Player Matchup

Ra
Ra
 
Ra
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ARGHYMETES
Surtr
Level 159
God Stats
1W - 1L
1,592 SR
Queue Stats
41W - 56L
1,465 Elo+
Solo
Kali
Kali
Budstache55
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
callMeKillermoth
Erlang Shen
Level 104
God Stats
3W - 3L
1,572 SR
Queue Stats
151W - 168L
1,485 Elo+
Solo
Persephone
Persephone
xToxic-Gambitx
Persephone
Level 120
God Stats
4W - 6L
1,438 SR
Queue Stats
425W - 459L
1,502 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,477 Elo+

VS

Team Averages
Level 121
1,542 SR
1,409 Elo+
Rama
Rama
Sokitheblue1
Rama
Level 109
God Stats
7W - 7L
1,362 SR
Queue Stats
732W - 733L
1,508 Elo+
Solo
Cthulhu
Cthulhu
SturdyTooth245
Cthulhu
Level 122
God Stats
6W - 0L
1,941 SR
Queue Stats
273W - 294L
1,447 Elo+
Solo
Fenrir
Fenrir
TALA-619
Fenrir
Level 154
God Stats
2W - 2L
1,407 SR
Queue Stats
465W - 468L
1,460 Elo+
Solo
Ullr
Ullr
bakedBatman
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Terra
Terra
deathNote278
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 91L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 2
8,207
746
5,663
3,366
1,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
16
3 / 3 / 4
8,647
786
12,418
13,245
16,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 5
8,744
795
8,669
12,395
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
callMeKillermoth
Erlang Shen
1
0 / 0 / 0
2,832
257
0
0
0
Persephone
xToxic-Gambitx
Persephone
17
3 / 3 / 6
9,170
834
18,858
7,627
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,469
861
7,906
10,209
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 7
9,374
852
7,202
17,620
15,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TALA-619
Fenrir
15
4 / 4 / 8
9,109
828
6,814
13,659
14,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 6
8,727
793
4,894
7,955
4,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 6
10,370
943
5,479
12,575
14,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
12
12
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
Surtr
3
3
4
1.67
L
3
5
5
1.1
W
1
2
9
2.75
W
3
2
7
3.25
W
Fenrir
TALA-619
Fenrir
4
4
8
2
W
1
1
6
4
L
Erlang Shen
callMeKillermoth
Erlang Shen
0
0
0
0
W
3
2
6
3
L
Persephone
xToxic-Gambitx
Persephone
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
32,295
36,633
Taken
62,018
27,103
Mitigated
54,170
9,382
Healing
26,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,663
463
2,493
1,192
3,366
1,540
0
1,404
1,962
22,903
0
L
Surtr
12,418
6,470
48
3,023
13,245
16,030
0
3,999
9,246
235
20,710
L
8,669
3,319
113
1,558
12,395
6,051
0
4,657
7,738
0
14,898
W
7,906
6,026
714
3,305
10,209
5,589
2,670
2,496
7,713
0
25,736
W
7,202
259
1,809
4,657
17,620
15,403
904
8,066
9,554
24,576
0
W
Fenrir
TALA-619
Fenrir
6,814
2,483
1,133
2,949
13,659
14,382
1,147
5,482
8,035
0
15,519
W
4,894
2,967
677
1,068
7,955
4,299
3,171
4,604
3,275
0
19,584
L
Erlang Shen
callMeKillermoth
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
5,479
772
6,104
3,682
12,575
14,497
280
3,648
8,749
14,915
0
L
Persephone
xToxic-Gambitx
Persephone
18,858
1,564
178
777
7,627
3,482
0
2,530
4,997
34,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
47,049
93
Minions Killed
154
0
Camps Cleared
0
734,250
Distance Traveled
1,039,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,207
746
41
4
0
124,224
0
L
Surtr
8,647
786
19
2
0
190,917
0
L
Kali
8,744
795
12
1
0
225,442
0
W
Rama
9,469
861
60
5
0
209,473
0
W
Cthulhu
9,374
852
36
3
0
194,157
0
W
Fenrir
9,109
828
12
1
0
188,786
0
W
Ullr
8,727
793
24
2
0
204,351
0
L
Erlang Shen
2,832
257
0
0
0
0
0
W
Terra
10,370
943
22
2
0
242,253
0
L
Persephone
9,170
834
21
2
0
193,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role