Player Matchup

Horus
Horus
KFairy
Horus
Level 239
God Stats
2W - 0L
1,942 SR
Queue Stats
200W - 115L
1,714 Elo+
Party 1
Thoth
Thoth
RussianAutistic
Thoth
Level 158
God Stats
8W - 5L
1,663 SR
Queue Stats
233W - 158L
1,659 Elo+
Party 1
Skadi
Skadi
Unclog
Skadi
Level 81
God Stats
8W - 1L
1,816 SR
Queue Stats
445W - 97L
1,747 Elo+
Party 1
Chernobog
Chernobog
iHappyViolence
Chernobog
Level 147
God Stats
7W - 3L
1,759 SR
Queue Stats
415W - 332L
1,662 Elo+
Party 1
Maui
Maui
Няки
Maui
Level 217
God Stats
3W - 1L
1,831 SR
Queue Stats
242W - 178L
1,690 Elo+
Party 1
Team Averages
Level 168
1,802 SR
1,694 Elo+

VS

Team Averages
Level 129
1,508 SR
1,542 Elo+
Sol
Sol
FredElric
Sol
Level 69
God Stats
2W - 3L
1,517 SR
Queue Stats
376W - 331L
1,589 Elo+
Solo
Terra
Terra
Game_Corts
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Griffwin
Kukulkan
Level 195
God Stats
6W - 2L
1,717 SR
Queue Stats
158W - 142L
1,530 Elo+
Solo
Hercules
Hercules
joseniuss
Hercules
Level 119
God Stats
1W - 3L
1,408 SR
Queue Stats
885W - 793L
1,535 Elo+
Solo
Discordia
Discordia
theatralik
Discordia
Level 134
God Stats
3W - 5L
1,397 SR
Queue Stats
434W - 431L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KFairy
Horus
14
1 / 0 / 10
8,249
750
5,151
11,641
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 1 / 12
9,032
821
18,095
6,878
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Skadi
Unclog
Skadi
17
8 / 1 / 6
10,149
923
16,546
9,149
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
iHappyViolence
Chernobog
15
3 / 3 / 9
8,762
797
11,951
10,103
5,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
14
1 / 3 / 12
9,124
829
3,266
13,901
16,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,122
647
6,312
10,208
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
13
0 / 4 / 6
7,440
676
5,421
15,241
17,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Griffwin
Kukulkan
15
4 / 2 / 1
8,664
788
8,777
8,864
4,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
joseniuss
Hercules
14
1 / 4 / 4
7,892
717
10,412
17,153
17,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
theatralik
Discordia
15
1 / 3 / 4
7,919
720
9,264
9,191
4,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
15
Kills
6
8
Deaths
15
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Terra
0
4
6
0.75
L
Kukulkan
Griffwin
Kukulkan
4
2
1
2.25
W
Horus
KFairy
Horus
1
0
10
6
W
2
1
12
8
W
Skadi
Unclog
Skadi
8
1
6
11
W
Chernobog
iHappyViolence
Chernobog
3
3
9
2.5
L
Hercules
joseniuss
Hercules
1
4
4
0.75
L
Discordia
theatralik
Discordia
1
3
4
1
W
Maui
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
40,186
51,672
Taken
60,657
44,772
Mitigated
48,748
27,737
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,312
678
737
3,817
10,208
4,713
391
4,606
5,519
12,259
0
L
Terra
5,421
41
5,596
3,013
15,241
17,661
0
4,371
10,586
9,606
1,354
L
Kukulkan
Griffwin
Kukulkan
8,777
503
1,526
2,492
8,864
4,272
113
3,448
5,096
27,602
0
W
Horus
KFairy
Horus
5,151
1,876
10,106
7,445
11,641
11,187
288
5,891
5,750
0
7,638
W
18,095
167
714
229
6,878
4,070
1,507
4,230
2,648
34,838
0
W
Skadi
Unclog
Skadi
16,546
4,613
327
1,332
9,149
6,676
3,204
4,546
4,603
0
37,020
W
Chernobog
iHappyViolence
Chernobog
11,951
5,084
815
633
10,103
5,871
785
5,656
4,447
0
22,741
L
Hercules
joseniuss
Hercules
10,412
1,502
1,276
4,592
17,153
17,879
122
4,076
12,608
0
13,675
L
Discordia
theatralik
Discordia
9,264
110
1,929
445
9,191
4,223
550
4,414
4,663
24,546
0
W
Maui
3,266
428
3,132
3,004
13,901
16,968
50
8,097
5,804
3,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
39,037
117
Minions Killed
122
0
Camps Cleared
0
1,219,678
Distance Traveled
1,107,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,122
647
12
1
0
223,612
0
L
Terra
7,440
676
12
1
0
223,118
0
L
Kukulkan
8,664
788
53
5
0
215,098
0
W
Horus
8,249
750
5
0
0
277,650
0
W
Thoth
9,032
821
40
4
0
255,603
0
W
Skadi
10,149
923
43
4
0
225,216
0
W
Chernobog
8,762
797
27
2
0
236,998
0
L
Hercules
7,892
717
9
1
0
222,133
0
L
Discordia
7,919
720
36
3
0
223,696
0
W
Maui
9,124
829
2
0
0
224,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role