Player Matchup

Bakasura
Bakasura
Kyrsed
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,166 Elo+
Party 1
Ix Chel
Ix Chel
RoyalKoala
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Yewgi
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,329 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,319 Elo+

VS

Team Averages
Level 90
1,510 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ChicoGDH
Bastet
Level 66
God Stats
9W - 9L
1,529 SR
Queue Stats
250W - 238L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Herocii
Guan Yu
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 131L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kyrsed
Bakasura
10
4 / 6 / 0
7,969
797
7,993
12,109
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
RoyalKoala
Ix Chel
10
0 / 2 / 7
7,602
760
8,325
7,408
1,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Yewgi
Ao Kuang
11
3 / 3 / 2
7,947
795
8,911
8,244
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 3
9,001
900
9,883
8,729
4,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
ChicoGDH
Bastet
10
3 / 5 / 6
8,185
819
7,510
10,534
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Herocii
Guan Yu
11
1 / 2 / 8
7,911
791
4,357
11,540
7,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
W
Bastet
ChicoGDH
Bastet
3
5
6
1.2
W
Guan Yu
Herocii
Guan Yu
1
2
8
2.5
L
Bakasura
Kyrsed
Bakasura
4
6
0
0.67
L
Ix Chel
RoyalKoala
Ix Chel
0
2
7
1.75
L
Ao Kuang
Yewgi
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
21,750
27,761
Taken
30,803
9,883
Mitigated
15,730
5,769
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,883
857
0
4,225
8,729
4,355
0
4,777
3,527
45,689
0
W
Bastet
ChicoGDH
Bastet
7,510
1,874
0
2,748
10,534
3,405
0
5,311
4,339
0
17,237
W
Guan Yu
Herocii
Guan Yu
4,357
477
813
2,108
11,540
7,970
0
7,124
3,656
0
19,195
L
Bakasura
Kyrsed
Bakasura
7,993
4,677
0
2,537
12,109
5,270
0
3,516
8,593
0
17,723
L
Ix Chel
RoyalKoala
Ix Chel
8,325
772
490
1,713
7,408
1,843
0
3,004
4,404
28,846
0
L
Ao Kuang
Yewgi
Ao Kuang
8,911
1,708
0
1,029
8,244
2,770
0
3,622
4,622
22,139
1,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
25,097
107
Minions Killed
111
0
Camps Cleared
0
576,604
Distance Traveled
602,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,001
900
61
6
0
187,336
0
W
Bastet
8,185
819
18
2
0
199,416
5
W
Guan Yu
7,911
791
32
3
0
215,975
0
L
Bakasura
7,969
797
41
4
0
203,744
0
L
Ix Chel
7,602
760
30
3
0
190,271
2
L
Ao Kuang
7,947
795
36
4
0
182,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role