Player Matchup

Persephone
Persephone
Lady PenGwen
Persephone
Level 222
God Stats
4W - 6L
1,364 SR
Queue Stats
525W - 550L
1,436 Elo+
Party 1
Rama
Rama
Quigs90
Rama
Level 23
God Stats
3W - 2L
1,458 SR
Queue Stats
24W - 27L
1,472 Elo+
Party 1
Mulan
Mulan
TRicH810
Mulan
Level 123
God Stats
1W - 1L
1,255 SR
Queue Stats
193W - 183L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
V0LAT1LE
Gilgamesh
Level 144
God Stats
5W - 4L
1,514 SR
Queue Stats
214W - 206L
1,500 Elo+
Solo
Chronos
Chronos
VoidedYapper399
Chronos
Level 157
God Stats
2W - 7L
1,115 SR
Queue Stats
378W - 404L
1,459 Elo+
Solo
Team Averages
Level 134
1,341 SR
1,461 Elo+

VS

Team Averages
Level 144
1,393 SR
1,443 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Vitzzz13
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 169L
1,521 Elo+
Solo
Hun Batz
Hun Batz
angie583
Hun Batz
Level 157
God Stats
1W - 7L
1,157 SR
Queue Stats
229W - 393L
1,362 Elo+
Solo
Jing Wei
Jing Wei
masterkelley91
Jing Wei
Level 148
God Stats
1W - 2L
1,306 SR
Queue Stats
71W - 114L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lady PenGwen
Persephone
14
0 / 3 / 14
8,241
824
8,039
7,968
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Quigs90
Rama
14
3 / 5 / 8
8,012
801
9,938
9,548
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
TRicH810
Mulan
16
10 / 2 / 9
9,343
934
8,824
13,223
12,209
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
V0LAT1LE
Gilgamesh
17
6 / 0 / 13
9,357
936
9,671
10,780
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 16
8,414
841
6,719
5,492
2,157
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 1 / 6
8,871
887
13,575
6,284
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
 
Pele
13
4 / 7 / 3
8,141
814
10,165
12,586
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Vitzzz13
Ravana
14
1 / 4 / 6
7,917
792
8,175
13,693
15,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
angie583
Hun Batz
9
2 / 7 / 3
6,879
688
5,366
9,402
5,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
2 / 2 / 2
7,464
746
3,755
6,550
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
21
Kills
11
11
Deaths
21
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
6
5
L
Pele
 
Pele
4
7
3
0.79
W
Persephone
Lady PenGwen
Persephone
0
3
14
2.33
W
Rama
Quigs90
Rama
3
5
8
1.4
W
Mulan
TRicH810
Mulan
10
2
9
7.25
W
Gilgamesh
V0LAT1LE
Gilgamesh
6
0
13
12.5
L
Ravana
Vitzzz13
Ravana
1
4
6
1
W
2
1
16
10
L
Hun Batz
angie583
Hun Batz
2
7
3
0.5
L
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
41,036
47,011
Taken
48,515
31,338
Mitigated
32,343
14,922
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,575
557
543
2,382
6,284
3,405
0
2,097
4,084
34,201
0
L
Pele
 
Pele
10,165
2,056
943
2,078
12,586
5,738
0
3,164
9,047
0
16,837
W
Persephone
Lady PenGwen
Persephone
8,039
396
605
2,324
7,968
2,831
362
1,434
6,525
23,493
0
W
Rama
Quigs90
Rama
9,938
6,916
436
1,120
9,548
3,897
0
3,316
6,232
0
18,802
W
Mulan
TRicH810
Mulan
8,824
1,677
771
1,007
13,223
12,209
463
3,059
10,164
0
12,668
W
Gilgamesh
V0LAT1LE
Gilgamesh
9,671
1,844
2,285
3,748
10,780
10,244
0
4,185
6,595
0
18,746
L
Ravana
Vitzzz13
Ravana
8,175
1,612
639
1,715
13,693
15,246
0
5,360
8,074
590
14,671
W
6,719
2,183
1,205
1,421
5,492
2,157
920
1,831
3,661
15,106
0
L
Hun Batz
angie583
Hun Batz
5,366
1,394
481
289
9,402
5,147
0
3,211
6,064
0
8,935
L
Jing Wei
3,755
2,238
447
1,185
6,550
2,807
0
926
5,500
0
9,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
39,272
130
Minions Killed
97
0
Camps Cleared
0
916,811
Distance Traveled
932,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,871
887
38
4
0
208,722
0
L
Pele
8,141
814
15
2
0
188,430
0
W
Persephone
8,241
824
34
3
0
187,413
0
W
Rama
8,012
801
26
3
0
157,843
0
W
Mulan
9,343
934
12
1
0
175,606
0
W
Gilgamesh
9,357
936
27
3
0
246,237
0
L
Ravana
7,917
792
22
2
0
210,618
0
W
Chronos
8,414
841
31
3
0
149,712
0
L
Hun Batz
6,879
688
7
1
0
129,294
0
L
Jing Wei
7,464
746
15
2
0
195,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role