Player Matchup

Atlas
Atlas
Dark Master4140
Atlas
Level 25
God Stats
1W - 6L
1,257 SR
Queue Stats
10W - 28L
1,275 Elo+
Party 1
Achilles
Achilles
GODZILLA_FROST
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,550 Elo+
Party 3
Da Ji
Da Ji
HardcoreGam3rYT
Da Ji
Level 88
God Stats
0W - 1L
1,726 SR
Queue Stats
122W - 141L
1,361 Elo+
Party 1
Ra
Ra
JETfourEVER
Ra
Level 148
God Stats
4W - 3L
1,668 SR
Queue Stats
28W - 22L
1,599 Elo+
Party 3
Skadi
Skadi
Marranete31
Skadi
Level 60
God Stats
1W - 3L
1,384 SR
Queue Stats
86W - 82L
1,517 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,460 Elo+

VS

Team Averages
Level 117
1,521 SR
1,460 Elo+
Surtr
Surtr
CinnaFloof
Surtr
Level 107
God Stats
2W - 5L
1,389 SR
Queue Stats
165W - 190L
1,393 Elo+
Party 2
Bake Kujira
Bake Kujira
PapaThiqqTTV
Bake Kujira
Level 124
God Stats
15W - 5L
1,563 SR
Queue Stats
266W - 356L
1,469 Elo+
Party 2
Poseidon
Poseidon
Urboyblue1337
Poseidon
Level 130
God Stats
68W - 83L
1,509 SR
Queue Stats
274W - 272L
1,503 Elo+
Solo
Izanami
Izanami
Yoko3881
Izanami
Level 99
God Stats
6W - 2L
1,622 SR
Queue Stats
417W - 400L
1,462 Elo+
Party 2
King Arthur
King Arthur
zValentines
King Arthur
Level 127
God Stats
83W - 92L
1,523 SR
Queue Stats
399W - 462L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,571
469
3,740
15,767
8,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
12
1 / 3 / 0
6,417
458
5,849
12,517
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 7 / 2
5,943
425
7,167
13,941
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
8,626
616
10,261
11,201
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 4 / 2
7,402
529
6,747
11,361
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
3 / 2 / 7
8,136
581
6,008
12,099
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bake Kujira
PapaThiqqTTV
Bake Kujira
15
7 / 1 / 2
9,845
703
12,969
13,569
11,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Urboyblue1337
Poseidon
15
3 / 1 / 0
9,367
669
5,227
6,543
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Yoko3881
Izanami
14
3 / 2 / 4
8,710
622
12,272
9,139
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
zValentines
King Arthur
11
5 / 2 / 9
7,575
541
10,837
12,512
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
21
21
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
2
7
3.25
L
1
5
2
0.4
L
Achilles
1
3
0
0.33
L
1
7
2
0.29
L
2
2
2
1.5
L
3
4
2
1
W
Bake Kujira
PapaThiqqTTV
Bake Kujira
7
1
2
8
W
Poseidon
Urboyblue1337
Poseidon
3
1
0
3
W
Izanami
Yoko3881
Izanami
3
2
4
2.5
W
King Arthur
zValentines
King Arthur
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
47,313
64,787
Taken
53,862
34,346
Mitigated
29,638
13,164
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,008
2,854
0
2,309
12,099
5,359
188
2,423
9,438
1,244
61,350
L
3,740
2,182
0
4,405
15,767
8,812
0
1,840
13,927
14,888
0
L
Achilles
5,849
1,383
0
2,795
12,517
11,474
0
5,766
6,751
0
34,441
L
7,167
1,823
0
750
13,941
4,940
0
3,508
10,433
0
32,164
L
10,261
1,349
768
3,592
11,201
5,225
0
6,264
4,937
81,259
0
L
6,747
3,364
0
854
11,361
3,895
0
83
11,278
0
54,444
W
Bake Kujira
PapaThiqqTTV
Bake Kujira
12,969
5,990
0
2,160
13,569
11,150
0
3,648
9,010
74,606
923
W
Poseidon
Urboyblue1337
Poseidon
5,227
838
0
2,130
6,543
2,443
763
2,513
3,803
89,748
0
W
Izanami
Yoko3881
Izanami
12,272
9,130
0
2,426
9,139
4,974
350
2,486
6,653
0
75,330
W
King Arthur
zValentines
King Arthur
10,837
1,811
0
2,668
12,512
5,712
0
2,314
10,030
0
27,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
43,633
338
Minions Killed
542
0
Camps Cleared
0
1,388,725
Distance Traveled
1,462,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,136
581
93
7
0
308,263
1
L
Atlas
6,571
469
13
1
0
285,114
0
L
Achilles
6,417
458
45
3
0
248,684
0
L
Da Ji
5,943
425
44
3
0
299,081
0
L
Ra
8,626
616
140
10
0
288,314
1
L
Skadi
7,402
529
96
7
0
267,532
4
W
Bake Kujira
9,845
703
128
9
0
296,191
0
W
Poseidon
9,367
669
158
11
0
295,476
0
W
Izanami
8,710
622
140
10
0
257,843
0
W
King Arthur
7,575
541
23
2
0
305,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role