Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
BertoNgue
Janus
Gold II
Level 153
God Stats
14W - 17L
1,451 SR
Queue Stats
104W - 112L
1,625 MMR
Party 1
Artemis
Artemis
Gold II
GHenriq
Artemis
Gold II
Level 197
God Stats
6W - 7L
1,554 SR
Queue Stats
176W - 198L
1,533 MMR
Solo
Thor
Thor
Gold IV
maur0p
Thor
Gold IV
Level 145
God Stats
18W - 17L
1,561 SR
Queue Stats
125W - 127L
1,455 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 163
1,513 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,587 SR
1,591 MMR
Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
IrisvielVE_
Izanami
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
NªnO
Morgan Le Fay
Gold I
Level 139
God Stats
11W - 9L
1,668 SR
Queue Stats
289W - 293L
1,680 MMR
Solo
Thanatos
Thanatos
Platinum V
Undreggon
Thanatos
Platinum V
Level 150
God Stats
31W - 15L
1,768 SR
Queue Stats
192W - 211L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 3
9,738
696
8,709
11,923
9,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
 
Ymir
11
2 / 1 / 8
7,540
539
3,672
10,162
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
BertoNgue
Janus
14
3 / 2 / 7
8,604
615
9,751
6,193
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
GHenriq
Artemis
13
1 / 1 / 4
7,816
558
8,083
7,865
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
maur0p
Thor
13
3 / 2 / 8
7,991
571
7,411
11,566
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
SusanoAnhurScylla

VS

Bans
Maman BrigitteAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 2 / 0
6,411
458
4,336
9,448
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
 
Sobek
9
0 / 3 / 1
6,276
448
3,080
13,860
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IrisvielVE_
Izanami
11
0 / 3 / 0
6,537
467
3,241
9,172
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
NªnO
Morgan Le Fay
12
1 / 3 / 4
6,980
499
8,340
8,560
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Undreggon
Thanatos
12
5 / 4 / 0
7,240
517
7,642
11,345
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
6
6
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
3
7.5
W
Ymir
 
Ymir
2
1
8
6
L
Camazotz
 
Camazotz
0
2
0
0
L
Sobek
 
Sobek
0
3
1
0.17
W
Janus
BertoNgue
Janus
3
2
7
3.25
W
Artemis
GHenriq
Artemis
1
1
4
3
L
Izanami
IrisvielVE_
Izanami
0
3
0
0
L
Morgan Le Fay
NªnO
Morgan Le Fay
1
3
4
1
L
Thanatos
Undreggon
Thanatos
5
4
0
1.25
W
Thor
maur0p
Thor
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
26,639
47,709
Taken
52,385
29,367
Mitigated
28,674
11,551
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,709
4,061
0
4,623
11,923
9,984
145
794
11,129
0
70,232
W
Ymir
 
Ymir
3,672
1,367
0
2,757
10,162
9,570
13
3,213
6,949
14,564
0
L
Camazotz
 
Camazotz
4,336
1,010
0
2,928
9,448
4,209
182
638
8,810
0
40,569
L
Sobek
 
Sobek
3,080
334
0
3,478
13,860
12,288
0
4,331
9,529
14,086
0
W
Janus
BertoNgue
Janus
9,751
1,073
0
1,221
6,193
2,621
74
3,106
3,087
80,964
0
W
Artemis
GHenriq
Artemis
8,083
4,239
0
2,650
7,865
2,861
332
2,057
5,808
0
55,956
L
Izanami
IrisvielVE_
Izanami
3,241
1,083
0
1,455
9,172
2,988
0
2,584
6,588
0
47,722
L
Morgan Le Fay
NªnO
Morgan Le Fay
8,340
193
0
1,669
8,560
3,607
0
3,525
5,035
53,696
0
L
Thanatos
Undreggon
Thanatos
7,642
2,732
0
8,947
11,345
5,582
0
2,345
9,000
0
47,516
W
Thor
maur0p
Thor
7,411
2,153
0
300
11,566
4,331
0
2,772
8,794
0
52,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
33,444
427
Minions Killed
341
0
Camps Cleared
0
1,439,319
Distance Traveled
1,417,624
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,738
696
112
8
0
299,526
4
W
Ymir
7,540
539
25
2
0
299,167
1
L
Camazotz
6,411
458
64
5
0
302,296
2
L
Sobek
6,276
448
13
1
0
278,356
2
W
Janus
8,604
615
132
9
0
294,309
2
W
Artemis
7,816
558
83
6
0
253,202
2
L
Izanami
6,537
467
92
7
0
263,560
0
L
Morgan Le Fay
6,980
499
101
7
0
260,581
3
L
Thanatos
7,240
517
71
5
0
312,831
0
W
Thor
7,991
571
75
5
0
293,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role