Player Matchup

Guan Yu
Guan Yu
Evil_Homer54
Guan Yu
Level 163
God Stats
2W - 1L
1,703 SR
Queue Stats
97W - 124L
1,482 Elo+
Party 2
Apollo
Apollo
IeruptionI
Apollo
Level 122
God Stats
2W - 3L
1,313 SR
Queue Stats
110W - 87L
1,458 Elo+
Solo
Poseidon
Poseidon
J-Spec609
Poseidon
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 84L
1,525 Elo+
Party 2
Vulcan
Vulcan
ROMAN_WINS
Vulcan
Level 158
God Stats
1W - 0L
1,794 SR
Queue Stats
67W - 71L
1,489 Elo+
Party 2
Nemesis
Nemesis
SIX_S1X
Nemesis
Level 89
God Stats
4W - 0L
1,853 SR
Queue Stats
32W - 25L
1,579 Elo+
Party 2
Team Averages
Level 136
1,633 SR
1,507 Elo+

VS

Team Averages
Level 138
1,662 SR
1,462 Elo+
Kali
Kali
Billbro11
Kali
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
274W - 264L
1,519 Elo+
Solo
Neith
Neith
DanyWeed
Neith
Level 100
God Stats
0W - 1L
1,879 SR
Queue Stats
61W - 62L
1,466 Elo+
Party 1
Bellona
Bellona
ErnestoCellan
Bellona
Level 169
God Stats
0W - 1L
1,145 SR
Queue Stats
49W - 61L
1,364 Elo+
Party 1
Agni
Agni
Frostyyy G
Agni
Level 106
God Stats
1W - 2L
1,747 SR
Queue Stats
53W - 37L
1,542 Elo+
Solo
Horus
Horus
Gokipro
Horus
Level 187
God Stats
0W - 1L
1,837 SR
Queue Stats
13W - 7L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Evil_Homer54
Guan Yu
18
1 / 4 / 31
11,781
785
5,958
24,509
27,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
IeruptionI
Apollo
20
7 / 2 / 16
12,050
803
18,578
16,013
7,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
J-Spec609
Poseidon
20
15 / 5 / 14
13,467
898
20,037
15,794
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
ROMAN_WINS
Vulcan
20
10 / 2 / 21
12,861
857
29,818
14,227
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SIX_S1X
Nemesis
17
6 / 3 / 22
11,040
736
15,742
19,981
25,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
3 / 9 / 4
10,894
726
7,894
17,488
8,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
DanyWeed
Neith
19
3 / 7 / 8
11,359
757
21,001
21,326
9,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
18
5 / 7 / 7
10,732
715
13,680
24,392
25,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 10 / 4
9,814
654
14,344
15,238
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Gokipro
Horus
16
3 / 6 / 7
10,007
667
9,830
22,730
22,004
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
46
39
Kills
16
16
Deaths
39
104
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kali
3
9
4
0.56
L
Neith
DanyWeed
Neith
3
7
8
1
L
Bellona
5
7
7
1.21
W
Guan Yu
Evil_Homer54
Guan Yu
1
4
31
4.13
L
2
10
4
0.4
L
Horus
Gokipro
Horus
3
6
7
1.08
W
Apollo
IeruptionI
Apollo
7
2
16
7.5
W
Poseidon
J-Spec609
Poseidon
15
5
14
4.4
W
Vulcan
ROMAN_WINS
Vulcan
10
2
21
10.25
W
Nemesis
SIX_S1X
Nemesis
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,133
Damage
66,749
90,524
Taken
101,174
75,357
Mitigated
71,692
44,777
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,894
2,340
252
2,364
17,488
8,787
0
8,099
9,219
0
22,222
L
Neith
DanyWeed
Neith
21,001
6,302
1,327
7,355
21,326
9,251
880
10,655
10,245
0
51,310
L
Bellona
13,680
3,290
636
2,417
24,392
25,704
0
10,708
13,318
0
22,563
W
Guan Yu
Evil_Homer54
Guan Yu
5,958
136
19,644
10,670
24,509
27,972
165
3,157
21,352
0
8,783
L
14,344
497
568
443
15,238
5,946
48
9,438
5,519
33,963
0
L
Horus
Gokipro
Horus
9,830
4,544
4,559
6,372
22,730
22,004
0
10,916
11,532
0
15,616
W
Apollo
IeruptionI
Apollo
18,578
10,103
1,882
3,385
16,013
7,052
4,086
1,531
14,482
0
46,550
W
Poseidon
J-Spec609
Poseidon
20,037
2,276
841
1,351
15,794
6,997
1,962
2,897
12,897
44,268
611
W
Vulcan
ROMAN_WINS
Vulcan
29,818
14,200
1,238
1,784
14,227
7,896
1,661
2,741
11,486
51,645
0
W
Nemesis
SIX_S1X
Nemesis
15,742
2,449
1,062
2,920
19,981
25,440
1,164
4,018
15,963
0
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,199
Gold Earned
52,806
171
Minions Killed
156
0
Camps Cleared
0
1,517,824
Distance Traveled
1,227,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,894
726
30
2
0
273,056
0
L
Neith
11,359
757
73
5
0
244,670
0
L
Bellona
10,732
715
11
1
0
253,594
0
W
Guan Yu
11,781
785
3
0
0
328,968
0
L
Agni
9,814
654
27
2
0
212,101
0
L
Horus
10,007
667
15
1
0
244,159
0
W
Apollo
12,050
803
54
4
0
286,928
0
W
Poseidon
13,467
898
57
4
0
251,704
0
W
Vulcan
12,861
857
52
3
0
350,599
0
W
Nemesis
11,040
736
5
0
0
299,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role