Player Matchup

Ishtar
Ishtar
ALonelyBubble
Ishtar
Level 83
God Stats
7W - 10L
1,519 SR
Queue Stats
199W - 173L
1,502 Elo+
Party 1
Ares
Ares
LilBoyBrown890
Ares
Level 57
God Stats
3W - 2L
1,661 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Nmlb_Crownzzz
Kukulkan
Level 86
God Stats
8W - 9L
1,551 SR
Queue Stats
95W - 73L
1,579 Elo+
Party 1
Achilles
Achilles
SiIverDjinn
Achilles
Level 43
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 7L
1,093 Elo+
Solo
Ne Zha
Ne Zha
Txztyy
Ne Zha
Level 46
God Stats
3W - 5L
1,493 SR
Queue Stats
77W - 78L
1,479 Elo+
Solo
Team Averages
Level 63
1,481 SR
1,420 Elo+

VS

Team Averages
Level 84
1,537 SR
1,450 Elo+
Neith
Neith
Bighuncho7931
Neith
Level 107
God Stats
13W - 7L
1,618 SR
Queue Stats
461W - 438L
1,483 Elo+
Solo
Fafnir
Fafnir
Eievu
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Omfeloriza
Achilles
Level 29
God Stats
3W - 2L
1,527 SR
Queue Stats
24W - 34L
1,387 Elo+
Party 2
Nemesis
Nemesis
Rengoku3853
Nemesis
Level 68
God Stats
24W - 25L
1,500 SR
Queue Stats
118W - 116L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
windslashmex
Baron Samedi
Level 149
God Stats
1W - 0L
1,539 SR
Queue Stats
31W - 36L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,814
485
5,811
8,136
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,308
526
3,027
11,596
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Nmlb_Crownzzz
Kukulkan
13
1 / 3 / 0
7,117
593
2,392
8,030
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SiIverDjinn
Achilles
12
5 / 0 / 1
7,545
629
10,218
10,047
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Txztyy
Ne Zha
10
2 / 4 / 3
6,350
529
3,999
11,438
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,249
521
7,159
9,341
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Eievu
Fafnir
10
3 / 0 / 3
6,706
559
3,239
5,593
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Omfeloriza
Achilles
9
0 / 4 / 1
5,719
477
3,177
12,735
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Rengoku3853
Nemesis
11
5 / 2 / 1
6,683
557
6,016
9,156
2,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
windslashmex
Baron Samedi
13
2 / 1 / 3
7,449
621
7,242
6,850
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
11
12
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
2
2
1
W
Fafnir
Eievu
Fafnir
3
0
3
4.5
L
1
3
0
0.33
L
Kukulkan
Nmlb_Crownzzz
Kukulkan
1
3
0
0.33
W
Achilles
Omfeloriza
Achilles
0
4
1
0.13
W
Nemesis
Rengoku3853
Nemesis
5
2
1
2.75
L
Achilles
SiIverDjinn
Achilles
5
0
1
5.5
L
Ne Zha
Txztyy
Ne Zha
2
4
3
0.88
W
Baron Samedi
windslashmex
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
26,833
49,247
Taken
43,675
30,088
Mitigated
20,931
8,513
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
3,253
0
1,816
8,136
3,181
601
1,312
6,824
0
43,866
W
7,159
1,883
0
3,606
9,341
3,238
0
908
8,433
0
53,494
W
Fafnir
Eievu
Fafnir
3,239
733
0
1,831
5,593
6,110
0
2,055
3,538
7,689
0
L
3,027
222
0
2,090
11,596
9,679
0
1,593
10,003
20,184
0
L
Kukulkan
Nmlb_Crownzzz
Kukulkan
2,392
656
0
1,479
8,030
3,429
440
6,100
1,930
53,364
0
W
Achilles
Omfeloriza
Achilles
3,177
968
0
1,911
12,735
5,485
0
0
11,987
0
28,492
W
Nemesis
Rengoku3853
Nemesis
6,016
2,898
45
1,778
9,156
2,921
0
464
8,297
0
37,960
L
Achilles
SiIverDjinn
Achilles
10,218
1,926
0
2,090
10,047
9,574
0
0
10,047
0
42,134
L
Ne Zha
Txztyy
Ne Zha
3,999
1,770
0
1,038
11,438
4,225
0
1,476
9,962
0
37,022
W
Baron Samedi
windslashmex
Baron Samedi
7,242
467
6
2,476
6,850
3,177
0
1,806
4,882
62,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
32,806
309
Minions Killed
289
0
Camps Cleared
0
1,143,028
Distance Traveled
1,144,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,814
485
59
5
0
193,942
0
W
Neith
6,249
521
78
7
0
195,846
2
W
Fafnir
6,706
559
9
1
0
220,359
1
L
Ares
6,308
526
23
2
0
233,532
0
L
Kukulkan
7,117
593
103
9
0
216,695
0
W
Achilles
5,719
477
32
3
0
228,268
0
W
Nemesis
6,683
557
64
5
0
274,364
0
L
Achilles
7,545
629
67
6
0
240,230
0
L
Ne Zha
6,350
529
57
5
0
258,629
0
W
Baron Samedi
7,449
621
106
9
0
225,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role