Player Matchup

Hun Batz
Hun Batz
Gold IV
ELIT3FLAPJCK
Hun Batz
Gold IV
Level 84
God Stats
11W - 6L
1,866 SR
Queue Stats
77W - 71L
1,318 MMR
Party 1
Maui
Maui
Silver I
WOA Ufff
Maui
Silver I
Level 121
God Stats
5W - 7L
1,578 SR
Queue Stats
70W - 75L
1,126 MMR
Party 1
Poseidon
Poseidon
Gold V
uSeenMyJuul
Poseidon
Gold V
Level 133
God Stats
4W - 4L
1,566 SR
Queue Stats
83W - 85L
1,077 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,670 SR
1,174 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,408 SR
1,193 MMR
Janus
Janus
Bronze IV
 
Janus
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
GripReeper
Kuzenbo
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,401 MMR
Solo
Anhur
Anhur
Bronze I
Phragture
Anhur
Bronze I
Level 68
God Stats
1W - 6L
1,223 SR
Queue Stats
39W - 97L
679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELIT3FLAPJCK
Hun Batz
13
3 / 2 / 7
10,876
725
9,337
9,667
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
15
5 / 0 / 9
11,468
765
7,992
13,191
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
uSeenMyJuul
Poseidon
16
6 / 1 / 8
12,278
819
15,661
8,698
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusAthenaAchillesXing TianNe Zha

VS

Bans
BastetXbalanqueIshtarMartichorasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 5 / 2
9,185
612
8,652
8,866
2,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
GripReeper
Kuzenbo
13
2 / 2 / 1
9,859
657
5,965
14,646
17,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Phragture
Anhur
12
0 / 7 / 3
9,333
622
2,457
11,998
4,464
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
2
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
Hun Batz
ELIT3FLAPJCK
Hun Batz
3
2
7
3.25
L
Kuzenbo
GripReeper
Kuzenbo
2
2
1
1.25
L
Anhur
Phragture
Anhur
0
7
3
0.21
W
Maui
5
0
9
9.5
W
Poseidon
uSeenMyJuul
Poseidon
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
17,074
31,556
Taken
35,510
20,074
Mitigated
25,160
8,651
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,652
334
0
403
8,866
2,984
0
6,386
1,980
48,873
0
W
Hun Batz
ELIT3FLAPJCK
Hun Batz
9,337
1,380
0
1,372
9,667
5,081
0
4,791
4,876
0
43,778
L
Kuzenbo
GripReeper
Kuzenbo
5,965
1,261
299
1,290
14,646
17,712
0
8,630
5,394
26,914
0
L
Anhur
Phragture
Anhur
2,457
1,040
0
253
11,998
4,464
0
7,013
4,251
0
19,008
W
Maui
7,992
1,206
0
6,317
13,191
11,425
28
4,625
8,566
16,727
362
W
Poseidon
uSeenMyJuul
Poseidon
15,661
3,444
0
962
8,698
3,568
951
5,311
3,387
78,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
28,377
202
Minions Killed
137
0
Camps Cleared
0
872,800
Distance Traveled
746,685
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,185
612
72
5
0
250,908
0
W
Hun Batz
10,876
725
53
4
0
288,438
0
L
Kuzenbo
9,859
657
24
2
0
273,808
2
L
Anhur
9,333
622
41
3
0
221,969
0
W
Maui
11,468
765
17
1
0
276,598
7
W
Poseidon
12,278
819
132
9
0
307,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role