Player Matchup

Kukulkan
Kukulkan
GhandiG335
Kukulkan
Level 69
God Stats
7W - 2L
1,739 SR
Queue Stats
285W - 289L
1,411 Elo+
Solo
Hun Batz
Hun Batz
KagaDX
Hun Batz
Level 109
God Stats
0W - 2L
1,347 SR
Queue Stats
119W - 126L
1,515 Elo+
Solo
Ymir
Ymir
Stevejr_98
Ymir
Level 107
God Stats
7W - 11L
1,382 SR
Queue Stats
36W - 56L
1,382 Elo+
Party 2
Anhur
Anhur
Venom-BiCMAC
Anhur
Level 122
God Stats
2W - 6L
1,111 SR
Queue Stats
140W - 152L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
prinz-OLLY
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,323 Elo+
Party 2
Team Averages
Level 103
1,416 SR
1,409 Elo+

VS

Team Averages
Level 75
1,487 SR
1,472 Elo+
Arachne
Arachne
IcyMistXXX
Arachne
Level 86
God Stats
12W - 4L
1,732 SR
Queue Stats
176W - 172L
1,491 Elo+
Party 3
Geb
Geb
Minstreel
Geb
Level 82
God Stats
1W - 3L
1,262 SR
Queue Stats
84W - 56L
1,415 Elo+
Solo
Chang'e
Chang'e
XThe_CountessX
Chang'e
Level 56
God Stats
13W - 7L
1,634 SR
Queue Stats
91W - 119L
1,465 Elo+
Party 3
Anhur
Anhur
seagate2424
Anhur
Level 101
God Stats
3W - 12L
1,314 SR
Queue Stats
218W - 203L
1,508 Elo+
Party 1
Scylla
Scylla
xEctaaa
Scylla
Level 49
God Stats
14W - 8L
1,495 SR
Queue Stats
116W - 112L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhandiG335
Kukulkan
12
0 / 3 / 1
6,823
569
3,478
6,488
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KagaDX
Hun Batz
10
4 / 2 / 0
6,460
538
3,875
11,250
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
5,718
477
2,078
10,009
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
6,109
509
8,290
8,394
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
prinz-OLLY
Cu Chulainn
8
0 / 3 / 1
5,354
446
1,322
7,856
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IcyMistXXX
Arachne
12
4 / 3 / 2
6,959
580
4,641
9,603
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 2
5,761
480
3,819
8,015
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
8,001
667
7,176
6,318
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 1
6,252
521
5,297
7,870
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
xEctaaa
Scylla
12
2 / 0 / 1
7,083
590
4,046
4,172
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GhandiG335
Kukulkan
0
3
1
0.17
W
Arachne
IcyMistXXX
Arachne
4
3
2
1.67
L
Hun Batz
KagaDX
Hun Batz
4
2
0
2
W
0
1
2
1
L
0
3
2
0.33
L
0
1
1
0.5
W
3
0
3
4.5
L
Cu Chulainn
prinz-OLLY
Cu Chulainn
0
3
1
0.17
W
2
0
1
2.5
W
Scylla
xEctaaa
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,043
Damage
24,979
43,997
Taken
35,978
19,491
Mitigated
15,498
11,432
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GhandiG335
Kukulkan
3,478
303
0
387
6,488
2,597
0
1,703
4,785
62,689
0
W
Arachne
IcyMistXXX
Arachne
4,641
2,683
0
2,839
9,603
4,582
0
2,083
7,520
0
40,620
L
Hun Batz
KagaDX
Hun Batz
3,875
972
0
5,350
11,250
3,965
0
2,412
8,838
0
32,602
W
3,819
546
0
1,267
8,015
5,181
0
986
7,029
15,703
0
L
2,078
236
0
1,388
10,009
6,440
0
3,897
6,112
20,553
0
L
8,290
5,416
0
4,111
8,394
2,605
0
3,022
5,372
0
47,987
W
7,176
707
440
3,249
6,318
2,027
787
424
5,894
51,128
0
L
Cu Chulainn
prinz-OLLY
Cu Chulainn
1,322
271
0
196
7,856
3,884
0
4,007
3,849
0
25,308
W
5,297
2,575
0
4,282
7,870
2,433
0
825
7,045
0
47,071
W
Scylla
xEctaaa
Scylla
4,046
321
0
1,396
4,172
1,275
0
1,238
2,934
52,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
34,056
338
Minions Killed
342
0
Camps Cleared
0
1,117,255
Distance Traveled
1,215,003
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,823
569
122
10
0
226,052
1
W
Arachne
6,959
580
63
5
0
279,160
0
L
Hun Batz
6,460
538
56
5
0
237,084
0
W
Geb
5,761
480
18
2
0
230,341
0
L
Ymir
5,718
477
30
3
0
222,993
2
L
Anhur
6,109
509
90
8
0
208,850
1
W
Chang'e
8,001
667
91
8
0
245,378
4
L
Cu Chulainn
5,354
446
40
3
0
222,276
0
W
Anhur
6,252
521
77
6
0
225,274
1
W
Scylla
7,083
590
93
8
0
234,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role