Player Matchup

Ix Chel
Ix Chel
Ervenimar_PS
Ix Chel
Level 63
God Stats
0W - 2L
1,237 SR
Queue Stats
25W - 28L
1,387 Elo+
Party 2
Martichoras
Martichoras
JTFvicel85
Martichoras
Level 54
God Stats
6W - 5L
1,472 SR
Queue Stats
25W - 28L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
luca25124
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,397 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,391 Elo+

VS

Team Averages
Level 71
1,512 SR
1,350 Elo+
Artemis
Artemis
gerstgameshd
Artemis
Level 26
God Stats
32W - 55L
1,369 SR
Queue Stats
100W - 152L
1,291 Elo+
Party 1
Lancelot
Lancelot
heavymachinegunn
Lancelot
Level 127
God Stats
10W - 4L
1,659 SR
Queue Stats
511W - 522L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
xDaMichex
Baron Samedi
Level 60
God Stats
9W - 7L
1,509 SR
Queue Stats
154W - 209L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ervenimar_PS
Ix Chel
13
4 / 7 / 0
11,154
744
10,745
14,172
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
JTFvicel85
Martichoras
14
1 / 3 / 4
10,465
698
10,698
13,569
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
luca25124
Kukulkan
12
0 / 8 / 4
9,821
655
5,877
13,487
4,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
gerstgameshd
Artemis
14
4 / 3 / 9
11,386
759
11,954
13,125
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 1 / 9
12,362
824
14,508
15,621
19,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xDaMichex
Baron Samedi
16
7 / 1 / 5
12,321
821
11,149
7,607
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
18
18
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Ervenimar_PS
Ix Chel
4
7
0
0.57
L
Martichoras
JTFvicel85
Martichoras
1
3
4
1
W
Artemis
gerstgameshd
Artemis
4
3
9
2.83
W
7
1
9
11.5
L
Kukulkan
luca25124
Kukulkan
0
8
4
0.25
W
Baron Samedi
xDaMichex
Baron Samedi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
37,611
41,228
Taken
36,353
16,431
Mitigated
29,236
3,692
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Ervenimar_PS
Ix Chel
10,745
2,076
343
1,330
14,172
6,127
680
2,604
11,568
34,980
0
L
Martichoras
JTFvicel85
Martichoras
10,698
3,292
0
2,019
13,569
5,465
498
4,914
8,655
0
45,277
W
Artemis
gerstgameshd
Artemis
11,954
3,074
0
2,101
13,125
5,563
116
7,039
6,086
0
40,763
W
14,508
3,218
0
3,491
15,621
19,795
78
7,738
7,883
0
33,212
L
Kukulkan
luca25124
Kukulkan
5,877
1,029
0
0
13,487
4,839
481
4,306
9,181
24,899
0
W
Baron Samedi
xDaMichex
Baron Samedi
11,149
82
456
1,890
7,607
3,878
499
2,403
5,204
66,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
36,069
138
Minions Killed
156
0
Camps Cleared
0
712,963
Distance Traveled
876,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,154
744
51
3
0
235,439
0
L
Martichoras
10,465
698
53
4
0
243,847
0
W
Artemis
11,386
759
44
3
0
267,586
0
W
Lancelot
12,362
824
22
1
0
334,521
0
L
Kukulkan
9,821
655
34
2
0
233,677
0
W
Baron Samedi
12,321
821
90
6
0
274,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role