Player Matchup

Bellona
Bellona
BigJigglyJ
Bellona
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
52W - 40L
1,556 Elo+
Solo
Camazotz
Camazotz
DeekenzCider
Camazotz
Level 159
God Stats
0W - 1L
1,710 SR
Queue Stats
123W - 81L
1,702 Elo+
Solo
Tiamat
Tiamat
Th3Weakling
Tiamat
Level 149
God Stats
1W - 3L
1,509 SR
Queue Stats
176W - 170L
1,526 Elo+
Solo
Scylla
Scylla
iKeffyi
Scylla
Level 159
God Stats
3W - 5L
1,697 SR
Queue Stats
106W - 90L
1,586 Elo+
Solo
Mercury
Mercury
jaycube2020
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 179L
1,492 Elo+
Solo
Team Averages
Level 139
1,639 SR
1,572 Elo+

VS

Team Averages
Level 142
1,710 SR
1,557 Elo+
Cthulhu
Cthulhu
Ascalon132
Cthulhu
Level 140
God Stats
3W - 2L
1,496 SR
Queue Stats
431W - 424L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Bambambonsai
Zhong Kui
Level 156
God Stats
12W - 7L
1,635 SR
Queue Stats
691W - 656L
1,444 Elo+
Solo
Amaterasu
Amaterasu
DeIuIu
Amaterasu
Level 143
God Stats
4W - 0L
1,871 SR
Queue Stats
201W - 161L
1,549 Elo+
Solo
Nike
Nike
ItzGhostRyder
Nike
Level 108
God Stats
4W - 0L
1,875 SR
Queue Stats
137W - 82L
1,628 Elo+
Solo
Nu Wa
Nu Wa
VigorousRex8585
Nu Wa
Level 163
God Stats
4W - 1L
1,672 SR
Queue Stats
161W - 176L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigJigglyJ
Bellona
12
1 / 6 / 6
7,516
626
8,738
14,558
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
DeekenzCider
Camazotz
15
2 / 4 / 6
8,601
717
13,285
17,643
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
17
7 / 4 / 8
10,216
851
16,042
16,049
10,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
iKeffyi
Scylla
17
6 / 4 / 7
10,380
865
13,949
12,047
5,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
jaycube2020
Mercury
15
1 / 7 / 11
8,785
732
6,190
14,180
5,952
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ascalon132
Cthulhu
16
1 / 3 / 18
10,119
843
15,040
13,939
15,659
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Bambambonsai
Zhong Kui
18
7 / 1 / 15
11,203
934
14,578
22,286
20,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Amaterasu
DeIuIu
Amaterasu
15
8 / 4 / 8
10,338
862
7,818
19,916
22,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 15
9,220
768
13,102
16,964
19,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 15
11,169
931
17,889
8,896
3,791
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
17
Kills
25
25
Deaths
17
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ascalon132
Cthulhu
1
3
18
3.33
W
Zhong Kui
Bambambonsai
Zhong Kui
7
1
15
14.5
L
Bellona
BigJigglyJ
Bellona
1
6
6
0.67
W
Amaterasu
DeIuIu
Amaterasu
8
4
8
3
L
Camazotz
DeekenzCider
Camazotz
2
4
6
1.25
W
3
6
15
1.75
L
Tiamat
7
4
8
2.75
W
6
3
15
4.5
L
Scylla
iKeffyi
Scylla
6
4
7
2.38
L
Mercury
jaycube2020
Mercury
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
68,427
74,477
Taken
82,001
48,307
Mitigated
81,635
20,538
Healing
29,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ascalon132
Cthulhu
15,040
792
2,458
1,745
13,939
15,659
911
7,100
6,727
27,963
0
W
Zhong Kui
Bambambonsai
Zhong Kui
14,578
2,443
1,366
12,583
22,286
20,516
2,883
8,751
13,377
36,167
0
L
Bellona
BigJigglyJ
Bellona
8,738
2,278
342
921
14,558
16,360
252
8,776
5,444
0
13,646
W
Amaterasu
DeIuIu
Amaterasu
7,818
1,707
2,062
5,806
19,916
22,298
1,732
5,371
14,421
0
11,172
L
Camazotz
DeekenzCider
Camazotz
13,285
3,637
502
6,310
17,643
9,736
434
10,927
6,591
0
26,372
W
13,102
482
1,127
584
16,964
19,371
83
6,352
10,359
0
18,063
L
Tiamat
16,042
1,553
840
5,280
16,049
10,605
406
10,131
5,745
32,783
0
W
17,889
7,241
774
917
8,896
3,791
2,274
2,417
6,361
37,947
0
L
Scylla
iKeffyi
Scylla
13,949
861
1,467
1,899
12,047
5,654
536
8,201
3,797
44,007
0
L
Mercury
jaycube2020
Mercury
6,190
2,453
783
2,194
14,180
5,952
0
9,472
4,657
0
20,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
52,049
164
Minions Killed
135
0
Camps Cleared
0
1,090,306
Distance Traveled
1,089,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,119
843
30
3
0
240,909
0
W
Zhong Kui
11,203
934
61
5
0
218,401
0
L
Bellona
7,516
626
3
0
0
185,037
0
W
Amaterasu
10,338
862
7
1
0
215,134
0
L
Camazotz
8,601
717
29
2
0
232,756
0
W
Nike
9,220
768
11
1
0
199,581
0
L
Tiamat
10,216
851
37
3
0
226,676
0
W
Nu Wa
11,169
931
26
2
0
215,009
0
L
Scylla
10,380
865
73
6
0
211,234
0
L
Mercury
8,785
732
22
2
0
234,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role