Player Matchup

Medusa
Medusa
Alexvasto
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,454 Elo+
Party 4
King Arthur
King Arthur
ITzDailosXx
King Arthur
Level 28
God Stats
13W - 6L
1,619 SR
Queue Stats
23W - 23L
1,499 Elo+
Party 2
Thanatos
Thanatos
ITzGodly8292
Thanatos
Level 86
God Stats
7W - 7L
1,414 SR
Queue Stats
26W - 27L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
baitel900
Ne Zha
Level 121
God Stats
7W - 4L
1,476 SR
Queue Stats
331W - 345L
1,459 Elo+
Party 4
Anubis
Anubis
zIUchiha-
Anubis
Level 97
God Stats
23W - 21L
1,504 SR
Queue Stats
314W - 280L
1,494 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,476 Elo+

VS

Team Averages
Level 123
1,491 SR
1,485 Elo+
Tyr
Tyr
D0PPELGANG
Tyr
Level 142
God Stats
6W - 5L
1,591 SR
Queue Stats
236W - 225L
1,486 Elo+
Party 1
Ares
Ares
DarkPheonix12
Ares
Level 107
God Stats
2W - 2L
1,730 SR
Queue Stats
28W - 22L
1,513 Elo+
Party 3
Skadi
Skadi
DevaLegion
Skadi
Level 147
God Stats
3W - 3L
1,373 SR
Queue Stats
302W - 284L
1,505 Elo+
Party 3
Fenrir
Fenrir
RudyDupek123MnK
Fenrir
Level 60
God Stats
13W - 11L
1,584 SR
Queue Stats
64W - 91L
1,403 Elo+
Party 1
Ra
Ra
SPEEDDIFEN
Ra
Level 157
God Stats
0W - 1L
1,178 SR
Queue Stats
84W - 88L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexvasto
Medusa
15
3 / 3 / 12
9,734
573
13,348
13,138
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ITzDailosXx
King Arthur
17
4 / 2 / 7
11,386
670
12,831
13,023
16,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
ITzGodly8292
Thanatos
18
9 / 2 / 9
11,127
655
9,444
14,519
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
baitel900
Ne Zha
15
5 / 2 / 16
10,261
604
9,722
17,447
15,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
zIUchiha-
Anubis
18
6 / 0 / 11
10,823
637
12,664
8,893
5,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,194
541
5,537
16,684
16,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 1
7,109
418
4,530
19,648
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
12
2 / 5 / 1
8,171
481
7,513
11,240
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 3
8,780
516
5,405
18,012
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 6 / 1
9,778
575
8,211
13,973
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
27
Kills
9
9
Deaths
27
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alexvasto
Medusa
3
3
12
3
L
1
5
2
0.4
L
0
7
1
0.07
L
Skadi
2
5
1
0.5
W
King Arthur
ITzDailosXx
King Arthur
4
2
7
3.75
W
Thanatos
ITzGodly8292
Thanatos
9
2
9
6.75
L
3
4
3
1.13
L
3
6
1
0.58
W
Ne Zha
baitel900
Ne Zha
5
2
16
6.5
W
Anubis
zIUchiha-
Anubis
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,009
Damage
31,196
67,020
Taken
79,557
51,676
Mitigated
48,761
28,963
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alexvasto
Medusa
13,348
4,204
0
1,592
13,138
6,938
1,509
2,210
10,842
0
83,664
L
5,537
445
0
3,835
16,684
16,729
0
1,569
15,115
0
59,325
L
4,530
569
0
2,538
19,648
16,337
0
1,552
18,096
29,007
0
L
Skadi
7,513
2,665
0
1,044
11,240
3,603
0
1,669
9,571
0
54,483
W
King Arthur
ITzDailosXx
King Arthur
12,831
920
0
1,960
13,023
16,886
305
520
12,503
350
85,538
W
Thanatos
ITzGodly8292
Thanatos
9,444
2,751
0
13,938
14,519
6,734
451
2,838
11,608
0
84,264
L
5,405
1,611
0
5,127
18,012
7,843
0
2,761
15,251
0
67,725
L
8,211
121
833
3,785
13,973
4,249
0
5,265
8,708
87,133
0
W
Ne Zha
baitel900
Ne Zha
9,722
3,547
495
6,148
17,447
15,123
87
4,195
13,252
0
45,464
W
Anubis
zIUchiha-
Anubis
12,664
739
0
4,830
8,893
5,995
0
3,574
5,278
96,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
43,032
588
Minions Killed
479
0
Camps Cleared
0
1,778,772
Distance Traveled
1,682,352
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,734
573
115
7
0
324,266
0
L
Tyr
9,194
541
109
6
0
344,141
4
L
Ares
7,109
418
30
2
0
309,347
0
L
Skadi
8,171
481
101
6
0
303,126
3
W
King Arthur
11,386
670
147
9
0
338,774
0
W
Thanatos
11,127
655
128
8
0
386,348
0
L
Fenrir
8,780
516
85
5
0
359,906
0
L
Ra
9,778
575
154
9
0
365,832
2
W
Ne Zha
10,261
604
48
3
0
372,847
0
W
Anubis
10,823
637
150
9
0
356,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role