Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AwfulRim
Cerberus
Level 100
God Stats
4W - 6L
1,428 SR
Queue Stats
329W - 332L
1,546 Elo+
Solo
Thor
Thor
Foghit
Thor
Level 185
God Stats
4W - 4L
1,629 SR
Queue Stats
584W - 559L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
scriiipt
Hun Batz
Level 119
God Stats
16W - 9L
1,708 SR
Queue Stats
503W - 485L
1,533 Elo+
Solo
Team Averages
Level 138
1,553 SR
1,517 Elo+

VS

Team Averages
Level 142
1,532 SR
1,544 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chnoo
Izanami
Level 142
God Stats
9W - 5L
1,614 SR
Queue Stats
357W - 338L
1,499 Elo+
Solo
Hades
Hades
Loshmi99
Hades
Level 149
God Stats
4W - 1L
1,577 SR
Queue Stats
92W - 83L
1,528 Elo+
Solo
Charon
Charon
ThunderBall54
Charon
Level 145
God Stats
1W - 0L
1,625 SR
Queue Stats
18W - 6L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tomíris
Cu Chulainn
Level 153
God Stats
3W - 6L
1,343 SR
Queue Stats
167W - 151L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 2
7,821
652
6,185
13,662
12,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
 
Hachiman
13
0 / 5 / 3
7,181
598
9,857
10,162
4,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
AwfulRim
Cerberus
16
3 / 3 / 2
9,219
768
6,898
13,890
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thor
Foghit
Thor
13
0 / 5 / 4
7,205
600
9,076
10,822
10,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
scriiipt
Hun Batz
13
0 / 6 / 6
7,338
612
5,212
12,801
8,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
4 / 2 / 18
9,327
777
8,663
14,146
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Chnoo
Izanami
16
4 / 1 / 12
9,903
825
12,179
8,564
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Loshmi99
Hades
15
2 / 1 / 21
9,143
762
9,303
10,663
13,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
5 / 1 / 19
10,904
909
8,856
10,603
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Tomíris
Cu Chulainn
17
9 / 3 / 13
10,225
852
17,992
16,086
20,713
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
5
Kills
24
24
Deaths
8
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
2
0.6
L
Hachiman
 
Hachiman
0
5
3
0.3
W
Bake Kujira
 
Bake Kujira
4
2
18
6.5
L
Cerberus
AwfulRim
Cerberus
3
3
2
1.33
W
Izanami
Chnoo
Izanami
4
1
12
10
L
Thor
Foghit
Thor
0
5
4
0.4
W
Hades
Loshmi99
Hades
2
1
21
12.5
W
5
1
19
14.5
W
Cu Chulainn
Tomíris
Cu Chulainn
9
3
13
5.17
L
Hun Batz
scriiipt
Hun Batz
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
56,993
61,337
Taken
60,062
47,468
Mitigated
75,754
13,853
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,185
3,434
356
4,335
13,662
12,076
0
6,307
6,831
0
8,447
L
Hachiman
 
Hachiman
9,857
5,519
0
765
10,162
4,564
0
2,148
7,431
0
18,049
W
Bake Kujira
 
Bake Kujira
8,663
4,698
1,715
1,271
14,146
21,023
985
1,403
12,609
15,929
0
L
Cerberus
AwfulRim
Cerberus
6,898
375
594
6,355
13,890
12,371
0
5,405
7,962
15,108
0
W
Izanami
Chnoo
Izanami
12,179
7,547
409
1,732
8,564
5,552
3,684
841
7,582
0
36,874
L
Thor
Foghit
Thor
9,076
209
0
250
10,822
10,289
0
5,056
5,435
2,827
16,901
W
Hades
Loshmi99
Hades
9,303
734
4,330
3,308
10,663
13,694
707
1,747
8,871
18,553
0
W
8,856
1,248
60
1,803
10,603
14,772
864
997
9,511
17,702
1,412
W
Cu Chulainn
Tomíris
Cu Chulainn
17,992
1,782
1,072
3,122
16,086
20,713
195
3,746
11,672
351
32,398
L
Hun Batz
scriiipt
Hun Batz
5,212
467
640
558
12,801
8,168
0
5,731
6,638
0
17,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
49,502
82
Minions Killed
182
0
Camps Cleared
0
1,004,675
Distance Traveled
1,114,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,821
652
10
1
0
231,504
0
L
Hachiman
7,181
598
17
1
0
191,118
0
W
Bake Kujira
9,327
777
23
2
0
234,261
0
L
Cerberus
9,219
768
26
2
0
184,628
0
W
Izanami
9,903
825
60
5
0
206,156
0
L
Thor
7,205
600
23
2
0
205,200
0
W
Hades
9,143
762
30
3
0
227,941
0
W
Charon
10,904
909
30
3
0
234,140
0
W
Cu Chulainn
10,225
852
39
3
0
211,625
0
L
Hun Batz
7,338
612
6
1
0
192,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role