Player Matchup

Loki
Loki
G0BIiN
Loki
Level 119
God Stats
1W - 1L
1,576 SR
Queue Stats
190W - 186L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ortega78
Kumbhakarna
Level 156
God Stats
1W - 3L
1,318 SR
Queue Stats
116W - 107L
1,595 Elo+
Solo
King Arthur
King Arthur
SantoSnowar
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Solo
Hercules
Hercules
Xiaomachao
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,590 Elo+
Solo
Eset
Eset
jbooma
Eset
Level 89
God Stats
4W - 3L
1,621 SR
Queue Stats
466W - 458L
1,580 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,632 Elo+

VS

Team Averages
Level 87
1,558 SR
1,536 Elo+
Vulcan
Vulcan
BigBoyMerc
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ClockStop
Izanami
Level 76
God Stats
1W - 2L
1,608 SR
Queue Stats
89W - 75L
1,546 Elo+
Solo
Eset
Eset
GapingWhole
Eset
Level 126
God Stats
8W - 4L
1,577 SR
Queue Stats
632W - 631L
1,534 Elo+
Solo
Bellona
Bellona
KentuckyElite
Bellona
Level 107
God Stats
2W - 1L
1,587 SR
Queue Stats
114W - 117L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
LoboBandicoot
Gilgamesh
Level 81
God Stats
3W - 3L
1,520 SR
Queue Stats
621W - 612L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
G0BIiN
Loki
14
5 / 7 / 3
8,752
875
9,776
12,347
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Ortega78
Kumbhakarna
14
0 / 5 / 10
7,954
795
2,535
15,653
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
SantoSnowar
King Arthur
12
1 / 5 / 6
7,076
708
5,766
15,547
14,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Xiaomachao
Hercules
15
5 / 3 / 2
8,230
823
11,225
17,966
15,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
jbooma
Eset
14
2 / 4 / 6
7,474
747
8,673
8,370
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigBoyMerc
Vulcan
15
4 / 1 / 14
8,823
882
18,071
5,206
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ClockStop
Izanami
16
8 / 2 / 9
9,693
969
11,770
8,391
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 2 / 11
8,947
895
11,163
6,809
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
1 / 5 / 18
8,100
810
8,895
12,962
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
LoboBandicoot
Gilgamesh
16
6 / 3 / 16
9,248
925
15,129
18,383
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
13
Kills
24
24
Deaths
13
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigBoyMerc
Vulcan
4
1
14
11
W
Izanami
ClockStop
Izanami
8
2
9
6.25
L
Loki
G0BIiN
Loki
5
7
3
0.93
W
5
2
11
5.25
W
Bellona
1
5
18
2
W
Gilgamesh
LoboBandicoot
Gilgamesh
6
3
16
4.67
L
Kumbhakarna
Ortega78
Kumbhakarna
0
5
10
1
L
King Arthur
SantoSnowar
King Arthur
1
5
6
0.8
L
Hercules
Xiaomachao
Hercules
5
3
2
2
L
Eset
jbooma
Eset
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
65,028
69,883
Taken
51,751
56,719
Mitigated
36,792
19,181
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigBoyMerc
Vulcan
18,071
5,999
0
1,033
5,206
2,244
803
1,002
4,204
27,477
0
W
Izanami
ClockStop
Izanami
11,770
8,261
287
2,864
8,391
3,476
2,362
1,792
6,599
0
28,211
L
Loki
G0BIiN
Loki
9,776
1,160
515
1,094
12,347
5,650
0
3,545
8,341
0
30,371
W
11,163
654
1,522
1,256
6,809
3,123
214
1,674
5,135
18,731
0
W
Bellona
8,895
1,809
644
1,514
12,962
14,698
302
4,233
8,729
89
11,993
W
Gilgamesh
LoboBandicoot
Gilgamesh
15,129
3,928
1,299
5,010
18,383
13,251
246
2,507
15,876
0
20,086
L
Kumbhakarna
Ortega78
Kumbhakarna
2,535
183
1,115
1,887
15,653
15,555
0
7,466
7,594
4,408
0
L
King Arthur
SantoSnowar
King Arthur
5,766
387
1,194
3,328
15,547
14,961
0
5,651
9,330
0
10,732
L
Hercules
Xiaomachao
Hercules
11,225
2,115
416
6,248
17,966
15,945
0
8,315
9,140
0
15,723
L
Eset
jbooma
Eset
8,673
409
1,951
1,433
8,370
4,608
0
4,119
4,031
18,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
44,811
112
Minions Killed
102
0
Camps Cleared
0
894,830
Distance Traveled
971,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,823
882
20
2
0
219,378
0
W
Izanami
9,693
969
43
4
0
146,819
0
L
Loki
8,752
875
51
5
0
164,214
0
W
Eset
8,947
895
15
2
0
216,376
0
W
Bellona
8,100
810
11
1
0
179,773
0
W
Gilgamesh
9,248
925
13
1
0
208,960
0
L
Kumbhakarna
7,954
795
2
0
0
175,136
0
L
King Arthur
7,076
708
17
2
0
194,797
0
L
Hercules
8,230
823
14
1
0
181,096
0
L
Eset
7,474
747
28
3
0
179,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role