Player Matchup

Zeus
Zeus
Gold IV
HercRightNut
Zeus
Gold IV
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,462 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Masushii
Cu Chulainn
Silver III
Level 126
God Stats
3W - 1L
1,832 SR
Queue Stats
5W - 6L
1,468 MMR
Party 1
Xbalanque
Xbalanque
Silver III
dragonforg3r
Xbalanque
Silver III
Level 65
God Stats
1W - 1L
1,892 SR
Queue Stats
4W - 4L
1,491 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
xXCHIEFXx
Tsukuyomi
Gold IV
Level 111
God Stats
0W - 1L
1,200 SR
Queue Stats
652W - 686L
1,460 MMR
Solo
Bacchus
Bacchus
Silver III
Øverlorde
Bacchus
Silver III
Level 126
God Stats
1W - 5L
1,340 SR
Queue Stats
9W - 11L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,553 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,591 SR
1,467 MMR
Athena
Athena
Gold V
Dmikael1
Athena
Gold V
Level 324
God Stats
1W - 1L
1,564 SR
Queue Stats
119W - 117L
1,317 MMR
Party 2
Ullr
Ullr
Gold IV
FranStiglitz
Ullr
Gold IV
Level 154
God Stats
7W - 8L
1,367 SR
Queue Stats
424W - 442L
1,442 MMR
Solo
Nu Wa
Nu Wa
Gold III
MoistForApophis
Nu Wa
Gold III
Level 176
God Stats
40W - 35L
1,536 SR
Queue Stats
309W - 302L
1,468 MMR
Solo
Ne Zha
Ne Zha
Gold V
Wolverine17
Ne Zha
Gold V
Level 39
God Stats
1W - 0L
1,867 SR
Queue Stats
4W - 0L
1,646 MMR
Party 2
Surtr
Surtr
Gold IV
xMrsSmith04x
Surtr
Gold IV
Level 109
God Stats
11W - 8L
1,619 SR
Queue Stats
166W - 177L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,378
494
8,480
10,648
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Masushii
Cu Chulainn
16
3 / 0 / 0
10,310
543
13,287
17,891
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
dragonforg3r
Xbalanque
15
0 / 0 / 0
9,029
475
5,389
12,115
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
xXCHIEFXx
Tsukuyomi
13
1 / 4 / 1
8,133
428
4,004
14,956
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Øverlorde
Bacchus
11
0 / 2 / 2
7,561
398
4,348
14,219
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangSusanoKukulkanJanus

VS

Bans
AchillesArachneCupidMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dmikael1
Athena
13
0 / 1 / 7
8,911
469
4,425
13,860
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 0 / 3
10,530
554
5,480
9,017
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 3
9,779
515
12,963
6,772
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
18
7 / 2 / 3
10,647
560
17,854
16,861
7,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 0
9,335
491
7,077
14,820
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
10
10
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Dmikael1
Athena
0
1
7
3.5
W
0
0
3
1.5
L
2
4
1
0.63
L
Cu Chulainn
Masushii
Cu Chulainn
3
0
0
3
W
3
1
3
4.5
W
Ne Zha
7
2
3
4.25
L
Xbalanque
dragonforg3r
Xbalanque
0
0
0
0
W
0
2
0
0
L
Tsukuyomi
xXCHIEFXx
Tsukuyomi
1
4
1
0.38
L
Bacchus
Øverlorde
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
47,799
69,829
Taken
61,330
41,510
Mitigated
42,222
23,236
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dmikael1
Athena
4,425
1,477
0
3,649
13,860
14,548
0
5,439
8,313
19,211
0
W
5,480
1,472
0
3,632
9,017
4,698
330
1,119
7,844
0
102,733
L
8,480
1,457
0
500
10,648
2,989
0
3,985
6,663
87,547
0
L
Cu Chulainn
Masushii
Cu Chulainn
13,287
1,073
0
8,567
17,891
15,014
245
2,695
14,275
196
102,216
W
12,963
4,082
0
1,961
6,772
2,758
629
3,074
3,644
89,187
0
W
Ne Zha
17,854
3,441
0
3,360
16,861
7,682
0
3,725
13,100
0
119,430
L
Xbalanque
dragonforg3r
Xbalanque
5,389
1,549
0
5,918
12,115
4,677
0
1,905
10,210
0
85,091
W
7,077
2,753
0
6,224
14,820
12,536
0
62
13,863
5,433
76,563
L
Tsukuyomi
xXCHIEFXx
Tsukuyomi
4,004
841
0
6,351
14,956
4,639
0
1,879
13,077
0
58,672
L
Bacchus
Øverlorde
Bacchus
4,348
630
217
1,683
14,219
14,191
0
7,521
6,698
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
49,202
610
Minions Killed
621
0
Camps Cleared
0
1,807,175
Distance Traveled
1,929,492
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,911
469
19
1
0
394,682
6
W
Ullr
10,530
554
176
9
0
378,782
8
L
Zeus
9,378
494
150
8
0
332,931
4
L
Cu Chulainn
10,310
543
179
9
0
364,129
3
W
Nu Wa
9,779
515
153
8
0
331,656
2
W
Ne Zha
10,647
560
135
7
0
458,515
4
L
Xbalanque
9,029
475
161
8
0
354,469
1
W
Surtr
9,335
491
138
7
0
365,857
2
L
Tsukuyomi
8,133
428
93
5
0
386,329
3
L
Bacchus
7,561
398
27
1
0
369,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role