Matchup

Chernobog
Chernobog
JackDaDrippa69
Chernobog
Level 143
God Stats
0W - 1L
1,513 SR
Queue Stats
60W - 64L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
Matt2107
Erlang Shen
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,521 Elo+
Solo
Izanami
Izanami
MudFlapsG5
Izanami
Level 132
God Stats
0W - 1L
1,721 SR
Queue Stats
52W - 56L
1,510 Elo+
Party 2
Fafnir
Fafnir
SterbenG5
Fafnir
Level 162
God Stats
0W - 1L
1,344 SR
Queue Stats
15W - 17L
1,520 Elo+
Party 2
Shiva
Shiva
TheErbester
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,299 Elo+
Party 2
Team Averages
Level 125
1,515 SR
1,471 Elo+

VS

Team Averages
Level 96
1,570 SR
1,525 Elo+
Charybdis
Charybdis
HmmmStanky
Charybdis
Level 68
God Stats
5W - 1L
1,606 SR
Queue Stats
264W - 239L
1,524 Elo+
Party 1
Geb
Geb
KimoraGrip
Geb
Level 65
God Stats
4W - 0L
1,749 SR
Queue Stats
159W - 98L
1,541 Elo+
Party 1
Charon
Charon
ShuichiKurama
Charon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,538 Elo+
Solo
Heimdallr
Heimdallr
iclonxy128
Heimdallr
Level 79
God Stats
1W - 2L
1,622 SR
Queue Stats
79W - 53L
1,535 Elo+
Party 1
Skadi
Skadi
radam13
Skadi
Level 123
God Stats
4W - 6L
1,374 SR
Queue Stats
335W - 347L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JackDaDrippa69
Chernobog
13
3 / 8 / 6
8,580
715
11,559
17,207
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Matt2107
Erlang Shen
14
2 / 6 / 8
7,995
666
8,806
19,574
20,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
MudFlapsG5
Izanami
16
2 / 6 / 10
8,740
728
8,671
12,873
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
SterbenG5
Fafnir
18
7 / 3 / 7
10,890
908
8,221
15,628
22,719
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 6
7,823
652
4,907
14,650
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HmmmStanky
Charybdis
15
3 / 3 / 16
9,596
800
15,703
9,242
4,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 17
10,790
899
13,764
14,631
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 2 / 18
9,099
758
6,596
10,411
13,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
iclonxy128
Heimdallr
20
18 / 2 / 10
12,566
1,047
28,382
13,598
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
radam13
Skadi
16
4 / 4 / 19
10,057
838
9,896
13,388
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
15
Kills
29
29
Deaths
15
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HmmmStanky
Charybdis
3
3
16
3.67
L
Chernobog
JackDaDrippa69
Chernobog
3
8
6
0.75
W
3
4
17
2.88
L
Erlang Shen
Matt2107
Erlang Shen
2
6
8
1
L
Izanami
MudFlapsG5
Izanami
2
6
10
1.17
W
1
2
18
5
L
Fafnir
SterbenG5
Fafnir
7
3
7
3.5
L
1
6
6
0.67
W
Heimdallr
iclonxy128
Heimdallr
18
2
10
11.5
W
Skadi
radam13
Skadi
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
74,341
79,932
Taken
61,270
68,055
Mitigated
49,564
20,695
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HmmmStanky
Charybdis
15,703
8,674
3,726
1,693
9,242
4,534
2,376
1,782
7,176
0
27,913
L
Chernobog
JackDaDrippa69
Chernobog
11,559
6,982
1,324
2,969
17,207
7,896
0
3,851
12,970
0
17,884
W
13,764
680
551
1,836
14,631
14,386
87
1,654
12,471
25,633
0
L
Erlang Shen
Matt2107
Erlang Shen
8,806
1,940
856
4,738
19,574
20,664
102
3,821
15,412
0
14,572
L
Izanami
MudFlapsG5
Izanami
8,671
5,279
820
1,448
12,873
6,040
844
2,920
9,653
0
26,661
W
6,596
967
293
326
10,411
13,371
652
1,169
9,065
10,212
600
L
Fafnir
SterbenG5
Fafnir
8,221
2,445
1,030
5,124
15,628
22,719
27
4,018
11,202
16,982
0
L
4,907
859
1,003
1,383
14,650
10,736
0
5,067
9,360
0
6,940
W
Heimdallr
iclonxy128
Heimdallr
28,382
13,201
1,046
2,807
13,598
10,507
2,574
1,641
11,781
0
50,253
W
Skadi
radam13
Skadi
9,896
3,140
1,240
499
13,388
6,766
1,883
1,975
10,919
0
23,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
52,108
102
Minions Killed
131
0
Camps Cleared
0
1,068,020
Distance Traveled
1,020,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,596
800
25
2
0
200,865
0
L
Chernobog
8,580
715
14
1
0
191,187
0
W
Geb
10,790
899
19
2
0
212,318
0
L
Erlang Shen
7,995
666
12
1
0
271,210
0
L
Izanami
8,740
728
50
4
0
183,370
0
W
Charon
9,099
758
10
1
0
192,308
0
L
Fafnir
10,890
908
19
2
0
213,717
0
L
Shiva
7,823
652
7
1
0
208,536
0
W
Heimdallr
12,566
1,047
56
5
0
217,790
0
W
Skadi
10,057
838
21
2
0
197,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role