Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaptainM94
Ra
Level 141
God Stats
4W - 5L
1,332 SR
Queue Stats
342W - 316L
1,526 Elo+
Party 2
Hades
Hades
JUSTxBLAZEEE
Hades
Level 65
God Stats
5W - 1L
1,688 SR
Queue Stats
109W - 105L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
ManimalPrime737
Zhong Kui
Level 105
God Stats
8W - 12L
1,274 SR
Queue Stats
779W - 783L
1,539 Elo+
Party 2
Chaac
Chaac
vIseGamerX32
Chaac
Level 121
God Stats
5W - 3L
1,549 SR
Queue Stats
114W - 115L
1,559 Elo+
Solo
Team Averages
Level 123
1,469 SR
1,515 Elo+

VS

Team Averages
Level 105
1,435 SR
1,468 Elo+
Ares
Ares
Jeff66
Ares
Level 67
God Stats
0W - 1L
1,214 SR
Queue Stats
43W - 48L
1,441 Elo+
Solo
Lancelot
Lancelot
Jofem
Lancelot
Level 69
God Stats
2W - 3L
1,600 SR
Queue Stats
68W - 63L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Keoloa
Guan Yu
Level 158
God Stats
1W - 4L
1,364 SR
Queue Stats
338W - 356L
1,456 Elo+
Solo
The Morrigan
The Morrigan
Lethawl
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
jtbby
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 2 / 17
9,585
799
17,921
14,059
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 17
10,520
877
8,898
12,126
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 12
9,843
820
7,857
14,180
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
ManimalPrime737
Zhong Kui
16
4 / 3 / 15
9,655
805
10,986
12,961
14,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 17
10,184
849
15,547
17,562
20,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jeff66
Ares
13
2 / 6 / 11
8,891
741
6,902
15,935
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Jofem
Lancelot
17
4 / 3 / 9
9,433
786
7,739
12,366
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Keoloa
Guan Yu
15
2 / 7 / 7
9,124
760
5,291
20,970
18,790
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Lethawl
The Morrigan
14
2 / 5 / 10
8,420
702
8,355
10,206
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
jtbby
Ne Zha
16
5 / 4 / 6
9,068
756
19,541
13,182
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
23
Kills
15
15
Deaths
25
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
17
5.75
W
4
2
17
6.25
W
6
6
12
2
L
Ares
Jeff66
Ares
2
6
11
1.25
L
Lancelot
Jofem
Lancelot
4
3
9
2.83
L
Guan Yu
Keoloa
Guan Yu
2
7
7
0.79
L
The Morrigan
Lethawl
The Morrigan
2
5
10
1.4
W
Zhong Kui
ManimalPrime737
Zhong Kui
4
3
15
3.83
L
Ne Zha
jtbby
Ne Zha
5
4
6
2
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,209
Damage
47,828
70,888
Taken
72,659
55,141
Mitigated
57,938
30,750
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,921
6,220
1,438
2,698
14,059
5,622
2,660
2,093
11,966
0
36,061
W
8,898
639
9,853
6,541
12,126
5,624
976
3,049
9,000
35,747
0
W
7,857
886
710
2,117
14,180
8,779
726
3,094
10,999
17,928
0
L
Ares
Jeff66
Ares
6,902
853
773
1,385
15,935
18,314
222
5,369
10,495
10,197
0
L
Lancelot
Jofem
Lancelot
7,739
1,077
1,082
1,590
12,366
7,905
456
2,873
9,493
0
13,693
L
Guan Yu
Keoloa
Guan Yu
5,291
276
5,792
4,198
20,970
18,790
383
9,724
11,130
0
14,881
L
The Morrigan
Lethawl
The Morrigan
8,355
878
1,092
613
10,206
5,096
573
5,447
4,756
17,290
0
W
Zhong Kui
ManimalPrime737
Zhong Kui
10,986
880
0
1,855
12,961
14,932
1,372
2,220
10,741
17,307
0
L
Ne Zha
jtbby
Ne Zha
19,541
1,833
1,290
2,477
13,182
7,833
195
4,141
9,041
0
38,493
W
15,547
1,367
1,282
4,256
17,562
20,184
657
4,529
12,925
0
27,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
44,936
144
Minions Killed
128
0
Camps Cleared
0
1,089,082
Distance Traveled
1,015,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,585
799
24
2
0
243,648
0
W
Ra
10,520
877
77
6
0
210,688
0
W
Hades
9,843
820
19
2
0
194,156
0
L
Ares
8,891
741
7
1
0
180,706
0
L
Lancelot
9,433
786
33
3
0
240,912
0
L
Guan Yu
9,124
760
28
2
0
209,806
0
L
The Morrigan
8,420
702
35
3
0
167,169
0
W
Zhong Kui
9,655
805
11
1
0
201,380
0
L
Ne Zha
9,068
756
25
2
0
217,053
0
W
Chaac
10,184
849
13
1
0
239,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role