Player Matchup

Thor
Thor
Silver IV
DRAGONWILL_41
Thor
Silver IV
Level 107
God Stats
6W - 6L
1,472 SR
Queue Stats
281W - 365L
669 MMR
Party 2
Sylvanus
Sylvanus
Silver III
SHARKSHRF
Sylvanus
Silver III
Level 109
God Stats
9W - 15L
1,416 SR
Queue Stats
252W - 329L
451 MMR
Party 2
He Bo
He Bo
Silver IV
t2om0re
He Bo
Silver IV
Level 67
God Stats
3W - 2L
1,285 SR
Queue Stats
70W - 79L
680 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,391 SR
600 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,326 SR
471 MMR
Ra
Ra
Silver V
D1ogo93
Ra
Silver V
Level 129
God Stats
4W - 9L
1,335 SR
Queue Stats
65W - 123L
708 MMR
Solo
Medusa
Medusa
Bronze III
TRUEDOSES
Medusa
Bronze III
Level 42
God Stats
6W - 26L
1,295 SR
Queue Stats
19W - 72L
122 MMR
Party 1
Hades
Hades
Bronze V
hazeymazecave69
Hades
Bronze V
Level 53
God Stats
10W - 31L
1,347 SR
Queue Stats
11W - 39L
583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
11,552
770
14,361
13,680
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SHARKSHRF
Sylvanus
15
4 / 0 / 8
11,802
787
6,620
12,534
18,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
t2om0re
He Bo
16
3 / 2 / 7
12,119
808
13,692
11,777
4,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesDiscordiaAh Muzen CabBacchusBellona

VS

Bans
KumbhakarnaKuzenboChaacGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
10,992
733
10,669
10,116
6,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
TRUEDOSES
Medusa
11
2 / 4 / 0
10,016
668
5,968
13,176
2,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 3
10,189
679
10,192
15,430
6,608
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
5
3
6
2.67
W
Sylvanus
SHARKSHRF
Sylvanus
4
0
8
8
L
Medusa
TRUEDOSES
Medusa
2
4
0
0.5
L
0
4
3
0.38
W
He Bo
t2om0re
He Bo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
26,829
37,991
Taken
38,722
29,714
Mitigated
16,012
10,977
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,669
605
743
3,107
10,116
6,688
0
5,095
5,021
43,389
0
W
14,361
1,630
0
1,448
13,680
5,929
720
7,724
5,883
0
46,108
W
Sylvanus
SHARKSHRF
Sylvanus
6,620
2,524
1,870
4,646
12,534
18,842
451
7,556
4,693
23,375
0
L
Medusa
TRUEDOSES
Medusa
5,968
2,942
0
523
13,176
2,716
0
4,974
8,202
0
17,652
L
10,192
648
151
2,484
15,430
6,608
0
10,412
5,018
43,507
0
W
He Bo
t2om0re
He Bo
13,692
2,194
170
2,843
11,777
4,943
209
5,717
6,013
80,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
31,197
181
Minions Killed
152
0
Camps Cleared
0
786,904
Distance Traveled
803,584
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,992
733
54
4
0
280,689
3
W
Thor
11,552
770
50
3
0
275,114
0
W
Sylvanus
11,802
787
24
2
0
230,893
0
L
Medusa
10,016
668
22
1
0
277,527
0
L
Hades
10,189
679
76
5
0
245,368
0
W
He Bo
12,119
808
107
7
0
280,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role