Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BigPhatChoad
Scylla
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,432 Elo+
Party 1
Arachne
Arachne
Gmonie14
Arachne
Level 67
God Stats
2W - 0L
1,694 SR
Queue Stats
65W - 56L
1,484 Elo+
Solo
Cerberus
Cerberus
Silver06x
Cerberus
Level 105
God Stats
2W - 1L
1,749 SR
Queue Stats
28W - 25L
1,563 Elo+
Party 1
Team Averages
Level 104
1,589 SR
1,496 Elo+

VS

Team Averages
Level 120
1,465 SR
1,506 Elo+
Hachiman
Hachiman
AldrichSixx
Hachiman
Level 143
God Stats
4W - 6L
1,523 SR
Queue Stats
318W - 314L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cloner1998
Tsukuyomi
Level 146
God Stats
1W - 1L
1,697 SR
Queue Stats
229W - 230L
1,438 Elo+
Solo
Thoth
Thoth
Hugoemgil
Thoth
Level 96
God Stats
0W - 5L
1,104 SR
Queue Stats
198W - 213L
1,533 Elo+
Solo
Susano
Susano
goondanlife
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,511 Elo+
Party 2
Hera
Hera
ÂoBong
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 1 / 17
10,052
914
10,364
10,314
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
15
6 / 3 / 13
9,439
858
6,721
14,462
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
17
5 / 1 / 15
9,807
892
9,682
4,976
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Gmonie14
Arachne
15
5 / 4 / 14
8,705
791
7,153
13,234
7,137
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Silver06x
Cerberus
15
6 / 4 / 13
9,083
826
10,574
13,041
14,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AldrichSixx
Hachiman
15
3 / 4 / 2
8,668
788
9,575
7,927
2,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Cloner1998
Tsukuyomi
13
4 / 10 / 1
8,429
766
9,698
14,729
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Hugoemgil
Thoth
15
0 / 5 / 2
8,075
734
6,335
9,132
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
1 / 4 / 4
8,287
753
6,052
9,113
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hera
ÂoBong
Hera
14
3 / 5 / 3
8,473
770
10,045
8,488
2,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
28
Kills
11
13
Deaths
28
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
17
14.5
W
Bakasura
 
Bakasura
6
3
13
4.17
L
Hachiman
AldrichSixx
Hachiman
3
4
2
1
W
Scylla
5
1
15
12.5
L
Tsukuyomi
Cloner1998
Tsukuyomi
4
10
1
0.45
W
Arachne
Gmonie14
Arachne
5
4
14
3
L
Thoth
Hugoemgil
Thoth
0
5
2
0.2
W
Cerberus
Silver06x
Cerberus
6
4
13
3.13
L
Susano
1
4
4
0.75
L
Hera
ÂoBong
Hera
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
41,705
56,027
Taken
49,389
46,465
Mitigated
15,697
21,653
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,364
2,727
1,704
4,483
10,314
9,432
828
2,632
7,682
0
20,159
W
Bakasura
 
Bakasura
6,721
3,694
1,002
4,382
14,462
13,523
607
2,987
11,475
0
9,158
L
Hachiman
AldrichSixx
Hachiman
9,575
4,883
268
699
7,927
2,489
1,063
3,260
4,085
0
23,082
W
Scylla
9,682
261
558
549
4,976
2,136
1,073
1,376
3,600
31,588
0
L
Tsukuyomi
Cloner1998
Tsukuyomi
9,698
1,569
62
843
14,729
4,345
0
5,208
8,314
0
18,423
W
Arachne
Gmonie14
Arachne
7,153
4,378
1,239
3,823
13,234
7,137
108
4,872
8,362
0
11,046
L
Thoth
Hugoemgil
Thoth
6,335
284
179
1,158
9,132
3,166
8
4,484
3,971
18,678
0
W
Cerberus
Silver06x
Cerberus
10,574
347
1,867
2,046
13,041
14,237
41
4,513
8,528
13,894
0
L
Susano
6,052
920
333
840
9,113
3,176
294
3,842
4,624
0
15,222
L
Hera
ÂoBong
Hera
10,045
1,576
611
619
8,488
2,521
50
3,462
4,657
19,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
41,932
131
Minions Killed
154
0
Camps Cleared
0
1,093,899
Distance Traveled
879,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,052
914
20
2
0
228,718
0
W
Bakasura
9,439
858
26
2
0
226,826
0
L
Hachiman
8,668
788
36
3
0
157,728
0
W
Scylla
9,807
892
53
5
0
202,554
0
L
Tsukuyomi
8,429
766
23
2
0
156,715
0
W
Arachne
8,705
791
14
1
0
234,923
0
L
Thoth
8,075
734
43
4
0
186,811
0
W
Cerberus
9,083
826
18
2
0
200,878
0
L
Susano
8,287
753
30
3
0
199,651
0
L
Hera
8,473
770
22
2
0
178,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role