Player Matchup

Amaterasu
Amaterasu
Dragon5layer60
Amaterasu
Level 83
God Stats
3W - 4L
1,700 SR
Queue Stats
66W - 70L
1,460 Elo+
Party 2
Persephone
Persephone
Felwinter22
Persephone
Level 26
God Stats
18W - 16L
1,552 SR
Queue Stats
33W - 52L
1,337 Elo+
Party 2
Apollo
Apollo
Nightthief20
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,341 Elo+
Solo
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 61
God Stats
37W - 28L
1,551 SR
Queue Stats
66W - 74L
1,443 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Snacks0n
Cu Chulainn
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 10L
1,353 Elo+
Party 2
Team Averages
Level 57
1,561 SR
1,387 Elo+

VS

Team Averages
Level 94
1,524 SR
1,457 Elo+
Ymir
Ymir
Carlosit69
Ymir
Level 46
God Stats
5W - 4L
1,762 SR
Queue Stats
54W - 43L
1,443 Elo+
Party 3
Pele
Pele
Compton FD
Pele
Level 105
God Stats
1W - 1L
1,263 SR
Queue Stats
101W - 97L
1,424 Elo+
Party 3
Poseidon
Poseidon
DeusExitium405
Poseidon
Level 66
God Stats
15W - 8L
1,609 SR
Queue Stats
194W - 193L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
M4UR1NUTS
Jormungandr
Level 125
God Stats
2W - 3L
1,462 SR
Queue Stats
150W - 158L
1,413 Elo+
Solo
Skadi
Skadi
Wuba_LubaDubDub9
Skadi
Level 130
God Stats
50W - 45L
1,523 SR
Queue Stats
249W - 244L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dragon5layer60
Amaterasu
9
3 / 4 / 0
6,252
521
6,279
12,801
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Felwinter22
Persephone
10
0 / 2 / 0
6,110
509
2,842
5,491
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
10
0 / 1 / 3
6,298
525
3,297
7,520
2,741
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 0
6,104
509
1,911
9,013
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Snacks0n
Cu Chulainn
9
0 / 5 / 0
5,217
435
907
8,815
5,578
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
6,129
511
4,837
7,098
7,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 5
7,742
645
4,617
8,360
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
13
3 / 0 / 1
8,030
669
5,670
4,663
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
M4UR1NUTS
Jormungandr
12
5 / 1 / 1
7,807
651
6,187
6,422
5,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 2
6,512
543
6,020
6,607
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
2
0
5
4.5
W
Poseidon
3
0
1
3.5
L
Amaterasu
Dragon5layer60
Amaterasu
3
4
0
0.75
L
Persephone
Felwinter22
Persephone
0
2
0
0
W
Jormungandr
M4UR1NUTS
Jormungandr
5
1
1
5.5
L
Apollo
0
1
3
1.5
L
1
2
0
0.5
L
Cu Chulainn
Snacks0n
Cu Chulainn
0
5
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
27,331
43,640
Taken
33,150
22,372
Mitigated
19,302
10,265
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
850
324
662
7,098
7,046
140
46
7,052
22,381
0
W
4,617
1,021
0
1,563
8,360
3,345
0
415
7,945
0
66,082
W
Poseidon
5,670
505
0
250
4,663
1,801
841
2,002
2,617
62,234
0
L
Amaterasu
Dragon5layer60
Amaterasu
6,279
2,515
220
3,482
12,801
7,475
192
4,105
8,696
0
17,055
L
Persephone
Felwinter22
Persephone
2,842
46
0
734
5,491
1,886
0
3,515
1,973
39,390
0
W
Jormungandr
M4UR1NUTS
Jormungandr
6,187
1,627
0
1,490
6,422
5,010
46
76
6,202
52,081
0
L
Apollo
3,297
1,814
0
1,192
7,520
2,741
875
1,637
5,883
0
44,845
L
1,911
811
0
3,361
9,013
4,692
0
3,053
5,960
802
31,712
L
Cu Chulainn
Snacks0n
Cu Chulainn
907
218
0
1,276
8,815
5,578
0
4,381
4,434
0
19,711
W
6,020
2,354
0
1,380
6,607
2,100
1,092
432
6,175
0
47,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
36,220
243
Minions Killed
372
0
Camps Cleared
0
1,119,508
Distance Traveled
1,228,966
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,129
511
31
3
0
239,659
0
W
Pele
7,742
645
83
7
0
282,667
0
W
Poseidon
8,030
669
117
10
0
254,746
0
L
Amaterasu
6,252
521
26
2
0
252,631
3
L
Persephone
6,110
509
71
6
0
235,120
0
W
Jormungandr
7,807
651
72
6
0
237,121
0
L
Apollo
6,298
525
72
6
0
216,193
5
L
Surtr
6,104
509
50
4
0
181,806
0
L
Cu Chulainn
5,217
435
24
2
0
233,758
0
W
Skadi
6,512
543
69
6
0
214,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role