Player Matchup

Ravana
Ravana
Beywolf9
Ravana
Level 95
God Stats
7W - 9L
1,407 SR
Queue Stats
396W - 365L
1,522 Elo+
Solo
Atlas
Atlas
Dark_Druidx
Atlas
Level 46
God Stats
1W - 2L
1,268 SR
Queue Stats
39W - 41L
1,396 Elo+
Solo
Hachiman
Hachiman
ICE_BLANCO124
Hachiman
Level 89
God Stats
2W - 4L
1,354 SR
Queue Stats
148W - 144L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
PureTB
Baron Samedi
Level 75
God Stats
14W - 10L
1,472 SR
Queue Stats
302W - 258L
1,506 Elo+
Solo
Fenrir
Fenrir
samu042
Fenrir
Level 109
God Stats
2W - 2L
1,305 SR
Queue Stats
232W - 219L
1,446 Elo+
Party 2
Team Averages
Level 83
1,361 SR
1,458 Elo+

VS

Team Averages
Level 73
1,561 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Fersah7
Morgan Le Fay
Level 58
God Stats
6W - 3L
1,523 SR
Queue Stats
105W - 109L
1,501 Elo+
Solo
Sobek
Sobek
Gold_D_Lion
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
Just_Call_Me_Vic
Nemesis
Level 126
God Stats
2W - 2L
1,612 SR
Queue Stats
245W - 226L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
Kawii08
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,515 Elo+
Party 1
Rama
Rama
TheFelipinpin
Rama
Level 52
God Stats
2W - 2L
1,670 SR
Queue Stats
4W - 6L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beywolf9
Ravana
13
3 / 2 / 4
7,892
564
4,068
6,174
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
7,232
517
4,995
8,398
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ICE_BLANCO124
Hachiman
12
1 / 0 / 1
7,031
502
8,012
5,280
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PureTB
Baron Samedi
15
3 / 0 / 2
9,055
647
5,342
5,444
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
samu042
Fenrir
14
5 / 0 / 2
9,074
648
12,147
9,745
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fersah7
Morgan Le Fay
13
1 / 3 / 0
7,206
515
3,779
7,969
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
5,058
361
3,254
9,541
7,397
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 4 / 2
6,274
448
4,128
10,867
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Kawii08
Amaterasu
10
0 / 5 / 0
5,954
425
2,834
13,894
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 1 / 0
6,236
445
4,582
9,821
3,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
Beywolf9
Ravana
3
2
4
2.5
W
2
0
2
3
L
Morgan Le Fay
Fersah7
Morgan Le Fay
1
3
0
0.33
L
0
1
1
0.5
W
Hachiman
ICE_BLANCO124
Hachiman
1
0
1
1.5
L
0
4
2
0.25
L
Amaterasu
Kawii08
Amaterasu
0
5
0
0
W
Baron Samedi
PureTB
Baron Samedi
3
0
2
4
L
1
1
0
1
W
Fenrir
samu042
Fenrir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
18,577
35,041
Taken
52,092
21,525
Mitigated
28,508
13,026
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Beywolf9
Ravana
4,068
773
0
1,059
6,174
2,529
0
1,691
4,483
0
70,358
W
4,995
2,086
0
2,243
8,398
6,398
34
1,820
6,578
23,534
0
L
Morgan Le Fay
Fersah7
Morgan Le Fay
3,779
275
0
919
7,969
3,107
0
4,351
3,391
55,975
0
L
3,254
254
0
2,191
9,541
7,397
0
3,265
6,276
9,059
0
W
Hachiman
ICE_BLANCO124
Hachiman
8,012
2,594
0
2,992
5,280
1,962
0
1,211
4,069
0
53,366
L
4,128
1,145
0
1,790
10,867
3,675
0
918
9,762
0
50,357
L
Amaterasu
Kawii08
Amaterasu
2,834
1,413
0
3,425
13,894
10,975
0
0
13,281
0
28,300
W
Baron Samedi
PureTB
Baron Samedi
5,342
52
118
2,654
5,444
3,163
378
1,853
3,591
66,546
0
L
4,582
3,840
0
5,026
9,821
3,354
0
1,476
8,345
0
51,211
W
Fenrir
samu042
Fenrir
12,147
3,492
0
3,960
9,745
7,473
0
458
9,287
0
66,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
30,728
457
Minions Killed
334
0
Camps Cleared
0
1,372,736
Distance Traveled
1,312,108
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,892
564
103
7
0
317,707
0
W
Atlas
7,232
517
29
2
0
268,954
4
L
Morgan Le Fay
7,206
515
100
7
0
260,725
2
L
Sobek
5,058
361
13
1
0
228,749
0
W
Hachiman
7,031
502
85
6
0
250,068
0
L
Nemesis
6,274
448
72
5
0
327,218
0
L
Amaterasu
5,954
425
58
4
0
219,681
4
W
Baron Samedi
9,055
647
132
9
0
274,496
0
L
Rama
6,236
445
91
7
0
275,735
0
W
Fenrir
9,074
648
108
8
0
261,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role