Player Matchup

Nike
Nike
 
Nike
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Christhebull20
Chronos
Level 116
God Stats
4W - 1L
1,688 SR
Queue Stats
22W - 21L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SevenEskimos
Cthulhu
Level 56
God Stats
0W - 2L
1,262 SR
Queue Stats
32W - 37L
1,454 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,481 Elo+

VS

Team Averages
Level 103
1,500 SR
1,637 Elo+
Persephone
Persephone
Ceramixs
Persephone
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 2
Arachne
Arachne
Plenty of Fetti
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 2
Surtr
Surtr
SirKarterr
Surtr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 2 / 2
7,377
738
3,004
6,894
5,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 3 / 1
8,025
803
6,969
9,045
3,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
SevenEskimos
Cthulhu
8
0 / 5 / 4
7,043
704
5,131
11,195
8,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ceramixs
Persephone
11
1 / 0 / 6
8,515
852
9,594
3,062
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
6 / 1 / 4
8,840
884
6,279
9,096
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
10
3 / 3 / 7
8,225
823
6,822
9,756
4,013
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
2
1
W
Persephone
Ceramixs
Persephone
1
0
6
4
L
3
3
1
1.17
W
6
1
4
8
L
Cthulhu
SevenEskimos
Cthulhu
0
5
4
0.4
W
Surtr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
22,695
27,134
Taken
21,914
17,270
Mitigated
9,432
1,861
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,004
217
0
174
6,894
5,647
0
1,906
4,844
0
29,545
W
Persephone
Ceramixs
Persephone
9,594
149
0
192
3,062
1,095
332
2,289
773
37,512
0
L
6,969
1,920
0
677
9,045
3,258
510
4,175
4,660
36,474
0
W
6,279
4,463
0
2,776
9,096
4,324
889
4,677
4,419
0
14,377
L
Cthulhu
SevenEskimos
Cthulhu
5,131
816
255
755
11,195
8,365
0
3,378
7,500
12,751
0
W
Surtr
6,822
2,521
0
578
9,756
4,013
565
5,569
4,187
457
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
25,580
136
Minions Killed
91
0
Camps Cleared
0
549,833
Distance Traveled
571,807
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,377
738
53
5
0
184,870
3
W
Persephone
8,515
852
53
5
0
190,485
0
L
Chronos
8,025
803
74
7
0
174,998
0
W
Arachne
8,840
884
19
2
0
200,849
0
L
Cthulhu
7,043
704
9
1
0
189,965
2
W
Surtr
8,225
823
19
2
0
180,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role