Player Matchup

Ra
Ra
BigGucciBur
Ra
Level 60
God Stats
1W - 0L
1,609 SR
Queue Stats
46W - 33L
1,542 Elo+
Party 1
Vulcan
Vulcan
ChurchOfRallys
Vulcan
Level 79
God Stats
7W - 1L
1,625 SR
Queue Stats
88W - 78L
1,527 Elo+
Party 1
Neith
Neith
Crimson N Cream
Neith
Level 154
God Stats
2W - 0L
1,818 SR
Queue Stats
43W - 50L
1,410 Elo+
Party 1
Hades
Hades
LostFolivora
Hades
Level 146
God Stats
2W - 1L
1,490 SR
Queue Stats
102W - 91L
1,490 Elo+
Party 1
Fenrir
Fenrir
vPasty
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,447 Elo+
Party 1
Team Averages
Level 119
1,608 SR
1,483 Elo+

VS

Team Averages
Level 114
1,606 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
ComandoScuba
Ah Muzen Cab
Level 150
God Stats
2W - 1L
1,805 SR
Queue Stats
132W - 124L
1,504 Elo+
Solo
Hercules
Hercules
FidgetCube
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,527 Elo+
Party 2
Ishtar
Ishtar
Rhellington
Ishtar
Level 124
God Stats
2W - 1L
1,723 SR
Queue Stats
30W - 39L
1,457 Elo+
Party 2
Serqet
Serqet
ThePariahKing
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 2
Chang'e
Chang'e
Venmine
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
8,064
806
10,942
7,678
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
8 / 0 / 12
9,697
970
23,557
6,856
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
5 / 0 / 17
9,134
913
15,987
7,503
3,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 12
8,285
829
11,573
10,181
6,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
vPasty
Fenrir
14
3 / 2 / 17
8,326
833
5,184
10,334
11,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ComandoScuba
Ah Muzen Cab
13
2 / 3 / 3
6,894
689
9,263
9,751
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
FidgetCube
Hercules
15
1 / 4 / 5
7,245
725
7,351
24,533
21,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
12
1 / 7 / 5
6,684
668
7,643
12,728
5,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,477
748
3,866
11,637
12,676
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Venmine
Chang'e
13
0 / 5 / 6
6,472
647
4,049
13,622
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
23
Kills
6
7
Deaths
23
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
8
0
12
14
L
Ah Muzen Cab
ComandoScuba
Ah Muzen Cab
2
3
3
1.17
W
5
0
17
13.5
L
Hercules
FidgetCube
Hercules
1
4
5
0.88
W
4
2
12
5
L
Ishtar
1
7
5
0.5
L
2
4
1
0.63
L
Chang'e
Venmine
Chang'e
0
5
6
0.6
W
Fenrir
vPasty
Fenrir
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,243
Damage
32,172
42,552
Taken
72,271
29,304
Mitigated
48,287
21,913
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,942
782
4,757
1,803
7,678
3,755
126
496
6,990
24,970
0
W
23,557
14,232
1,836
1,334
6,856
3,616
594
664
6,048
39,885
0
L
Ah Muzen Cab
ComandoScuba
Ah Muzen Cab
9,263
1,183
1,360
1,506
9,751
3,742
0
5,975
3,776
0
25,901
W
15,987
2,537
30
2,542
7,503
3,698
1,395
1,140
6,267
0
26,466
L
Hercules
FidgetCube
Hercules
7,351
1,084
0
10,055
24,533
21,514
0
15,291
9,112
0
19,073
W
11,573
718
3,909
3,584
10,181
6,504
204
1,661
8,520
15,662
0
L
Ishtar
7,643
3,451
288
870
12,728
5,033
0
9,046
3,476
0
19,228
L
3,866
158
614
1,403
11,637
12,676
0
7,438
4,124
2,387
3,675
L
Chang'e
Venmine
Chang'e
4,049
359
6,155
3,674
13,622
5,322
0
7,911
5,711
9,286
0
W
Fenrir
vPasty
Fenrir
5,184
1,506
757
1,361
10,334
11,731
451
1,446
8,768
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
34,772
132
Minions Killed
90
0
Camps Cleared
0
1,024,563
Distance Traveled
900,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,064
806
33
3
0
178,327
0
W
Vulcan
9,697
970
53
5
0
219,720
0
L
Ah Muzen Cab
6,894
689
31
3
0
174,531
0
W
Neith
9,134
913
21
2
0
215,772
0
L
Hercules
7,245
725
25
3
0
190,159
0
W
Hades
8,285
829
21
2
0
182,616
0
L
Ishtar
6,684
668
22
2
0
163,565
1
L
Serqet
7,477
748
3
0
0
205,096
0
L
Chang'e
6,472
647
9
1
0
166,971
0
W
Fenrir
8,326
833
4
0
0
228,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role