Player Matchup

Hercules
Hercules
FloopThePig
Hercules
Level 69
God Stats
1W - 1L
1,662 SR
Queue Stats
23W - 24L
1,453 Elo+
Solo
Ah Puch
Ah Puch
OhJouJou
Ah Puch
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,839 Elo+
Solo
Kukulkan
Kukulkan
gancu10
Kukulkan
Level 145
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
stridershin
Hachiman
Level 63
God Stats
58W - 68L
1,458 SR
Queue Stats
84W - 81L
1,400 Elo+
Solo
Hun Batz
Hun Batz
zPaoFarofaz
Hun Batz
Level 65
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 83
1,508 SR
1,538 Elo+

VS

Team Averages
Level 79
1,557 SR
1,461 Elo+
Mulan
Mulan
PAHTO
Mulan
Level 124
God Stats
23W - 14L
1,690 SR
Queue Stats
151W - 140L
1,557 Elo+
Party 2
Chaac
Chaac
RiizossIsrael
Chaac
Level 29
God Stats
11W - 7L
1,420 SR
Queue Stats
150W - 138L
1,386 Elo+
Party 1
Anubis
Anubis
Robtheghost1724
Anubis
Level 85
God Stats
33W - 19L
1,534 SR
Queue Stats
123W - 126L
1,450 Elo+
Solo
Bastet
Bastet
X Brau23 X
Bastet
Level 103
God Stats
22W - 11L
1,519 SR
Queue Stats
137W - 130L
1,412 Elo+
Party 1
Persephone
Persephone
hydraberry
Persephone
Level 52
God Stats
2W - 4L
1,622 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FloopThePig
Hercules
13
2 / 1 / 3
8,032
1,004
3,965
6,852
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
OhJouJou
Ah Puch
13
1 / 1 / 5
7,976
997
6,494
5,228
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
gancu10
Kukulkan
13
1 / 2 / 2
8,016
1,002
11,716
7,895
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
stridershin
Hachiman
14
1 / 4 / 6
8,173
1,022
6,812
10,996
3,511
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
zPaoFarofaz
Hun Batz
13
2 / 5 / 5
8,232
1,029
7,382
10,821
5,180
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

257

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PAHTO
Mulan
14
3 / 1 / 6
8,952
1,119
9,115
10,589
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 11
8,073
1,009
6,660
10,560
13,599
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 6
8,569
1,071
8,613
7,203
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
X Brau23 X
Bastet
14
7 / 2 / 2
9,409
1,176
9,042
9,210
3,881
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
hydraberry
Persephone
14
1 / 1 / 9
8,868
1,109
4,271
4,258
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
7
Kills
13
13
Deaths
7
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
FloopThePig
Hercules
2
1
3
3.5
L
Ah Puch
OhJouJou
Ah Puch
1
1
5
3.5
W
Mulan
PAHTO
Mulan
3
1
6
6
W
0
2
11
2.75
W
2
1
6
5
W
Bastet
X Brau23 X
Bastet
7
2
2
4
L
Kukulkan
gancu10
Kukulkan
1
2
2
1
W
Persephone
hydraberry
Persephone
1
1
9
5.5
L
Hachiman
stridershin
Hachiman
1
4
6
1
L
Hun Batz
zPaoFarofaz
Hun Batz
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
37,701
41,792
Taken
41,820
20,692
Mitigated
31,993
3,291
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FloopThePig
Hercules
3,965
998
0
2,548
6,852
7,247
0
1,388
5,151
0
9,679
L
Ah Puch
OhJouJou
Ah Puch
6,494
301
0
577
5,228
1,908
0
1,638
3,452
17,142
0
W
Mulan
PAHTO
Mulan
9,115
1,016
0
2,892
10,589
8,955
0
5,538
4,804
0
21,235
W
6,660
906
0
766
10,560
13,599
0
3,264
7,043
0
11,857
W
8,613
0
0
1,935
7,203
3,876
0
3,577
3,626
28,812
0
W
Bastet
X Brau23 X
Bastet
9,042
2,741
0
1,050
9,210
3,881
0
3,870
5,224
0
19,826
L
Kukulkan
gancu10
Kukulkan
11,716
166
0
0
7,895
2,846
0
3,132
4,763
39,314
0
W
Persephone
hydraberry
Persephone
4,271
243
0
852
4,258
1,682
0
1,961
2,242
18,598
0
L
Hachiman
stridershin
Hachiman
6,812
4,252
0
0
10,996
3,511
0
2,958
7,790
0
12,914
L
Hun Batz
zPaoFarofaz
Hun Batz
7,382
541
0
166
10,821
5,180
0
3,768
6,913
0
15,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
43,871
152
Minions Killed
160
3
Camps Cleared
7
729,851
Distance Traveled
793,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,032
1,004
17
2
0
137,873
0
L
Ah Puch
7,976
997
25
3
0
156,790
0
W
Mulan
8,952
1,119
31
4
0
173,198
0
W
Chaac
8,073
1,009
8
1
0
163,305
0
W
Anubis
8,569
1,071
53
7
2
149,465
0
W
Bastet
9,409
1,176
12
2
5
171,300
0
L
Kukulkan
8,016
1,002
71
9
1
144,880
0
W
Persephone
8,868
1,109
56
7
0
136,559
0
L
Hachiman
8,173
1,022
16
2
0
137,455
0
L
Hun Batz
8,232
1,029
23
3
2
152,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role