Player Matchup

Heimdallr
Heimdallr
Dragon5layer60
Heimdallr
Level 83
God Stats
2W - 0L
1,710 SR
Queue Stats
66W - 70L
1,449 Elo+
Party 1
Persephone
Persephone
Felwinter22
Persephone
Level 26
God Stats
18W - 16L
1,532 SR
Queue Stats
33W - 52L
1,327 Elo+
Party 1
Da Ji
Da Ji
NightHawk404128
Da Ji
Level 66
God Stats
13W - 7L
1,497 SR
Queue Stats
18W - 14L
1,430 Elo+
Party 1
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 61
God Stats
37W - 28L
1,538 SR
Queue Stats
66W - 74L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snacks0n
Cu Chulainn
Level 6
God Stats
3W - 5L
1,290 SR
Queue Stats
5W - 10L
1,283 Elo+
Party 1
Team Averages
Level 48
1,513 SR
1,384 Elo+

VS

Team Averages
Level 120
1,372 SR
1,496 Elo+
Neith
Neith
Alphaleonidas91
Neith
Level 113
God Stats
81W - 105L
1,463 SR
Queue Stats
209W - 259L
1,486 Elo+
Solo
Tiamat
Tiamat
Astaroth421
Tiamat
Level 153
God Stats
0W - 3L
1,176 SR
Queue Stats
184W - 163L
1,514 Elo+
Solo
Thanatos
Thanatos
ImOverload
Thanatos
Level 106
God Stats
1W - 6L
1,351 SR
Queue Stats
111W - 117L
1,541 Elo+
Solo
Janus
Janus
LazerSplyf
Janus
Level 103
God Stats
24W - 25L
1,476 SR
Queue Stats
68W - 62L
1,453 Elo+
Solo
King Arthur
King Arthur
TheSquidwardo
King Arthur
Level 123
God Stats
1W - 6L
1,393 SR
Queue Stats
176W - 171L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragon5layer60
Heimdallr
14
5 / 2 / 5
8,853
553
9,410
10,263
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Felwinter22
Persephone
14
0 / 0 / 2
8,851
553
7,365
2,146
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 0 / 2
9,144
572
6,334
11,284
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 6
8,390
524
11,595
12,416
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
Snacks0n
Cu Chulainn
13
0 / 4 / 2
7,816
489
8,946
13,417
16,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,093
443
6,489
14,806
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
13
1 / 2 / 0
7,003
438
659
9,733
4,983
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
ImOverload
Thanatos
10
2 / 4 / 1
6,752
422
5,311
9,979
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
2 / 3 / 1
7,593
475
5,754
10,978
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheSquidwardo
King Arthur
14
1 / 2 / 2
8,160
510
9,701
16,653
18,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Tiamat
1
2
0
0.5
W
Heimdallr
Dragon5layer60
Heimdallr
5
2
5
3.75
W
Persephone
Felwinter22
Persephone
0
0
2
1
L
Thanatos
ImOverload
Thanatos
2
4
1
0.63
L
Janus
2
3
1
0.83
W
8
0
2
9
W
6
1
6
9
W
Cu Chulainn
Snacks0n
Cu Chulainn
0
4
2
0.25
L
King Arthur
TheSquidwardo
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
27,914
49,526
Taken
62,149
34,178
Mitigated
36,554
9,404
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
1,139
0
1,967
14,806
5,811
0
291
14,079
0
52,718
L
Tiamat
659
0
0
2,820
9,733
4,983
40
5,220
4,482
41,270
0
W
Heimdallr
Dragon5layer60
Heimdallr
9,410
4,806
0
1,989
10,263
3,764
1,071
3,088
6,975
0
50,630
W
Persephone
Felwinter22
Persephone
7,365
0
0
934
2,146
625
648
221
1,925
70,773
0
L
Thanatos
ImOverload
Thanatos
5,311
1,263
0
6,982
9,979
3,805
0
380
9,514
0
39,119
L
Janus
5,754
103
0
3,136
10,978
3,829
0
1,270
9,343
54,113
0
W
6,334
1,781
0
250
11,284
4,725
830
1,022
10,210
0
60,827
W
11,595
3,987
0
4,659
12,416
8,735
722
1,747
10,495
1,598
46,294
W
Cu Chulainn
Snacks0n
Cu Chulainn
8,946
1,841
0
1,572
13,417
16,329
167
795
12,622
0
53,117
L
King Arthur
TheSquidwardo
King Arthur
9,701
1,229
0
2,067
16,653
18,126
0
1,047
15,425
1,277
60,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
36,601
393
Minions Killed
391
0
Camps Cleared
0
1,630,407
Distance Traveled
1,519,463
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,093
443
66
4
0
347,684
6
L
Tiamat
7,003
438
66
4
0
285,626
8
W
Heimdallr
8,853
553
82
5
0
303,415
3
W
Persephone
8,851
553
101
6
0
303,537
0
L
Thanatos
6,752
422
57
4
0
226,481
1
L
Janus
7,593
475
107
7
0
336,112
0
W
Da Ji
9,144
572
78
5
0
384,427
0
W
Surtr
8,390
524
68
4
0
350,282
3
W
Cu Chulainn
7,816
489
64
4
0
288,746
0
L
King Arthur
8,160
510
95
6
0
323,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role