Player Matchup

Izanami
Izanami
Lupusins
Izanami
Level 125
God Stats
2W - 1L
1,853 SR
Queue Stats
344W - 332L
1,454 Elo+
Solo
Yemoja
Yemoja
grost156
Yemoja
Level 55
God Stats
0W - 1L
1,673 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
stepbrother42069
Chang'e
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 77L
1,368 Elo+
Party 3
Tyr
Tyr
xTippi
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,299 Elo+
Party 3
Loki
Loki
zJonas
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,228 Elo+
Party 3
Team Averages
Level 56
1,605 SR
1,370 Elo+

VS

Team Averages
Level 101
1,556 SR
1,442 Elo+
Janus
Janus
BaB0uChe_Style
Janus
Level 187
God Stats
10W - 14L
1,471 SR
Queue Stats
149W - 158L
1,469 Elo+
Party 1
Chiron
Chiron
SuzOuzAky_
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 347L
1,452 Elo+
Party 1
Bakasura
Bakasura
hasvar
Bakasura
Level 179
God Stats
2W - 2L
1,562 SR
Queue Stats
77W - 65L
1,565 Elo+
Party 2
Yemoja
Yemoja
kasamistars
Yemoja
Level 25
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Surtr
Surtr
ministrand
Surtr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lupusins
Izanami
15
1 / 1 / 1
9,150
508
4,806
13,654
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
grost156
Yemoja
13
0 / 2 / 2
8,307
462
5,475
9,638
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 4 / 0
8,269
459
3,881
13,058
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
xTippi
Tyr
15
0 / 2 / 1
8,967
498
6,769
17,071
10,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
zJonas
Loki
15
3 / 4 / 0
8,943
497
5,758
15,354
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
10,690
594
9,692
7,533
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
SuzOuzAky_
Chiron
14
0 / 0 / 2
8,251
458
7,159
8,546
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
hasvar
Bakasura
20
10 / 0 / 2
11,862
659
18,303
15,244
7,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
0 / 1 / 2
7,094
394
2,524
5,698
4,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Surtr
16
0 / 2 / 3
9,764
542
9,396
13,152
11,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Izanami
Lupusins
Izanami
1
1
1
1.5
W
Chiron
SuzOuzAky_
Chiron
0
0
2
1
L
Yemoja
grost156
Yemoja
0
2
2
0.5
W
Bakasura
hasvar
Bakasura
10
0
2
11
W
Yemoja
0
1
2
1
W
Surtr
0
2
3
0.75
L
0
4
0
0
L
Tyr
xTippi
Tyr
0
2
1
0.25
L
Loki
zJonas
Loki
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
47,074
68,775
Taken
50,173
31,883
Mitigated
29,956
24,868
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,692
299
0
375
7,533
3,341
0
3,011
4,342
99,927
0
L
Izanami
Lupusins
Izanami
4,806
3,609
0
3,996
13,654
5,224
0
1,974
11,145
0
97,500
W
Chiron
SuzOuzAky_
Chiron
7,159
1,534
1,147
2,024
8,546
3,037
992
1,620
6,926
0
77,094
L
Yemoja
grost156
Yemoja
5,475
1,378
4,481
1,786
9,638
7,118
105
3,271
5,672
18,172
0
W
Bakasura
hasvar
Bakasura
18,303
11,792
0
7,148
15,244
7,907
316
2,291
12,835
0
110,782
W
Yemoja
2,524
285
1,326
687
5,698
4,593
0
2,017
3,681
18,367
0
W
Surtr
9,396
3,644
0
4,630
13,152
11,078
576
119
13,033
3,111
65,771
L
3,881
218
306
3,537
13,058
4,041
0
5,094
6,707
57,491
0
L
Tyr
xTippi
Tyr
6,769
369
0
5,358
17,071
10,010
0
665
15,332
0
68,511
L
Loki
zJonas
Loki
5,758
1,989
0
5,404
15,354
5,490
0
2,095
12,249
0
79,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
47,661
533
Minions Killed
611
0
Camps Cleared
0
1,762,117
Distance Traveled
1,896,618
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,690
594
172
10
0
396,379
4
L
Izanami
9,150
508
175
10
0
332,934
6
W
Chiron
8,251
458
132
7
0
309,090
1
L
Yemoja
8,307
462
15
1
0
345,637
6
W
Bakasura
11,862
659
175
10
0
488,197
3
W
Yemoja
7,094
394
17
1
0
337,267
0
W
Surtr
9,764
542
115
6
0
365,685
1
L
Chang'e
8,269
459
114
6
0
305,895
0
L
Tyr
8,967
498
116
6
0
372,774
0
L
Loki
8,943
497
113
6
0
404,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role